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Starscream
04-11-2009, 06:21 PM
Discussion between Forza & GT go here (http://www.hyper.com.au/forums/showthread.php?t=19497)

Any irrelevant posts made in this thread will be deleted at the discretion of the mod/admin team and may incur warnings/infractions depending on the content of such posts.

Go. Again. :/


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Is there any need to release a prologue? Money making exercise for Sony?

Blue
04-11-2009, 06:34 PM
No. Yes.

Starscream
04-11-2009, 06:35 PM
I thought so as well.

Carry on.

Stevorooni
04-11-2009, 08:29 PM
Fun Organised Racing Z4's Around I'm so sorry

So what's the release date on this thing now, March 2010?

TAT
04-11-2009, 08:32 PM
Might as well lock the thread.

Shorty
04-11-2009, 08:36 PM
So what's the release date on this thing now, March 2010?

For Japan, yes.

Stevorooni
04-11-2009, 10:47 PM
pfft who knows when we'll get it.

I'm not super excited for the game but I expect it to be good enough to warrant a purchase.

sausage
05-11-2009, 07:32 AM
Racing games are for girly boys anyway.

Rypien GT
06-11-2009, 11:19 AM
Good to see a nice new thread that will be full of GT discussion. Fingers crossed eh.

In an interview recently Kaz hinted at including a 'rewind' feature (similar to the one in some other racing games). I can see the benefit of this for some, its a good addition as seen by its popularity in other games by novice drivers. Can't say that i've been a big fan of 'rewind' myself and prefer to run the race as it is.

One dissapointing thing about the NASCAR will be the lack of official NASCAR tracks. Shame, as it would have been fun to run proper official ovals instead of fantasy tracks. That said, i'm sure the fantasy versions will still be a good drive.

Hanging out to see how many models of Mazda rotaries will be in the game. I miss the ole 20B Cosmo from GT2. Early model RX's need to be included too.

REQUIEM
06-11-2009, 12:58 PM
Racing games are for girly boys anyway.

Yet another great post from sausage..

Edit: please note SARCASM

On Topic: After all the time we have waited Im sure GT5 will be worth the wait, If not then there will be a backlash around the net of unheard of proportions.

sausage
06-11-2009, 01:00 PM
I'm A BREATH OF FRESH AIR.

StorminNorman
06-11-2009, 01:02 PM
One dissapointing thing about the NASCAR will be the lack of official NASCAR tracks.

Isn't Daytona going to be in the final game? It was in GT5:P, unless I only imagined it.

Rypien GT
06-11-2009, 01:33 PM
Not sure exactly how many NASCAR tracks there will be. Going off the latest Autoweek interview with Kaz -

" The entire NASCAR roster of tracks, teams, and drivers will not be in the game. However, you will be able to take the different NASCAR cars to a number of tracks not found on the NASCAR calendar”.

So i'm guessing a couple of official tracks but not as many as i'd expect.

Citizen Erased
06-11-2009, 03:38 PM
How Much Did Gran Turismo 5 Cost To Make? (http://www.kotaku.com.au/2009/11/how-much-did-gran-turismo-5-cost-to-make/)

HiredMan
06-11-2009, 03:50 PM
How Much Did Gran Turismo 5 Cost To Make? (http://www.kotaku.com.au/2009/11/how-much-did-gran-turismo-5-cost-to-make/)

Dont think that can be answered until the game is actually made..... :/

TAT
06-11-2009, 08:13 PM
Some tidbits from this week's 'B3yond the Report' on 411mania, repeating some of the interview from this month's Official Playstation Magazine UK:

I think each part is fairly interesting.

Whilst we know that damage is included for the first time, it seems that Yamauchi hasn't quite decided exactly how it will affect gameplay yet and whether it will be universal or just feature on rally cars in terms of affecting handling.

He was equally uncertain about dynamic weather saying that whilst it had already been built in to the game, he wasn't sure it improved the experience and so therefore might be taken out again.

Yamauchi is quoted as saying regarding online modes, "It's more about the experience and sharing than racing against people".

Don't expect any DLC soon either as apparently, "Everything we want to put in the game is on the disc".

...there definitely will be online races with voice chat, online photos and the ability to upload your favorite moments to You Tube.

[Source (http://www.411mania.com/games/columns/120841/B3yond-the-Report-11.03.09:-God-of-War-3,-Aliens-vs-Predator-and-Gran-Turismo-5.htm)]

Blue
06-11-2009, 08:28 PM
Yamauchi is right, though. Damage is really only important to have on the rally cars, because most cars look better without damage, and it is car porn after all, and nobody wants to watch porn that has chicks with scars and missing limbs in it (except, perhaps, for Super Mario, TAT, Quatters, Ara … look, all of UYAC, basically). And there's no point in having mechanical damage on rally cars, because it's not even a big part of rallying anyway. If you're bad enough that you're always hitting the walls, you should just stick to Mario Kart.

Dynamic weather is stupid, too, because if it's dark or foggy, you won't be able to see the cars or the reflections.

As far as racing online goes, it's not that important, because whenever I play racing games online, there's always at least one total driving noob who isn't using a wheel with a clutch, and they just run you straight off the road. I'm more interested in this sharing experience, which sounds pretty revolutionary.

It's also good that everything is on the disc, which means they're really making the most of the massive amount of space Blu-Ray provides. I'm sure they can fit all of the unreleased models from the next few years onto the disc easily. With 1000 cars, at least 100 of them must be brand new models from the next two years.

It's sounding pretty sweet, and well worth the wait.

Lazlow
06-11-2009, 09:31 PM
nobody wants to watch porn that has chicks with scars and missing limbs in it (except, perhaps, for Super Mario, TAT, Quatters, Ara … look, all of UYAC, basically)

You know us too well *sniff*

Blue
06-11-2009, 09:41 PM
What do you mean, Shorty? I'm just blindly defending my favourite game series, nothing wrong with that! I'm not even getting paid by PD or Sony, believe it or not!

Laz … Do … Do you have any scarred amputee porn? Could my long search finally be over!?

TAT
06-11-2009, 09:44 PM
ITT: trolls trolling trolls?

Shorty
06-11-2009, 09:47 PM
But I don't even live under a bridge! :p

Blue
06-11-2009, 10:00 PM
I think he means me. ;)

Shorty
06-11-2009, 10:18 PM
Back on topic, I think that if PD are going to include damage, they shouldn't half-ass it. This series needs global mechanical damage as a minimum.

Also, am I the only person that heard about the possibility of NASCAR and just went "eurgh"? I mean, it's not the most interesting of motorsports (unless you're absolutely fascinated with only turning left). Surely they could have picked something much more interesting, like the D1GP (http://en.wikipedia.org/wiki/D1_Grand_Prix).

TAT
06-11-2009, 10:59 PM
Also, am I the only person that heard about the possibility of NASCAR and just went "eurgh"? I mean, it's not the most interesting of motorsports (unless you're absolutely fascinated with only turning left). Surely they could have picked something much more interesting, like the D1GP (http://en.wikipedia.org/wiki/D1_Grand_Prix).
I think you're underestimating it's popularity with the US audience.

Kind of like us with the V8 Supercars but, like, multiplied by 10... (?)

Lazlow
06-11-2009, 11:58 PM
I like NASCAR >_>

That said for me it only works with a dedicated sim with full field. NASCAR's charm lies in the high speed tight passing, as these cars run within hundredths of each other. It gets pretty hairy going three wide on a track like Talladega.

Blue
07-11-2009, 02:07 AM
We should have a NASCAR race this Sunday!

Actually, no. Forget I said that.

Let's do a European touring car race with sedans. That's actually fun.

Lazlow
07-11-2009, 02:57 AM
Heh, Trin suggested we run the NASCARs on one of the ovals last Sunday.... pretty sure everyone laughed it off :p

Blue
07-11-2009, 03:08 AM
Yeah, as you said, a field of eight would render it, well, dull as shit.

I'd love for a 'go kart' race in the lightest cars around the shortest circuit, for about twenty laps. We could tune them up to B class or something.

Creedy
07-11-2009, 12:23 PM
wow
So someone trolls and than talks of that "other" game immediately start up.
Guess you really can't have a decent GT5 conversation in here.

Lex
07-11-2009, 12:32 PM
wow
So someone trolls and than talks of that "other" game immediately start up.
Guess you really can't have a decent GT5 conversation in here.

Well go ahead, start this elusive "decent GT5 conversation" you keep mentioning, don't let us stop you!

Shorty
07-11-2009, 04:02 PM
http://i660.photobucket.com/albums/uu328/zerosignal/not_this_shit_again.jpg

Blue
07-11-2009, 04:52 PM
wow
So someone trolls and than talks of that "other" game immediately start up.
Guess you really can't have a decent GT5 conversation in here.Nobody has said anything against your precious game, so quit your bitching.

Shorty
07-11-2009, 05:14 PM
This thread was restarted for a reason, people. Settle down.

I think you're underestimating it's popularity with the US audience.

Kind of like us with the V8 Supercars but, like, multiplied by 10... (?)

But how popular is it with the people who usually buy Gran Turismo? Are they expecting a ton of non-gamer NASCAR fans to suddenly decide "man, I gotta buy a PS3 and GT5"? I'm just not sure there's a huge overlap between those two audiences, considering that the GT series gave the import tuner scene in the US a pretty big shot in the arm (the Fast & Furious movies being the other big stimulus).

TAT
07-11-2009, 07:27 PM
But how popular is it with the people who usually buy Gran Turismo? Are they expecting a ton of non-gamer NASCAR fans to suddenly decide "man, I gotta buy a PS3 and GT5"? I'm just not sure there's a huge overlap between those two audiences, considering that the GT series gave the import tuner scene in the US a pretty big shot in the arm (the Fast & Furious movies being the other big stimulus).
Would Sony push the NASCAR aspect of the game in the US market just like the V8 aspect is pushed in our market?

Shorty
07-11-2009, 09:44 PM
Would Sony push the NASCAR aspect of the game in the US market just like the V8 aspect is pushed in our market?

True, but I'm not sure that's made much of a difference that to overall sales. I can't imagine that the inclusion of V8s created hordes of converts to the game when there are other V8 Supercar-specific games that already exist.

TAT
07-11-2009, 10:45 PM
True, but I'm not sure that's made much of a difference that to overall sales. I can't imagine that the inclusion of V8s created hordes of converts to the game when there are other V8 Supercar-specific games that already exist.
I'm thinking of Race Driver 3 specifically (released here as V8 Supercars 3), but now that I think about it, GT will most likely sell on its reputation alone.

Lazlow
07-11-2009, 10:46 PM
So, bargain bin by week 2.


ZING!

Blue
07-11-2009, 11:06 PM
It shits me that they printed that V8 Supercar ad on the box. It's more offensive than the OFLC logo.

Shorty
07-11-2009, 11:51 PM
And about as colourful.

I'm thinking of Race Driver 3 specifically (released here as V8 Supercars 3), but now that I think about it, GT will most likely sell on its reputation alone.

But is that enough for Polyphony? Would they be satisfied with mostly sales to long-time GT fans? I would've thought they'd be looking to cast a much wider net, at this point.

Rypien GT
08-11-2009, 12:07 AM
I've no doubt PD will have a huge amount of content with the full version of GT5. I've read somewhere that GT5 will be packaged as a 3 disk set, so i'd imagine that it would be full of goodies. Would be very suprised if GT5 does not have DLC too. Lets hope PD actually fill the disks with content rather than just a small portion. No need to make members download DLC early on if you actually deliver a proper game will full disks right off the bat.

As far as damage goes, all indications suggest regular road cars will get a simple damage model as seen in most other games of this nature, while WRC, NASCAR and other race spec cars will get added damage features.

Online race lobbies with voice chat and 16 player grids will be the minimum for online racing and it will be interesting to see how PD work with online matchmaking. Not a big fan of public servers, so private races will be the norm i'm guessing. Going to be interesting to see if PD learn from others mistakes with regard to online features. Being able to make up online race clubs/teams was an option being talked about a while ago if memory serves me correctly. Looking forward to seeing what will be on offer.

The main thing i'm looking forward too would be the actual drving experience. Nothing like getting behind the wheel and feeling how the different cars drive. Forget about the game features and graphics, simply enjoy the driving. Thats what i'm hanging out for.

Lets hope this thread keeps on track dispite the best efforts of some members. Might take some notes on how many posts are actually on topic rather than the usual rubbish seen in the previous GT thread. Wonder if the mods will do the same ...

Shorty
08-11-2009, 12:13 AM
Lets hope this thread keeps on track dispite the best efforts of some members. Might take some notes on how many posts are actually on topic rather than the usual rubbish seen in the previous GT thread. Wonder if the mods will do the same ...

This thread will be monitored for any further shenanigans. If you feel a post needs further attention, use the Report Post button and it will be looked at.

Blue
08-11-2009, 12:49 AM
If I have any more perfectly valid worries or criticisms about the game or its design team, I'm well within my rights to post them here, what with it being the GT5 thread and all.

Oh, but if I have any perfectly valid criticisms of the game's over-enthusiastic fans, hey, I'll just go ahead and post those too.

Shorty
08-11-2009, 12:55 AM
And if you have any perfectly valid worries or criticisms, I'm sure you can find a way to express them in an above board manner.

Rypien GT
08-11-2009, 12:56 AM
If I have any more perfectly valid worries or criticisms about the game or its design team, I'm well within my rights to post them here, what with it being the GT5 thread and all.

Oh, but if I have any perfectly valid criticisms of the game's over-enthusiastic fans, hey, I'll just go ahead and post those too.

Looking forward to reading your perfectly valid worries or criticisms. When the game comes out i wonder if you will continue to post (own a PS3?). Hands on reviews will be the way to go rather than all of this speculation from both sides of the story. Lets get the game and do some racing. Talk is cheap as most of us know.

Bring on the incar dash view from a Ford Typhoon or FD RX7 baby! Soo looking forward to hitting the Green Hell with some of my favorite cars. The graphics will be amazing, lets hope the driving model is a good progression from previous GT's too.

Lazlow
08-11-2009, 12:56 AM
I've said all I have to say, until we see the next reel of "old build" footage :p

Blue
08-11-2009, 12:57 AM
As opposed to … What? Below board? Have you ever known me to be anything less than forthcoming?

TAT
08-11-2009, 12:57 AM
But is that enough for Polyphony? Would they be satisfied with mostly sales to long-time GT fans? I would've thought they'd be looking to cast a much wider net, at this point.
So what are we saying, that the NASCAR element will or won't be pushed for the appropriate market?

Personally I feel that a real-life driving game is best marketed to those who already enjoy driving games. What they need to work out after the fact is how to capture the imagination of those like Lazlow who represent the hardcore realism market, and those like myself who just want to go really fast and knock people off the track :P

I've no doubt PD will have a huge amount of content with the full version of GT5. I've read somewhere that GT5 will be packaged as a 3 disk set, so i'd imagine that it would be full of goodies.
The last four GT games fit onto discs between 700Mb and 4.9Gb (?), so it's my opinion that 75Gb of content (?) is completely mental, but that's assuming that there isn't a "making of" disc or other type of documentary included.

Would be very suprised if GT5 does not have DLC too. Lets hope PD actually fill the disks with content rather than just a small portion.
I've already posted a quote from the horse's mouth saying there won't be DLC at all... Take that for what you will...

No need to make members download DLC early on if you actually deliver a proper game will full disks right off the bat.
Get your ****ing hand off it

As far as damage goes, all indications suggest regular road cars will get a simple damage model as seen in most other games of this nature, while WRC, NASCAR and other race spec cars will get added damage features.
This, to me, would come across as a half-arsed programming effort when you consider that GT's immediate competitor has a very complex damage model for all/the majority of cars. PGR4, for example, didn't have a complex damage model because it didn't need one; the focus was on style in that game.

Online race lobbies with voice chat and 16 player grids will be the minimum for online racing and it will be interesting to see how PD work with online matchmaking. Not a big fan of public servers, so private races will be the norm i'm guessing.
But in that respect you're not thinking long-term. Activity will peak a few months after launch, then thrive or falter based on the quality of the content and experience. You just need to take a gander at Forza 2 (and other games with frequently updated content like TF2) to see how this can make or break the popularity of the game.

And to go back to your response to a statement of mine a while ago, I understand that GT has a global following but it's up to PD to ensure that GT gets an online system that can cater to that audience.

Going to be interesting to see if PD learn from others mistakes with regard to online features.
What do you mean by this?

Lets hope this thread keeps on track dispite the best efforts of some members. Might take some notes on how many posts are actually on topic rather than the usual rubbish seen in the previous GT thread. Wonder if the mods will do the same ...
Maybe if you stopped making snide remarks about what is and is not being said in the thread the conversation could continue to flow.

Shorty
08-11-2009, 12:59 AM
I'd like to know exactly how this "simple" and "complex" damage model split will work in practice. Personally, I don't like the idea. I think the damage model should be consistent across all the cars as it makes no sense for PD to lock away the "real" stuff for race modes that not everyone may access. It just seems half-arsed.

So what are we saying, that the NASCAR element will or won't be pushed for the appropriate market?

Personally I feel that a real-life driving game is best marketed to those who already enjoy driving games. What they need to work out after the fact is how to capture the imagination of those like Lazlow who represent the hardcore realism market, and those like myself who just want to go really fast and knock people off the track :P

I guess what I'm really asking is "what do PD expect to get out of investing the time and expense into modelling NASCAR cars and circuits?". Do they expect to pull in fans that like NASCAR but don't own a GT game? Are they attempting to bring new "flavour", shall we say, to people that already enjoy driving games? Because otherwise, why bother at all?

Blue
08-11-2009, 01:00 AM
In before over-zealous delete.

...

<3

TAT
08-11-2009, 01:04 AM
It just seems half-arsed.
I know, right?

Rypien GT
08-11-2009, 01:08 AM
Half arsed or just fitting a good damage model for the majority and trying something at another level for certain cars. I guess i'm a glass half full sort of bloke rather than the usual negative stuff you get from the majority here.

Blue
08-11-2009, 01:11 AM
Half arsed or just fitting a good damage model for the majority and trying something at another level for certain cars. I guess i'm a glass half full sort of bloke rather than the usual negative stuff you get from the majority here.You said they were fitting a basic, limited damage model for the majority of cars, not a "good" one. How is having an unfinished, unrealistic damage model at all good, as opposed to half-arsed?

And this is assuming there actually is one, as you say there will be, despite all the evidence pointing towards damage only applying to a select few race models. Even your "glass half full" sounds like such a weak effort; it's amazing that you're so fervently defending it.

Spudzilla
08-11-2009, 01:17 AM
I hope they get rid of some of the bugs from this one. I havn't bought a single racing game since GT3 because it stuffed up my game so much. I bought the best and most expensive upgrades for my Dodge Viper and it just turned into a pile of shit and would climb through the seven gears like lightning and just rev and rev like crazy, completely ruining the car. I had to switch over to the F1 instead.

Let me know if they ever fix up these problems.

Blue
08-11-2009, 01:21 AM
I hope they get rid of some of the bugs from this one. I havn't bought a single racing game since GT3 because it stuffed up my game so much. I bought the best and most expensive upgrades for my Dodge Viper and it just turned into a pile of shit and would climb through the seven gears like lightning and just rev and rev like crazy, completely ruining the car. I had to switch over to the F1 instead.

Let me know if they ever fix up these problems.Yeah, that's why GT is so stupid. If I buy a fast car, and then pay for all the upgrades to make it the best, it shouldn't glitch out on me and start spinning out when I try to go faster. it wasn't just the Dodge Viper, either, it happened to a lot of the cars, but they couldn't patch it back then. They didn't even fix most of it for GT4, either. I bought an Evo XIII, and put the best stuff in it, but all of a sudden it wouldn't go around corners even though I'd spent so much money on it. So stupid. Why have the game programmed so that putting better parts in makes the car worse!?

Shorty
08-11-2009, 01:35 AM
Half arsed or just fitting a good damage model for the majority and trying something at another level for certain cars.

But why bifurcate the game like that? This is the part I don't get. The same physics apply for both cars, so why make this arbitrary split with the damage? I honestly wouldn't care if the visual damage was relatively simple (in relation to, say, GRID or DIRT 2) as long as it was consistent. I just think it's weird because it says to players "you don't get to see this extra stuff we made because you're not racing these specific cars".

It's like deciding to only show proper blood only in specific areas of an FPS.

igotnewsuper8systemWRONG!
08-11-2009, 09:30 AM
http://forums.forzamotorsport.net/photos/misc/images/3215253/original.aspx

TrinityJayOne
08-11-2009, 09:32 AM
I love how Dan has this smug grin on his face, and Yamauchi kinda looks scared. :P

Out of curiousity, does anyone know of a decent confirmed car list?

igotnewsuper8systemWRONG!
08-11-2009, 09:36 AM
http://www.gtplanet.net/forum/showthread.php?t=86724

TrinityJayOne
08-11-2009, 09:47 AM
Hmm...not much on there as yet. Wouldn't mind seeing the 512BB and original Fiat 500 in FM3, but what you gonna do.

igotnewsuper8systemWRONG!
08-11-2009, 09:55 AM
Considering there is a good 850 cars or so not listed there who knows what might show up.

Creedy
08-11-2009, 07:00 PM
GT5's closest competitor has a complex damage model? Are you talking physical or cosmetic?
Because if your talking physical, GT5's closest competitor has a physical damage model that is based on an off/on switch.

Blue
08-11-2009, 07:03 PM
GT5's closest competitor has a complex damage model? Are you talking physical or cosmetic?
Because if your talking physical, GT5's closest competitor has a physical damage model that is based on an off/on switch.What? Physical or cosmetic? You've just said the same thing twice. :/

Mechanical, of course. You know, the most important one that you've just failed to mention.

igotnewsuper8systemWRONG!
08-11-2009, 07:04 PM
GT5's closest competitor has a complex damage model? Are you talking physical or cosmetic?
Because if your talking physical, GT5's closest competitor has a physical damage model that is based on an off/on switch.

Keep it out of this thread

Creedy
08-11-2009, 07:07 PM
What? Physical or cosmetic? You've just said the same thing twice. :/

Mechanical, of course. You know, the most important one that you've just failed to mention.

Blah
You know what I meant.

Blue
11-11-2009, 10:46 PM
http://www.kotaku.com.au/2009/11/gran-turismo-5-being-held-up-for-marketing-reasons/#more-365687

HA. HA. HA.

http://getstarted.jollypeople.com/wp-content/uploads/2009/01/london-2012.png

igotnewsuper8systemWRONG!
11-11-2009, 10:51 PM
I don't get it, what's funny?

Blue
11-11-2009, 11:03 PM
The game will not be released in English in March 2010. As predicted.

igotnewsuper8systemWRONG!
11-11-2009, 11:05 PM
I thought Kaz confirmed a while back that it would be out after March?

heatz0r
11-11-2009, 11:09 PM
Did they change the logo for London 2012? I thought it was lisa giving head?

Blue
11-11-2009, 11:24 PM
They changed it:

http://www.nysportsjournalism.com/storage/london2012_logo.jpg

Shorty
11-11-2009, 11:58 PM
http://www.kotaku.com.au/2009/11/gran-turismo-5-being-held-up-for-marketing-reasons/#more-365687

I'm having a hard time imagining what kind of "marketing reasons" they'd have to delay the release of the game? Isn't GT5 the kind of megaton release that'll sell like hotcakes anyway? I don't get it.

Blue
12-11-2009, 12:03 AM
Marketing reasons meaning Christmas 2010? Or to put more time between it and Forza 3? Or to get the game finished, by including all of the half-arsed features they mentioned in their marketing?

igotnewsuper8systemWRONG!
12-11-2009, 12:28 AM
I'm having a hard time imagining what kind of "marketing reasons" they'd have to delay the release of the game? Isn't GT5 the kind of megaton release that'll sell like hotcakes anyway? I don't get it.

Sony have got 2 games coming out next year that will shift units significantly more than their other exclusives, God of War 3 and GT5. Doesn't really seem like a good move to release them in the same month. Seems likely they would get more sales if they bring out the GoW pack in console in March, then bring out the GT5 pack in a bit later, right?

Marketing reasons meaning Christmas 2010? Or to put more time between it and Forza 3? Or to get the game finished, by including all of the half-arsed features they mentioned in their marketing?

Are you saying that the Japanese version will be gimped and lacking features?

Blue
12-11-2009, 12:42 AM
Are you saying that the Japanese version will be gimped and lacking features?Yeah, but they'll add them back in through DLC.

TrinityJayOne
12-11-2009, 08:46 AM
Oh geez, you can't help but laugh!

Are you saying that the Japanese version will be gimped and lacking features?
Yes. See, when Yamauchi says "it's ready" to the press, what the mics don't pick up is "it's ready for Japan". You see all those hundreds & hundreds of cars don't matter, because they won't be used. All the Japs care about is that there's some RX-7s, Lancer Evo I-X, Nissan GT-R and every single Skyline ever made. Those were included, but all the other cars only appear as menu placeholders. If somehow your non-Japanese friend picks one by accident, the cursor will automatically default to the nearest Skyline.

PD haven't quite got the game running at 60fps in 1080p yet, but that's ok because Japs naturally have a smaller FOV than us Westerners so PD can get away with a non-HD resolution, just like GTA4. The driving model (which was totally from an old build!) has been copied over from Mario Kart 64 because Japs can't drive anyway, and the damage setting does nothing but the Japs wouldn't dare turn it on so it doesn't matter (because they can't drive).

It's totally 65% done though.


(Above post is not meant to offend, just having a laugh. Relax, guy!)

igotnewsuper8systemWRONG!
12-11-2009, 10:41 AM
All the Japs care about is that there's some RX-7s, Lancer Evo I-X, Nissan GT-R and every single Skyline ever made.

Lets hope they add any new skylines that get made between the Japan launch the games release here, I have aways felt that the number of Skylines wasn't adequate.

Surgeon.
12-11-2009, 11:46 AM
You guys are forgetting about the Silvia's!

Needs at least 12 different variants of non-turbo Silvias in there. :p

Shorty
14-11-2009, 11:36 PM
I figured these would be interesting enough to repost here.

JZarfwGHJ84
nIRsJX7v-Q4
4cNY_KgyUjE

Creedy
15-11-2009, 12:51 AM
You stole that from me!!!
:O

TAT
15-11-2009, 01:25 AM
lmao.

Blue
15-11-2009, 01:44 AM
**** me.

Rypien GT
25-11-2009, 11:39 PM
Good to see that Kaz has kept his interest in cars and racing. Since the first game he has always wanted to create games he would want to play himself, and looking at his driving in the vid he seems to be a good judge of what it takes to drive a car for real. If i was looking for a good racing game i'd want a guy who enjoys cars and racing making it, rather than a computer desk jockey. When he talks about cars you can always see some degree of passion in his words. Good for creating gorgeous car porn in game and also with his interest in racing that competitive hunger can be filled too. Got a good feeling about GT5. Long way off, but its bubbling away.

http://www.youtube.com/watch?v=ateTG5bdoEc

Been saving some pennies for a G27 wheel. Finally sourced a race seat for the frame and hope to have it all up and running early next year. Should get in a fair bit of PC racing before switching over to the PS3. Going to be good to put the xBox wheel back in storage and get some proper force feedback and pedal feel.

freeradical
04-12-2009, 11:32 AM
GT5 demo 17th December.
http://www.eurogamer.net/articles/gran-turismo-5-demo-dated

TrinityJayOne
04-12-2009, 06:13 PM
I was going to make a joke about GT:P already being released, but according to that article this will have even less - one car on one track, time trial only.

I wonder which old build they will use.

Lazlow
04-12-2009, 06:36 PM
I wonder which old build they will use.

The most convenient one :p

Creedy
04-12-2009, 07:23 PM
It's for a competition ..... not literally a demo.

freeradical
05-12-2009, 09:29 AM
Well lets hope its a current build that gives us some 'real' indication of where this lumbering behemoth of a title is at.

Creedy
05-12-2009, 10:39 AM
First story has a video showing off Polyphony's secondary facility dedicated to working on the online code. You also get to see the Nurburgring in action.

http://www.gtplanet.net/

Surgeon.
05-12-2009, 01:33 PM
First story has a video showing off Polyphony's secondary facility dedicated to working on the online code. You also get to see the Nurburgring in action.

http://www.gtplanet.net/

Looks like an old build . . . because current builds don't exist yet.

freeradical
05-12-2009, 03:24 PM
Details of the demo http://www.gtplanet.net/the-gt5-demo-and-gt-academy-2010-what-we-know/#more-4516

"This is a demonstration of Gran Turismo 5 and its new physics engine-it is not just a new track or car inserted within the world of GT5P."

REQUIEM
07-12-2009, 04:18 PM
First story has a video showing off Polyphony's secondary facility dedicated to working on the online code. You also get to see the Nurburgring in action.

http://www.gtplanet.net/

That looked interesting. I cant believe how close they sit to that TV whilst playing in the "cockpit".

Rypien GT
07-12-2009, 08:06 PM
Looking forward to spending some time trying to get in some good runs for the 370Z GT Academy Challenge. I see that the top 20 players from oz will be invited to a national final. I've got next to no chance, but a few mates will definately shake it up (holl01 is probably the fastest aussie GT player and will no doubt do well, as will an old time GT player nasanu who i'd keep an eye on).

Will be interesting to compare the new driving model to the GT5:P build. Going to be heaven actually being able to use a good wheel and force feedback having spent the last month or more with the rubbish MS wheel.

Start my holidays on the 21st Dec, so some all night sessions will be in order :)

GTPlanet also had a vid showing a little bit of the Nurburgring. Looking good. An article also mentioned that there is another PD studio down the road from the main building dedicated to online code. Lets hope PD can get it right and have fully functioning 16 player grids for some proper racing.

Shorty
13-12-2009, 05:45 AM
Sony supposedly shooting for a "summer 2010" release (http://www.destructoid.com/gran-turismo-5-gets-targeted-for-summer-2010-release-157655.phtml) for GT5.

Lazlow
13-12-2009, 05:54 AM
A good 6-8 months away... so much for that March 2010 worldwide release.

freeradical
13-12-2009, 10:04 AM
To be fair, i think Sony said March 2010 for Japan. It was various fanbois who seemed to think that it would be released in the west only weeks after Japan.

Lazlow
13-12-2009, 01:42 PM
No, Yamauchi himself heavily indicated a simultaneous worldwide release. (http://www.gtplanet.net/worldwide-release-for-gran-turismo-5-probably/?gr_i_ni)

igotnewsuper8systemWRONG!
13-12-2009, 03:17 PM
It's been known for quite a while now that we wouldn't be seeing it in March. It would be stupid for Sony to release the game the same month as FFXIII and GoWIII.

Lazlow
13-12-2009, 04:22 PM
It's been known for quite a while now that we wouldn't be seeing it in March.

Summer 2010 is the only solid release date a western version has seen, and even that is still vague. Prior to that we only had a firm Japanese release date, and speculation.

Also; I f***ing called it (http://www.hyper.com.au/forums/showpost.php?p=1123758&postcount=168)... twice ( [URL="http://www.hyper.com.au/forums/showpost.php?p=1124255&postcount=176")

:D

igotnewsuper8systemWRONG!
13-12-2009, 04:58 PM
Enough about that, demo in 4 days.

Rypien GT
15-12-2009, 05:38 PM
Good to see some still fixated on a realease date. Same old same old. *yawn*

A good mate from NZ managed to get an early play of the GT demo. Been having a few good conversations about it and it seems to drive well. Some early menu shots -
http://www.torctalk.org/viewtopic.php?f=67&t=1310

Wonder if any of the guys who seem to enjoy posting in this thread will actually drive the demo and try for some leaderboard times? Who am i kidding, probably not.

Shorty
15-12-2009, 05:45 PM
Good to see some still fixated on a realease date. Same old same old. *yawn*

I know, right? People actually wanting to know when the game is eventually going to come out. The nerve! :p

Rypien GT
15-12-2009, 05:47 PM
When its all they talk about it seems a bit silly. But its to be expected.

Lex
15-12-2009, 05:48 PM
Good to see some still fixated on a realease date. Same old same old. *yawn*

A good mate from NZ managed to get an early play of the GT demo. Been having a few good conversations about it and it seems to drive well. Some early menu shots -
http://www.torctalk.org/viewtopic.php?f=67&t=1310

Wonder if any of the guys who seem to enjoy posting in this thread will actually drive the demo and try for some leaderboard times? Who am i kidding, probably not.

awwww, nobody wikes fanboys game? awwwww

Shorty
15-12-2009, 05:48 PM
When its all they talk about it seems a bit silly. But its to be expected.

It's been a slow news month for GT5, save for this recent "competition" demo thing.

Rypien GT
15-12-2009, 05:58 PM
awwww, nobody wikes fanboys game? awwwww

Well, nobody worth worrying about anyways.

Interesting to note that 'head tracking' seems to be in the pipeline too. Never really impressed me with the track ir unit ages ago, but it will be interesting to see how it plays out.

Some interesting screens -
http://img121.imageshack.us/img121/9056/indyw.jpg

Slow month for GT, but at least i can pass some time with Forza until GT. Might even dig up my LFS files. Stumbled across some old vids of some racing we did years ago (had a nice GT inspired LX4 back then). This game still compares very well even by todays standards. Probably plays better than Forza and GT5:P in many ways although graphically its showing its age -
http://www.youtube.com/watch?v=toJZ8VlEOww

http://www.youtube.com/watch?v=GBgyKTAWl9E

http://www.youtube.com/watch?v=1FW4fV66CU4

Ashmaran
15-12-2009, 07:22 PM
OK I'm going to keep this simple:

If you have a problem with a post, or another member (mod or otherwise) we have the post reporting and PM systems in place to handle that. Forum threads are not the place for you to air your disputes especially threads about a game.

If this continues action will be taken.