View Full Version : Need for Speed: Shift - Exotic Racing Series Pack out March 18
Shorty
03-09-2009, 10:55 PM
The first of three upcoming Need for Speed games, Shift will focus on hardcore simulation and motorsport racing instead of street racing. The game is being developed by Slightly Mad Studios, who helped develop GT Legends and GTR2 with Simbin, which means there'll be proper vehicle and tyre physics that's adjustable for difficulty. The cars will be fully customisable inside and out and there'll apparently be drifting events in there.
I'll be the first to admit I've been pretty skeptical about the NFS series given the (charitably speaking) "underwhelming" quality of recent entries in the series but I have to say that the more I see of this game, the more interested I become. The physics engine looks solid, the graphics are sweet and it's nice to have an interior view for the first time since Porsche Unleashed. There's an interesting points system at work, rewarding both precise and aggressive driving, that ties into a "driver level" system that unlocks performance upgrades, new events and cash rewards. Players can also earn "badges" for completing specific challenges (e.g. "5 perfect launches").
GameTrailers just released a two (http://www.gametrailers.com/video/career-walkthrough-need-for/55390)-part (http://www.gametrailers.com/video/career-walkthrough-need-for/55388?type=mov) career mode walkthrough that gives a pretty good idea of what to expect when you start the game. There's enough there for a pretty meaty and realistic racing experience, so I'm being cautiously optimistic for this entry.
Need for Speed: Shift will be out on September 17 on PC, Xbox 360, PS3, PSP and iPhone. GAME currently has a pre-order bonus with "exclusive access to the Elite series", whatever that means.
Lazlow
03-09-2009, 11:09 PM
Cautiously intrigued. Need to see how it will differentiate itself from Forza 3. Its good to see NFS taking this direction, and hopefully its a paradigm shift for console racers and how the public perceives them. *cough*codemasters*cough*
Slightly Mad's ties to GTR2 and GT Legends are tenuous though. Blimey! helped Simbin on those games, but to what degree I can't ascertain, and some former staff of Blimey! now work for Slightly Mad, after Blimey! went into administration and Slightly Mad purchased some assets.
Simbin considered legal action over Slightly Mad's claims of developed GTL and GTR2, but that was back in January/February.
AranchineD
04-09-2009, 08:48 AM
Well considering I won't be able to play either of the other new NFS games out I guess this is the one I'll be picking up! >_> Does look quite good at the moment though.
Although I don't think the last few games were that bad actually, they were just fun ways to pass a few hours every night. Plus they were great games to play when you have mates over and you set each other challenges and stuff (or take turns over and over trying to beat the final dude in Carbon...) Except of course for ProStreet, which wasn't fun as an arcade game and certainly didn't do the job as a "realistic" driving game, just crap all around.
enrique
04-09-2009, 02:49 PM
With Slightly Mad onboard I'm optimistic but I'll wait for a demo before I commit my hard earned. Looks good though and has Spa which is a plus in my book. :D
enrique
15-09-2009, 12:17 PM
Apparently EB games are selling this right now and their website says its out right now. Release date mustve been brought forward from the 24th.
Might get myself a copy.
aubergine
15-09-2009, 01:08 PM
Been getting HIGHLY positive reviews. A massive, f-containing "Shift" indeed.
Lazlow
15-09-2009, 01:16 PM
90
A glorious return to greatness (and even excellence) for EA's seminal racing franchise. Slightly Mad Studios has delivered a driving experience that, while not completely accurate in terms of its simulation aspects, is practically dead-on in terms of what it's like to race around some of the world's best racing circuits.
Gearing up something akin to Test Drive Unlimited, and hopefully not like GRID.
Though its a little disheartening its soften on its stance of "aiming at hardcore gamers and focusing on simulation racing and realistic drifting rather than the arcade racing of previous titles in the series"
ThePhotoshop
15-09-2009, 01:25 PM
I really miss the NFS2SE arcade style racing. We have enough pseudo-sims already.
Lazlow
15-09-2009, 01:29 PM
We have enough arcade racers >_>
GIVE US THE HARDCORE SIMS!
Its rather curious how the reviews contrast the feature listed on its wiki;
Physics model of NFS: Shift is based on those of the “Ferrari Project”
Professional setting is more accurate to drive than in GTR2
Eero Piitulainen of Richard Burns Rally has developed a totally new tire-physics model which is mainly responsible for the new physics
The difference between the 3 physics-models is in assist levels, while the lowest setting will provide around 10% of more tire grip for beginners
Lots of effort has gone into handling development so the game can be driven with a controller
Professional setting will require a wheel in order to successfully manage throttle/braking and steering inputs
Shift will feature different car classes - from normal cars like the Golf GTI up to racing cars like the Aston Martin DBR9
All cars can be upgraded and tuned from the inside-out
Most tracks are licensed European and American circuits with few fictional tracks
There will be few city-circuits
The cockpit is the most important visual feature of the game
Head-physics is the key difference point to other titles[6]
The career mode will span over a total of 125 events
Tonez
15-09-2009, 02:41 PM
Man, now I'm thinking of going to pick this up.
I really wanted to wait for Forza 3.
Sweating Bullets
15-09-2009, 02:43 PM
I have a few games that I wanted to trade in for Batman. Might use them to trade in for this.
Lazlow
15-09-2009, 06:18 PM
Picked it up after work ($89 @ JB), just went through the first intro bit, few notes:
- only 3 control configs, I've chose #2 as it assigns the gear changes to the face buttons HOWEVER, it sets change up to A and change down to X, which to me seems counter-intuitive. So go to "Adjust Controls" and invert gear changes, so X is up and A is down.
- no quick race off the bat, just options and career.
- the first bit is set up like a pre-race practice/test, here its obviously gauging your skill level to set your preferences. Its default to auto which I found infuriating. But once the lap is done, you can then toggle AI/Handling/Transmission/Steering/Braking/Anti-Lock/Stability/Traction. Then you can run another lap or continue
- Its no GTR2, but kinda close. Its GRID like in the sense that too much power in a turn results in more of a drift/slide than a spin. But its better than GRID in the sense it feels like a car and not a hovercraft, and its hell easy too hot and understeer. So the emphasis is still on a clean smooth line.
- There is a damage mode, but its tame... similar to RACE Pro. There's deformation, but a high speed impact into a wall doesn't turn your front end into an accordion.
- The cockpit view is fantastic
- Career mode feels very much like the first race driver games
EDIT
- turn in feels sensitive, so those using pads may want to soften the analog stick sensitivity
- oh and the first event is at Brands Hatch Indy (short track), in a BMW M3 touring car. And I'm getting similar lap times that I did with TOCA 2 :p
Shorty
15-09-2009, 07:27 PM
Yeah, I'm having fun with it, too. They seem to be right about Pro - I wouldn't recommend trying it with a control pad. But Experienced seems quite meaty anyway. I think I'll need a while to fully grasp this one.
Lazlow
15-09-2009, 07:40 PM
Argh, I can't pick my first car... so many choices >_<
Tempted by the Cosworth Escort...
Would this be the first game to feature the R35 GTR?
Citizen Erased
15-09-2009, 08:25 PM
so, would this game be a buy or a rent.
Lazlow
15-09-2009, 08:32 PM
There's probably too much for a simple rental, there's no exhibition/quick race option to simply burn around a few races in a few cars. So it really depends if you're hanging out for any other racer. This will sadly get quickly forgotten once Forza 3 is out.
EDIT:
Scratch that there is a quick race mode. These menus aren't entirely obvious >_>
Clockw0rk
15-09-2009, 09:00 PM
How's the Nurburgring?
super_deformed
15-09-2009, 09:06 PM
Two player split screen???? Im guessing no.
Sometimes you just want to race the person sitting beside you.
Lazlow
15-09-2009, 09:08 PM
How's the Nurburgring?
I've only done one of the point-to-point races on it. That particular section appeared to be a faithful rendition.
With most of the courses they've jazzed up the scenery. Hell Spa has a goddamn Kamikaze (http://en.wikipedia.org/wiki/Kamikaze_(ride)) going trackside on one of the back stretches.
Two player split screen???? Im guessing no.
Sometimes you just want to race the person sitting beside you.
Nope. Online only.
super_deformed
15-09-2009, 09:24 PM
Wil Gran Turismo 5 have split screen?
Sweating Bullets
15-09-2009, 09:26 PM
Hyperians of Melbourne - please let me know if/when you guys get it and from where also.
Lazlow
15-09-2009, 10:05 PM
Wil Gran Turismo 5 have split screen?
GT5 Prologue did.
super_deformed
15-09-2009, 11:36 PM
How does SHIFT compare to GRID? I read the eurogamer SHIFT review and they kept mentioning the CODEMASTERS game (which they seem think was better)
Lazlow
15-09-2009, 11:46 PM
GRID's shit. Horrible, floaty, hovercraft shit.
enrique
16-09-2009, 09:14 AM
GRID's shit. Horrible, floaty, hovercraft shit.
Horrible, floaty, completely unrealistic? Yes! Fun with a captial F? hell yeah!! :cool:
As for Shift I've heard good things but I'm concerned about the handling with the pad (got no wheel atm) so I'm gonna give this a rent and see what happens.
Lazlow
16-09-2009, 09:47 AM
Horrible, floaty, completely unrealistic? Yes! Fun with a captial F? hell yeah!!
Each to their own. Granted I've only played the demo, I found no enjoyment in it. The drifting was horrible, and the racing devoid of any sense of challenge or excitement.
I guess I'm weird in the sense I have strict boundaries for my sims and arcade racers. I don't hate arcade racers; I love Ridge Racer, Burnout, Sega Rally, Daytona, etc. I guess I just prefer they follow that strict arcade format and not try to straddle both sides, trying to be a jack of all trades and master of none.
Shift will get unfairly compared to GRID as it contains a similar career mode, but to me I find the driving, and the way the model is setup more akin to Forza, just a little bit more lenient when it comes to accelerating when exiting a corner.
Sweating Bullets
16-09-2009, 07:34 PM
Just started on NFS:Shift - finding it a bit tricky. Anyone have any pointers?
edit: I am finding my problems are somewhat overcome if I goto the 3rd person view. I think the major problem I am having is that I am used to arcade style racers - so I have started letting go of the accelerate and am now able to drive a bit better.
Shorty
16-09-2009, 07:41 PM
I saw a post on GameFAQs that talks about adjusting the deadzone settings for the controller (http://www.gamefaqs.com/boards/genmessage.php?board=957702&topic=51373947) to make increase the range of movement and thus make the car feel less "skittish". I'm thinking of trying those tonight when I get home.
Clockw0rk
16-09-2009, 07:41 PM
Just started on NFS:Shift - finding it a bit tricky. Anyone have any pointers?
edit: I am finding my problems are somewhat overcome if I goto the 3rd person view. I think the major problem I am having is that I am used to arcade style racers - so I have started letting go of the accelerate and am now able to drive a bit better.
If it's anything like Forza:
BRAKE ON THE STRAIGHT, BEFORE IT'S TOO LATE
Repeat this to yourself while driving.
Also it looks like there's a suggested line. Switch it on and practice sticking to it. Rather than trying to win by speed, grab a slower car and learn how to out-corner your opponents. Get used to first person (bonnet or bumper cam, not cockpit), because you can hit the apex a lot better from those views.
ThePhotoshop
16-09-2009, 08:36 PM
Can anyone tell the difference between damage model on Cosmetic and on Full?
Shorty
16-09-2009, 10:30 PM
Cosmetic damage doesn't affect performance. Full does.
Is it me or does anyone else think that the Veyron invitational race feels like playing the game from inside a tumble drier?
Lazlow
16-09-2009, 10:31 PM
"Full" affects the handling and performance of your car, though you really need to f*** the car up for it to be immediately apparent.
Shorty
16-09-2009, 10:43 PM
Anyone else noticing some pretty nasty difficulty spikes on some of the invitational races? I can handle things alright on Tier 2 but had my arse handed to me by the Veyron and Lambo Vs invitationals.
Tonez
17-09-2009, 08:37 AM
I'm really enjoying this game but playing it has made my anticipation for Forza 3 that much higher. It's really whet my appetite.
Lazlow
17-09-2009, 09:00 AM
At first I found the VS. challenges pretty tough going. Then I realised you can just shunt them off the track, press "Back" to restore your car on track, then scoot off to a 5sec lead while they're still recovering and win the duel. >_>
Gameboffin
17-09-2009, 06:55 PM
I've got an extra EB pre-order code to unlock the BMW E92 M3 GT2. Will PM the first person who says they want it. (works for either 360 or PS3)
Shorty
17-09-2009, 06:55 PM
I'll take it for 360!
Lazlow
17-09-2009, 06:56 PM
Dang... >_>
Gameboffin
17-09-2009, 07:00 PM
Haha, Lazlow posts on Twitter just as I offer it here. Will PM the code to Shorty. Lazlow, I'll throw you an XBLA code ;)
Lazlow
18-09-2009, 12:43 PM
Gave my Seat the works upgrade last night, kinda silly you have to have both of the nitrous upgrades to qualify for it, then have the works upgrade remove nitrous.
But it did turn it into one hell of a car :D
Tonez
18-09-2009, 12:49 PM
Nice, I'm doing up my RS4. I love AWD, you can really take it around corners pretty fast.
I know I said it before but as much as I'm enjoying this game it's only serving to get me really excited for Forza 3.
Lazlow
18-09-2009, 12:51 PM
I did briefly try a drift event in quick race last night, and found it highly unnatural. It feels too assisted.
Also tried the R35 down the ring, thing's got some mad traction.
Tonez
18-09-2009, 12:56 PM
I did briefly try a drift event in quick race last night, and found it highly unnatural. It feels too assisted.
Also tried the R35 down the ring, thing's got some mad traction.
You referring to the RS4 above?
Haven't tried the R35 yet but it's on my to do list. I really enjoy the car battles as well.
Lazlow
18-09-2009, 12:58 PM
No, just the drift mode in general.
Tonez
18-09-2009, 01:11 PM
No, just the drift mode in general.
Ahhhhh I'm yet to try it. I think the event is in my Tier 2 races but haven't given it a crack yet.
Shorty
18-09-2009, 05:30 PM
I did briefly try a drift event in quick race last night, and found it highly unnatural. It feels too assisted.
Apparently Shift uses the ProStreet engine so that might be part of it.
Lazlow
18-09-2009, 05:36 PM
Never played Prostreet, so I can only assume it was shit >_>
FX-GTZ
19-09-2009, 11:41 AM
The demo is finally out, try before you buy! By the way it'll take away a small chunk of your bandwidth, its 1.13gb! Here's the link: http://www.gamershell.com/download_51116.shtml
enrique
19-09-2009, 01:48 PM
Never played Prostreet, so I can only assume it was shit >_>
You assumed correctly. :)
Creedy
19-09-2009, 05:35 PM
The demo is finally out, try before you buy! By the way it'll take away a small chunk of your bandwidth, its 1.13gb! Here's the link: http://www.gamershell.com/download_51116.shtml
Sweet, I was hoping to try out the PC demo, thank you.
REQUIEM
19-09-2009, 06:23 PM
I hear its a bit too much like Grid. I do love Grid so that cant be a bad thing.
Creedy
23-09-2009, 10:45 AM
LMMFAO
What's with the PS3 version apparently not having a damage model? Damn EA suck.
hahahah
Watch this and then the video response.
http://www.youtube.com/watch?v=p7-xJ1s7wf0
Lazlow
23-09-2009, 10:51 AM
I hear its a bit too much like Grid. I do love Grid so that cant be a bad thing.
The game's structure is apparently similar, but the driving is nothing like Grid.
I've now upped the driving options to Pro, no assists, full damage. Still a little lenient when putting the foot down, but at the same time there seems to be a greater emphasis on how undulations in the road affect the car's balance at high speeds, and in braking zones.
Tonez
23-09-2009, 12:17 PM
I agree with what you said about Drift. I can't stand it and it's not just because I can't get above last. It just doesn't control well at all.
It's way too touchy and I don't feel my input is making mucf of a change to the out come.
Creedy
23-09-2009, 08:05 PM
Has anyone here played the PC demo and full version?
FX-GTZ
23-09-2009, 08:57 PM
Dont bother, it doesnt work on ATI cards due to lack of Physx, which only the Nvidia card is able to use.
Creedy
23-09-2009, 09:18 PM
Yeah I have an 8800GTX so that's fine, the demo runs great and looks amazing and runs smooth.
I just had a question about the audio, that's all.
REQUIEM
24-09-2009, 11:18 AM
The game's structure is apparently similar, but the driving is nothing like Grid.
I've now upped the driving options to Pro, no assists, full damage. Still a little lenient when putting the foot down, but at the same time there seems to be a greater emphasis on how undulations in the road affect the car's balance at high speeds, and in braking zones.
My copy is getting to me this arvo so I will give my opinion tonight :) (360 version)
from what I have seen and read it seems good.
enrique
27-09-2009, 02:18 PM
Just been playing this on 360 over the weekend and quite enjoying it. It looks great, going around Spa in the Maserati MC12 GT1 is awesome and it sounded really well too. Eau Rouge especially, it's so steep, as it should be. I really dig the cockpit view, they did this really well. The time attack is a good challenge and my favourite mode at the moment whilst learning the tracks I havent raced on before.
The AI can be a bit annoying especially when they turn you around when your coming out of a corner, happened to me on in the Gallardo V Murcielago event, the AI Gallardo did that to me with two corners to go, thankfully by doing so the AI went off the track more then I did so I ended up winning just by getting back on track before it did. Take that!
The works conversions are pretty cool, from streetcar to racecar. :)
I get the feeling that this is what Prostreet should've been all along.
P.S the drifting is garbage, though this is a NFS game so why was I expecting otherwise?
Lazlow
27-09-2009, 02:36 PM
P.S the drifting is garbage, though this is a NFS game so why was I expecting otherwise?
The AI can be a bit annoying especially when they turn you around
These are the same two complaints that stop it from being a triple A racing sim. The AI is just too aggressive at times, driving straight into you when you are halfway passed them. Thankfully the whole field exhibits varied AI, so its not a nightmare trying to pass everyone.
And I tried the drifting again last night, but still can't get the hang of it. The drfiting engine is like the bastard child of Forza 2 and Ridge Racer. I just hope skipping the drift events doesn't prevent me from making it onto the NFS World Tour. And that the tour doesn't contain any drift events >_>
REQUIEM
29-09-2009, 12:27 PM
Im liking NFS shift alot. Its a great gap stop till forza 3 and GT5. Combined with Dirt2 my steering wheel is getting alot of use as of late.
Lazlow
29-09-2009, 12:41 PM
TBH I'm liking Shift better than the Forza 3 demo. It offers a better race, and the Pro driving model has a much narrrower comfort zone so the satisfaction I get from nailing perfect laps is much greater.
I just hope there's some DLC planned to extend its life, as the drift modes make up about a third of the game and are a total loss.
REQUIEM
29-09-2009, 12:44 PM
TBH I'm liking Shift better than the Forza 3 demo. It offers a better race, and the Pro driving model has a much narrrower comfort zone so the satisfaction I get from nailing perfect laps is much greater.
I just hope there's some DLC planned to extend its life, as the drift modes make up about a third of the game and are a total loss.
Havent looked at the forza 3 demo as of yet due to the amount of full games Im still trying to get through. I hae read some people dogging it but thats to be expected with such a hyped release i guess. I dont judge a game based on its demo its like reviewing a movie by watching the trailer IMO.
Lazlow
29-09-2009, 12:57 PM
Then what is the point of a demo if you are not going to judge it? That's the entire point of them; to give consumers a sample of the near finished product to entice them into buying the completed version.
As it stands, a month or so from release I can't see much of Forza 3's driving model changing, and that's where my problems lie. Its unexciting.
REQUIEM
29-09-2009, 01:10 PM
Then what is the point of a demo if you are not going to judge it? That's the entire point of them; to give consumers a sample of the near finished product to entice them into buying the completed version.
As it stands, a month or so from release I can't see much of Forza 3's driving model changing, and that's where my problems lie. Its unexciting.
Im not a lover of demos as a whole. Just a personal decison I make, I will buy a game from a retailer with a 7 day exchange in place and play the game as the devs wanted it to be seen and make my decision from there.(unless its a renowned stinker) If its a keeper than fine if not then I have credit for the next title I want. As I stated before, I have SO many games that need completing I am never without something to play.
Shorty
29-09-2009, 03:39 PM
And I tried the drifting again last night, but still can't get the hang of it. The drfiting engine is like the bastard child of Forza 2 and Ridge Racer. I just hope skipping the drift events doesn't prevent me from making it onto the NFS World Tour. And that the tour doesn't contain any drift events >_>
It doesn't and AFAICT you could probably earn enough stars to get into it without doing them. But you will need to do them to unlock the Rival duel events in the region-specific Tier 2 championships. My advice is to just grab a decent drift car (the 86 works wonders in the Japan drift races with the Tier 2 upgrades) and tough it out, then sell the car once you've gotten all the stars.
I'm not a fan of the drifting model either in this game, but overall I feel like the game doesn't really let me become comfortable with the handling model. The steering is very twitchy and I always feel like I'm barely keeping the car on the road even when I should be right as rain. With Forza or even GRID, even when things got tough I always felt that it was relatively within my power to reign everything in.
But the weirdest thing is that the game is kind of addictive anyway, so go figure. :p
Lazlow
29-09-2009, 04:06 PM
I feel like the game doesn't really let me become comfortable with the handling model. The steering is very twitchy and I always feel like I'm barely keeping the car on the road even when I should be right as rain. With Forza or even GRID, even when things got tough I always felt that it was relatively within my power to reign everything in.
Probably why I prefer it, having that fine line between control and chaos is what I find exciting in a driving model. In turn I don't ever feel it uncomfortable or out of complete control; Grand Prix Legends was a much harsher mistress.
This is probably why I find the Forza 3 demo a bit of snoozer with anything less than the GT3-RSR. Its too safe, too forgiving, more so than Forza 2.
I wouldn't bring GRID into it though, there is next to no sensation of grip variance or weight shifting in that game. It just doesn't compare. To me it was like a RACE Pro skinpack for Burnout.
Shorty
29-09-2009, 04:51 PM
Perhaps it's a matter of taste because I find Shift's handling to be a little too fraught and skittish. I'm not even playing on Pro and keeping the car in a straight line can often feel much harder than it should be. The simulated G-forces and depth of field effects on the head cam definitely add to the experience (although having the dash and mirror blurred out at super high speed is a little impractical), though.
Sweating Bullets
06-10-2009, 02:30 PM
Finally got back into this just managed to unlock Tier 2.
Just wondering if I should buy a Tier 2 car to upgrade my Tier 1 car as much as possible?
Lazlow
06-10-2009, 02:53 PM
Upgrade. I was able to complete the first two tiers in a Seat Leon. A works conversion will push it to a 2nd/3rd tier car anyway.
/backslash
07-10-2009, 02:02 AM
Bought this game from PA, but I did send it to the wrong (old) address :( And since I have no tracking I have no idea when its going to arrive but I think I managed to bribe the local post office into changing the address for me when it arrives
Really looking forward to it, looks like its my answer to Forza
Space_Monkey
07-10-2009, 11:31 AM
I never though I'd say this but I'm thinking of buying Need for Speed instead of Gran Turismo. :o
Sweating Bullets
07-10-2009, 04:49 PM
I need tips on the drifting challenges. I am shocking at it! :/
Creedy
07-10-2009, 05:52 PM
This is finally up on Steam!!! I thought EA had abandoned the platform. I'll have to pick it up asap!
Creedy
12-10-2009, 11:06 PM
Awesome, awesome video!
http://www.youtube.com/watch?v=dd8cYRYCYZY
Lazlow
12-10-2009, 11:23 PM
I may have to get this on PC... when I get a new PC >_>
Crazy that they've already go cracking on the mods.
Creedy
12-10-2009, 11:28 PM
I'm happy I didn't touch the console versions.
If only GT and Forza were PC games, the modding community would go nuts.
Shorty
21-11-2009, 03:08 AM
So anyway, there's a Team Racing pack coming out in the beginning of December (http://kotaku.com/5409233/need-for-speed-shift-goes-team+based). This will be a free update for the console versions that will add five classic racing cars and a new team-based online racing mode.
Munky
21-11-2009, 08:15 AM
I'm happy I didn't touch the console versions.
If only GT and Forza were PC games, the modding community would go nuts.
I can just imagine it.
"They didn't include *insert car name* or *insert track name* and thus it isn't a complete game and it deserves to be pirated."
REQUIEM
21-11-2009, 08:55 AM
Im still playing this game alot on 360, I find it a good break away game from my forza addiction.
Beinkasaurus Rex
21-11-2009, 07:09 PM
I feel that the name of this topic is inappropriate as it hints at a word that is inappropriate to use on this forum, and I demand for it to be taken down immediately.
Lazlow
21-11-2009, 07:10 PM
Shit?
Nah we can say shit dude.
Shorty
10-02-2010, 02:22 AM
Ferrari pack announced for Xbox 360 version of Need for Speed: Shift. (http://www.kotaku.com.au/2010/02/need-for-speed-shift-welcomes-back-ferrari-next-week/#more-378437)
For 800 points, you'll get:
1996 Ferrari F50 GT
2005 Ferrari F430 Spider
2005 Ferrari FXX
2005 Ferrari Superamerica
2006 Ferrari 599 GTB Fiorano
2006 Ferrari F430 Challenge (Online/Quick event only)
2006 Ferrari F430 GTC (Online/Quick event only)
2007 Ferrari 430 Scuderia
2008 Ferrari California
2008 Ferrari 16M Scuderia Spider
Pack comes out Feb 16.
Shorty
17-02-2010, 05:48 PM
The Ferrari pack is out now on Xbox Live. It's about 86 megs to download and you need to be up to at least Tier 3 to access the Ferrari events. You get access to all ten cars right off the bat (they don't take up any "space" in your garage as they all exist in a seperate category) and they can also be used in normal Career events. The special Ferrari-only events are located to the left of Tier 1.
Sweating Bullets
10-03-2010, 04:24 PM
Exotic car DLC about to hit in a week.
Linked to the HD version
http://www.gametrailers.com/video/exotics-racing-need-for/62827
Shorty
10-03-2010, 05:36 PM
You beat me to it! :p
Joystiq has the story (http://www.joystiq.com/2010/03/09/need-for-speed-shift-gets-exotic-dlc/). It's out on the 18th (next Thursday) for 800 MS points and the cars are:
Alfa Romeo 8C Competizione
BMW M1 Procar
Gumpert Apollo
Honda NSX
McLaren MP4-12C
Maserati Gran Turismo S
Mercedes-Benz SLR McLaren Stirling Moss
enrique
11-03-2010, 10:46 AM
I'd get that pack just for the M1 Procar.
Lazlow
13-03-2010, 06:25 PM
Finally got around to getting that Ferrari pack. I like that the FXX is not a god mode car like in Forza 3. Too bad they didn't include the F40 though :(
Still firing up this game in a long while has reminded how awesome it is.
Hemish71
14-03-2010, 04:32 PM
Pity the load times suck balls
Lazlow
14-03-2010, 04:43 PM
I have no problems with them. No better or worse than Forza 3.
Shorty
01-12-2010, 06:46 PM
Joystiq just posted a preview of Shift 2: Unleashed (http://www.joystiq.com/2010/11/30/shift-2-unleashed-preview/). I rather like the idea of an in-helmet view with automated head tracking.
Lazlow
01-12-2010, 06:55 PM
Take it to the Shift 2 thread m8 (http://hyper.com.au/forums/showthread.php?t=21471)
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