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View Full Version : Battlefield 3 Will Be DX11


gamecore
01-11-2009, 08:00 PM
I did a quick search and didnt see any news on this, this is quoted from another site.

Earlier this year, DICE announced that Battlefield 3 was in development, but didn?t reveal much further, other than the game would feature the new Frostbite 2 engine. While the upcoming Bad Company 2 will be build using a version of Frostbite 1 which includes DX 11 support, it unfortunately won?t be present in the final version of the game.

Battlefield 3 on the other hand, will be build with Frostbite 2, and will include all the DX 11 bells and whistles, which should make the destruction and effects even more prominent. Look for BF3 late 2010 or early 2011 ? depending on how successful Bad Company 2 on the PC is.



Here is some of the "leaked" INFO released (ALOT OF IT ISNT TRUE again just RUMOUR)

Release in late 2008 (didnt happen)

Powered by ?Frostbite DX? (we now know its frostbite 2 engine)

Set in year modern day (just like BF2, ed.)

Will ship with 8 maps, each supporting up to 40-players per team

Two playable factions, NATO and MEC (Middle Eastern Coalition)

Same ?ticket-based? gameplay style as before

Maps are mostly urban, based in Middle East

Squads and Commanders are present, introduced are ?Battalions? which consist of three
to four squads.

Five playable classes; Sniper, Assault, Engineer, Medic and Support

Will feature 48 different vehicles (24 for each faction)

Will feature 34 different weapons (17 for each faction) and another 22 unlocks (for both factions), in total 56 different weapons.

Other unlocks include different types of ammunition, body armor, helmets, camouflage and accessories.

Possible public beta in ?Summer 2008?

Online stats tracking, awards and ?real world ranks?

?Soldier? feature, looks like MMO-styled characters and avatars

Ranked servers will be available for resellers weeks before the game ships (for testing, apparently, ed.)

In-game replay and recording feature

VoIP, friends list, in-game IM-client and ?extensive clan support?

Built-in auto software updater (no more patches!, ed.)

Widows Vista and OS X (no XP?!, ed.)

Announcement and teaser trailer in January 2008.

A map is mentioned by name, called ?Baghdad Burning?, and appears to be a massive urban map, similar to BF2?s very popular ?Strike at Karkand?. The game is powered by ?Frotbite DX?, currently the Frostbite engine is used in Battlefiled: Bad Company on PS3 and Xbox 360. The ?DX? could refer to DirectX (10?), a PC version of the Frostbite engine.
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