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View Full Version : How many Hz?


Space_Monkey
15-11-2009, 10:02 AM
Was going to post in my thread about purchasing a television but I thought it could have a thread of it's own.

So how many Hz are peoples running at?

Is it really noticable?

Most importantly should I put in the extra money and buy 100 Hz?

I've been looking around and I can pick up a good 100 Hz 40" for around $1700 but that's a bit over budget. It's about $300 more than if I was to buy an identical television in 50 Hz.

But as a gamer and a bit of an action film addict I'm thinking it's really worth laying out the extra money.

But saying that I don't want to lay out the extra dollars if I'm not going to notice any differences.

What do you guys think?

Also anybody running above 100 Hz and are your eyes melting?

ThePhotoshop
15-11-2009, 10:10 AM
Aren't games locked to 60FPS, and movies at 24fps? I don't see what the point of more Hz would be.

Space_Monkey
15-11-2009, 10:21 AM
Apperently it removes motion blur and flickering of images.

Munky
15-11-2009, 11:15 AM
100 Hz is like watching a show with home video standards.

Everything looks like amateur hour.

StorminNorman
15-11-2009, 01:31 PM
Yeah, these "100Hz/200Hz" features are mentally retarded. You should disable it altogether.

I have one of the Samsung TVs with the firmware bug that means it can't be completely turned off (and Samsung haven't yet issues a firmware update to fix it :().

heatz0r
15-11-2009, 02:09 PM
Are we talking TVs?

If so, then yeh 100hz is essential in LCD. The stuttering on a 50Hz is so noticeable to me and I can't bare watching anything with one. Having looked at a 200Hz and 100Hz side by side I can't tell the difference, if anything it is very minor. Definitely 100Hz is the way to go though.

For those who are saying it looks like a home video then that particularly shit 'feature' is due to the post processing of 'cinema motion', 'motion plus' etc. Which is something different all together, inserting fake blending frames to make motion look smoother usually.

Space_Monkey
02-01-2010, 03:58 PM
Got a question about my tv.

Now my Samsung is only 50Hz but when I enter into a game it tells me it's running at 60hz and 1080p.

Why is this? Is it because my Playstation thinks it is running at 60hz? Or do 50hz include a 60hz option?

Vicious
02-01-2010, 04:10 PM
Not entirely sure, but depending on how it's connected it may very well be running at 60hz (I assume the display is compatible with it since many can be used as PC displays -- mine supports up to 75hz for example).

Speaking of refresh rates . . . just saw Avatar in 3D. Seems we're going to be stuck with shutter glasses again (used them in the 90's on my first PC), and display refresh rates just became important again now that there's worthwhile material.

*sighs*

StorminNorman
02-01-2010, 04:20 PM
I don't think Avatar uses shutter glasses for its 3D, though. When I saw it, it was using polarised glasses.

I read on Gizmodo today that there's something of a format war going on with cinema 3D systems at the moment.

Why is this? Is it because my Playstation thinks it is running at 60hz? Or do 50hz include a 60hz option?

Argh! This is why this "image smoothing" marketing needs to die in a hole.

50Hz and 60Hz are the standard refresh rates for PAL and NTSC (the old analogue TV signal formats). Your TV is telling you it's doing 60Hz because the Playstation is outputting at 1080p at 60Hz (actually it isn't doing this, but for bizarre compatibility reasons, it is).

Some TVs have an alleged feature where they can interpolate frames for "smoother" motion. This is where the 100Hz/200Hz thing comes from. It has nothing to do with the 50Hz/60Hz refresh rates of PAL and NTSC signals.

Vicious
02-01-2010, 04:26 PM
I don't think Avatar uses shutter glasses for its 3D, though. When I saw it, it was using polarised glasses.

The problem is polarized lenses only work with projectors . . . ideal for cinema, but when it comes to home theater it probably won't be a feasible solution. Hence, shutter glasses.

I read on Gizmodo today that there's something of a format war going on with cinema 3D systems at the moment.

Yeah, but that's mostly at the cinema. It seems that most companies are in agreement that 3D will require shutter glasses in a HT setting. Blu-Ray has finally decided on how it will be done in terms of formatting (PS3 is compatible, w00t), but now it's seeing what displays will actually work.

Argh! This is why this "image smoothing" marketing needs to die in a whole.

Agreed.

Space_Monkey
02-01-2010, 05:01 PM
50Hz and 60Hz are the standard refresh rates for PAL and NTSC (the old analogue TV signal formats). Your TV is telling you it's doing 60Hz because the Playstation is outputting at 1080p at 60Hz (actually it isn't doing this, but for bizarre compatibility reasons, it is).

Sorry? So is it or isn't it running at 60hz?

/backslash
02-01-2010, 05:04 PM
I've got a 100hz Series 6 Samsung LCD and I usually leave it set to low or off (not sure what hz it uses when its off..). If I put it on medium or high whilst watching sports, players running around the field looks way too artificial like as if they're running 2x faster, yet they're not. I think it looks good if its set to low but there's some instances where I begin to notice it & turn it off

Never owned any of the current 50hz tvs on the market so I can't give a verdict