JubeiSaotome
13-02-2010, 11:34 AM
As explained on Wikipedia:
MAG, previously titled MAG: Massive Action Game, is a MMO First Person Shooter for the PlayStation 3 and was developed by Zipper Interactive. The game was announced at Sony's E3 2008 press conference. Various subtitles were being considered for the game, including MAG: Shadow War, MAG: Zero, MAG: Global Assault and MAG: Final Hour. The game was released in North America on January 26, 2010, Europe on January 27 and the United Kingdom on January 29. It is scheduled for release in Australia and New Zealand on February 11 2010.
The game uses a new server architecture to support online battles with up to 256 players, with users divided into 8-player squads, with 4 squads forming a platoon, and 4 platoons forming a company. Each squad is led by a player who has advanced through the game's ranking system.[ Character statistics and development also increase with frequent gameplay. The players most advanced in rank are able to either direct the battle or participate directly in combat.
Basic battles take place within ongoing, faction-based campaigns to encourage the player to actively play. The game's E3 unveiling trailer featured large landscapes, tactics such as air strikes and parachuting, and a variety of vehicles, from tanks and APCs to airplanes.
Players are able to customize the face, voice, and armor of their characters, as well as what weapons and kit they carry into battle. In game, the player can level up to 60 on any faction. After unlocking this, they may create a new soldier on another faction.
Tjv4HZkU-ws
Just played my first few rounds. Early stages might be 64p, but they still feel like 32. I'm playing on the Hot Topic crew (SVER), it plays this annoying nu-metal music when I get a kill streak. Playing a Sniper while I learn the ropes.
I do like the queueing system, though and I can't say I notice any lag when I'm playing with US and other INTL players.
MAG, previously titled MAG: Massive Action Game, is a MMO First Person Shooter for the PlayStation 3 and was developed by Zipper Interactive. The game was announced at Sony's E3 2008 press conference. Various subtitles were being considered for the game, including MAG: Shadow War, MAG: Zero, MAG: Global Assault and MAG: Final Hour. The game was released in North America on January 26, 2010, Europe on January 27 and the United Kingdom on January 29. It is scheduled for release in Australia and New Zealand on February 11 2010.
The game uses a new server architecture to support online battles with up to 256 players, with users divided into 8-player squads, with 4 squads forming a platoon, and 4 platoons forming a company. Each squad is led by a player who has advanced through the game's ranking system.[ Character statistics and development also increase with frequent gameplay. The players most advanced in rank are able to either direct the battle or participate directly in combat.
Basic battles take place within ongoing, faction-based campaigns to encourage the player to actively play. The game's E3 unveiling trailer featured large landscapes, tactics such as air strikes and parachuting, and a variety of vehicles, from tanks and APCs to airplanes.
Players are able to customize the face, voice, and armor of their characters, as well as what weapons and kit they carry into battle. In game, the player can level up to 60 on any faction. After unlocking this, they may create a new soldier on another faction.
Tjv4HZkU-ws
Just played my first few rounds. Early stages might be 64p, but they still feel like 32. I'm playing on the Hot Topic crew (SVER), it plays this annoying nu-metal music when I get a kill streak. Playing a Sniper while I learn the ropes.
I do like the queueing system, though and I can't say I notice any lag when I'm playing with US and other INTL players.