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Jay
05-12-2010, 01:07 AM
I think it's harder, but I am also not as good as I used to be at these things so that might have an impact. If you are even a slight sucker for nostalgia I'd recommend giving this a run. It's really very good.

banjoeskimo
05-12-2010, 05:35 AM
This is definitely harder. There's many more secrets to be found than the original DKC series, and it has the capacity to get even harder still if you start trying to do the time trial medals seriously.

Stevorooni
05-12-2010, 09:46 AM
I think I'm swearing and repeating levels just as much as in the original games, at least with DKCR you don't have to wait for a save point on the map.

banjoeskimo
05-12-2010, 11:16 AM
Just beat the final boss, now I need to finish up those bonus levels and collect all the orbs so I can open the banana temple.

Stevorooni
05-12-2010, 02:33 PM
Finished the 7th world (90% through the game), I've managed to collect every KONG letter and temple ball thing so far but still have heaps of puzzle pieces to find.

If you thought previous levels were difficult, World 8 will give you a heart attack.

EDIT oh **** the final boss

borgster101
05-12-2010, 06:05 PM
Finally got this today .. ok I need to start playing this from reading these posts! :D

Stevorooni
05-12-2010, 11:52 PM
Well I beat the final boss, did the world 8 temple and...

Completed the banana temple level as well and unlocked mirror mode!

After doing a few levels in mirror mode I'm on 104% completion so I assume I now have to go through the entire friggen game again in mirror mode which is extra hard with no Diddy and 1 heart

What exactly do the jigsaw puzzle pieces unlock? I'm missing so many, I don't know if it's worth the trouble of collecting them.

FrozenSoul80
06-12-2010, 05:20 AM
Up to half-way through the second world and I'm already raging. This game is really punishing in parts.

banjoeskimo
06-12-2010, 06:41 AM
Well I beat the final boss, did the world 8 temple and...

Completed the banana temple level as well and unlocked mirror mode!

After doing a few levels in mirror mode I'm on 104% completion so I assume I now have to go through the entire friggen game again in mirror mode which is extra hard with no Diddy and 1 heart

What exactly do the jigsaw puzzle pieces unlock? I'm missing so many, I don't know if it's worth the trouble of collecting them.

Puzzle pieces unlock artwork under the "Extras" section. I've actually found replaying levels to look for them quite enjoyable, and you can always use Squawks from your inventory if you're stuck. Note that puzzle pieces only need to be collected once; if you find a puzzle piece and make it to the end of the level, you never have to collect it again, unlike the KONG letters which must be collected all in one go.

ireadtabloids
06-12-2010, 11:05 AM
Wait?!
Harder than Donkey Kong Country 2?
I never even beat that game!

Anyway reading through your comments I'm excited about playing this one after months of thinking meh. Retro you are truly epic.

Stevorooni
06-12-2010, 12:17 PM
Puzzle pieces unlock artwork under the "Extras" section. I've actually found replaying levels to look for them quite enjoyable, and you can always use Squawks from your inventory if you're stuck. Note that puzzle pieces only need to be collected once; if you find a puzzle piece and make it to the end of the level, you never have to collect it again, unlike the KONG letters which must be collected all in one go.

I'll try and collect them all as I go through
mirror mode
I have plenty of coins leftover (around 400 of them!) so I might hire Squawks where necessary.

I really hope Retro are planning a sequel already, or maybe even a 3DS spinoff/sequel because despite dying 5000 times in some levels the game has the immediate 'try again' lure to it.

Things I'd like to see:


Kremlings, the Tikis were fun but nowhere near as much personality. I was secretly hoping for the final boss to die then have K.Rool step out of the shadows as the 'real' boss.

More Kongs, Donkey, Diddy and Cranky were all we saw! I'd like to be able to choose 2 kongs from a selection of them with unique ways to tackle levels. I want Dixie and Chunky back!

banjoeskimo
06-12-2010, 01:24 PM
Just an FYI for people who've been holding out on using Squawks for fear of making the game too easy: he doesn't actually find the puzzle pieces for you directly. He simply sits in the bottom left corner of the screen and lets out a screech when you're in the vicinity of an uncollected puzzle piece. So, he'll help you know where to look? But it's still going to be up to you to make a tough jump, find a hidden blast barrel or complete a bonus challenge.

Also, since he only costs 15 banana coins you can really just buy and re-use him as many times as you want; DKCR is very generous when it comes to overloading the player with coins.

Edit: In total agreement with your ideas Stevo. The nice thing about DKCR being a sidescroller and relying more on art-direction than raw horsepower is that it'd quite easily translate to handheld platforms. I'd be absolutely stoked to see this series continue on either the Wii or 3DS.

Natrak
06-12-2010, 02:03 PM
I really like the return to basics with Donkey Kong and Diddy Kong, I'd probably even rather it remain just those two in future. The Tikis definitely lack personality but I feel like the animals Retro have populated the game with have a loads of it. I really miss klaptraps, though.

I'd also like to see one or two more ridable animals in a sequel. I don't miss the underwater levels at all but I always really liked Enguarde the Swordfish.

Dukotoja
06-12-2010, 06:28 PM
are there bonus animal stages when you collect three animal statues in this version?

Starscream
06-12-2010, 08:36 PM
For those that haven't bought this (I've mentioned this in the Bargain thread), selected JB stores have a 20% sale on DVDs & games this Wednesday 8 December, so you can get this at $51.20 (the catalogue has it advertised at $64).

Jay
06-12-2010, 09:00 PM
This game can get ****ed. Ridiculously, unfairly hard in places.

Beinkasaurus Rex
06-12-2010, 09:06 PM
I want this game so badly.

Natrak
06-12-2010, 09:44 PM
I've just hit World 7 but so far I'd definitely say the game's been easier than the original series (outside of the temples and a few other levels). That's not to say the game's easy, though, it's a pretty good challenge and it's a much fairer sort of difficulty. Very interested to see how much the difficulty ramps up in the remaining two worlds.

Stevorooni
06-12-2010, 11:01 PM
are there bonus animal stages when you collect three animal statues in this version?

Nope.

Natrak
07-12-2010, 12:46 AM
Okay, World 7 is starting to bring the difficulty, thankfully I have a massive stockpile of lives and banana coins. :P

Switcheroo was an awesome level.

Stevorooni
07-12-2010, 11:12 AM
You'll be crying to go back to world 7 once you reach world 8.

Natrak
07-12-2010, 10:45 PM
I've done 8-1 through to 8-4 so far, loving it.

banjoeskimo
08-12-2010, 04:04 PM
Well, I've now seen everything the game has to offer. I have the KONG and puzzle pieces on every level, have beaten all the bonus levels, and unlocked mirror mode. All that's left now is to beat all the time trial targets and conquer mirror mode.

This might be the first DKC that I don't beat 100%. I love a good challenge, and damn if I don't love DKC, but some of those time trial targets are just insane. I also don't look forward to the prospect of beating those bonus levels or bosses 1 hit kills (aka mirror mode) on.

To all those still plugging away: having seen almost all the art galleries and dioramas (there's a couple of art pieces that I'm guessing you need to beat mirror mode to unlock) I encourage you to seek out those puzzle pieces and take a look. There's some cool concept art in there, in addition to fully realised art pieces of levels that didn't make the cut. Apparently Retro had some crazy ideas for an all red/black minecart level inspired by the Virtual Boy, as well as an area in the factory world that was made up entirely of retro consoles. Here's hoping they turn up in future franchise entries.

Finally, on the DKC original series vs DKCR difficulty; anyone claiming the original games were harder is insane. Once you include time trial and mirror mode, or hell, even just the bonus levels and bosses, DKCR becomes the harder game hands down. If you were talking about normal levels and just making it through without collecting everything, maybe they'd be on an even keel, but once you start going for completion DKCR turns into a ball buster.

Knuckle Children
08-12-2010, 04:32 PM
My Wii-owning wingman bought this game this arvo. I'm hanging to get stuck into it, but the difficulty level could be a factor. While I'm a DKC veteran, he hasn't played one level of the originals. I guess the new control scheme will put us on equal footing. Either way, it sounds like we may need to hang up the punching bag in his loungeroom...

Natrak
08-12-2010, 10:15 PM
Finished the main game, the last boss was a major pain. World 8 wasn't the special kind of hell Stevo had billed it to be, but I did dump a significant amount of lives into it.

Still think that the core game is easier than the equivalent in the original series overall, at the very least it's not as punishing. I'd definitely say I enjoyed it more than the SNES games though. Retro really did an outstanding job with the game.

Slurry Murray
09-12-2010, 08:40 PM
I bought this today. I don't know what it is these days, but I just get bored by pretty much every game out there unless it's a classic or something.

And I've really got to say, what the heck is up with the jumping in this game? The Kongs have far too much momentum. Maybe it's more realistic, but it's downright frustrating considering it plays unlike any other platformer I've ever played before. Maybe I just completely suck (this is possible), but I swear I had to play the first level about ten times before beating it simply because I'd land either too far forward or too short from where I wanted to land after jumping. Definitely takes some getting used to.

I'd be willing to believe that I'm a complete retard, but that can't be right because I can beat the ass out of the three originals if you gave me a controller (having recently played them, this is true).

I'm also going to say this: and, maybe it's "fixed" later, but what's the deal with Donkey Kong Island NOT looking like DK's head? Like, at all? Kind of odd considering besides the kremlings (of whom I really miss in this game), the game really takes on the original. I especially like the music; it's nice to hear classic tunes redone well. Too many Nintendo games these days take too much liberty with mucking with the underlying melody of classic tunes (hello Zelda).

I'll probably enjoy it more as I play through it, but for me some of the magic just seems lost. Maybe that's simply because it's a 2010 game and not one from 1994, but it just doesn't have the same character. I liked the feel of the originals much more than this generic cartoony vibe that so many games have these days.

Nic Xtreme
09-12-2010, 09:21 PM
Believe me, it's just you getting used to it. I died numerous times in the first level getting used to it all :O(

If the platforming wasn't precise, then none of us would have finished it, as the game demands precision. It's as tight as a sparrow.

On another note, I'm up to World 7 and... (musical spoiler, if that's what you're into)

AAHcUpCikTY

Two things I crave as I play it are Diddy calling out from the barrel and the sound KONG makes when you collect them all! Weird, yes, but this is the game of my childhood ;)

Natrak
09-12-2010, 10:18 PM
Have you played Music Madness yet?

Nic Xtreme
10-12-2010, 01:05 AM
Oh my god there's a level called that?

:O

VanAce
10-12-2010, 12:37 PM
Is this any good? I am tempted to buy it (as I loved the first 2 SNES DKCs) just so I can play it on my girlfriend's Wii.

Stevorooni
10-12-2010, 01:41 PM
It's the worst game I've ever played.

Natrak
10-12-2010, 02:19 PM
The game is outstanding and well worth the price of entry.

Rambo
10-12-2010, 10:09 PM
Get it at Big W for $60. But even at $100, still worth every cent.

Knuckle Children
12-12-2010, 02:05 PM
I started this last night and got through the first two worlds.

I have to say, the controls are fantastic and took zero adjustment time, personally. I thrashed the SNES games, and just slipped naturally into DKCR. Even though there's a different input method, the controls are just as tight as they ever were.

I love the level of detail and interaction in the stages (the foreground/background transitions are cool), and hearing remixes of the much loved original tunes is just so darn heart-warming.

The difficulty feels spot on so far (although getting all of the puzzle pieces will be a very welcome ball-breaker), and I'm not missing the Kremlings as much as I thought I would. I do wish you could swap between Diddy and DK though; the Banjo-Kazooie arrangement doesn't work as well, imo.

I'm really looking forward to getting further into this game so I can start pointing at the TV and swearing through gritted teeth.

Tell me one thing, are all of the walls that you can break with barrels (to access secret areas) marked with the white target? I hope not, I want to be forced to look harder.

HiredMan
12-12-2010, 10:58 PM
I really want to play this.

Stevorooni
12-12-2010, 11:03 PM
Going back through all the levels collecting leftover puzzle pieces and doing mirror mode. Almost through the first 3 worlds (again!)

I really want to play this.

and you never will!

Starscream
13-12-2010, 01:23 AM
I really want to play this.
Do you own a Nintendo Wii?

HiredMan
13-12-2010, 12:51 PM
No, but the red Wii (ololollloool) bundle is really tempting. Unfortunately I blew heaps of dosh last week on iPhone/Blu-ray player/Blu-rayz and beer so I'll need to wait til next pay to grab one. But I think I will.

big_b
14-12-2010, 09:52 AM
How the hell do you get the KONG peices that are in impossible to reach places, like the one in the middle of a big gap right near the first check point on the first level!! >_<

Stevorooni
14-12-2010, 10:21 AM
you can jump from a mid roll, so roll off into the gap to collect the piece then quickly jump to the other side.

big_b
14-12-2010, 10:24 AM
you can jump from a mid roll, so roll off into the gap to collect the piece then quickly jump to the other side.

thank you soooo much!!

Natrak
14-12-2010, 01:22 PM
dkc 101

SOX
14-12-2010, 01:34 PM
No, but the red Wii (ololollloool) bundle is really tempting. Unfortunately I blew heaps of dosh last week on iPhone/Blu-ray player/Blu-rayz and beer so I'll need to wait til next pay to grab one. But I think I will.

Dolphin emu. Just sayin'

Watchers
14-12-2010, 11:28 PM
Do you get anything really cool from collecting all the puzzle pieces in a world? Don't think I can be bothered with the 'collect all the bananas in a certain timeframe or else suck it, die and get all the way back here to try again' ones.

Stevorooni
15-12-2010, 07:36 AM
You unlock some artwork.

Knuckle Children
15-12-2010, 03:45 PM
Ploughed through worlds 4, 5 and half of 6 last night. World 5 was a heap of fun, world 4 was pretty awesome too. We've been getting about 80% of the puzzle pieces on this first playthrough; some must be well hidden as we've constantly got our eyes peeled.

As much as I loved the original DKCs, I think that this could possibly be the best yet. The levels are so rich and full of atmosphere, while the level design itself is brilliant; each level feels like its own adventure. The boss battles, so far, have been a heap of fun too.

Retro have met expectations, and then some, as far as I'm concerned; I love this game.

Slurry Murray
17-12-2010, 12:17 AM
Well after wanting to throw my controller at the TV for what I felt was imprecision in the control scheme, I finally disconnected the damn nunchunk from the remote and whoah, I can tell you: massive improvement. It's a lot more like playing the originals now.

To think, my fury could have been ended ages ago. Don't know why I thought it'd be a good idea to play a 2D platformer with an analogue stick.

Natrak
17-12-2010, 12:35 AM
Much preferred the nunchuk combo, myself.

Watchers
19-12-2010, 01:31 AM
Man, those K levels are a bitch. I've done the first two (I'm only up to world 3, haven't been playing it a whole lot), and yeah...super challenging. The first one mainly because the timing of getting the super bounce off enemies seems random and I can't quite nail it 100%.

banjoeskimo
19-12-2010, 05:46 AM
I'm convinced that the K levels are the sole justification for the inclusion of the banana juice item. Really not looking forward to those levels in mirror mode.

Stevorooni
19-12-2010, 09:05 AM
The first one mainly because the timing of getting the super bounce off enemies seems random and I can't quite nail it 100%.

It's a bit trickier to time it when you have Diddy because you might activate his jetpack, but when you just have Donkey I'vew found that as long as you're holding down A at any stage before hitting the enemy he'll super bounce, then you just have to make sure you re-press A between enemies if you're bouncing off multiple ones.

Watchers
19-12-2010, 01:04 PM
It's a bit trickier to time it when you have Diddy because you might activate his jetpack, but when you just have Donkey I'vew found that as long as you're holding down A at any stage before hitting the enemy he'll super bounce, then you just have to make sure you re-press A between enemies if you're bouncing off multiple ones.

Read that somewhere, so I might try it out. On that first world level, I ended up getting super close to the end a couple of times with just Donkey, then said '**** it', went and got Diddy for a few runs and brute-forced my way through the spike bits at the very end.

Slurry Murray
19-12-2010, 05:27 PM
Just want to say:

**** you to the asshole at Retro who decided that having so many of those damn rocket levels would be a good idea. I hate them. I hate them I hate them I hate them.

That is all.

Watchers
19-12-2010, 05:34 PM
Agreed. Just finished the one with all the bats after a bazillion tries.

banjoeskimo
19-12-2010, 06:44 PM
Did it drive you... batty?

Watchers
19-12-2010, 08:42 PM
It was only really getting the letter N that I had problems with, for some reason.

big_b
19-12-2010, 09:30 PM
that bat one was a nightmare!

Fenrir
19-12-2010, 09:37 PM
Hmm, I just got this game for the little cousins for Christmas. I'm not sure whether they're actually developing discerning taste in gaming, or if they've just been caught up in the advertising, but they apparently specifically wanted it, and it's a hell of a lot better than anything in their PS2 game library, so I'm kinda proud.

Anyway, I just got a Wii with the New Super Mario Bros bundle today, and I'm thinking about whether or not to get DKCR for myself. I'm not sure what the hell else to get, really - I just got a Wii in anticipation of new Zelda, but I am a fan of Retro's work. Would this be a decent purchase as a first (non-bundled) Wii game?

Knuckle Children
19-12-2010, 10:03 PM
It would be a great purchase, especially if you're a fan of the original DKC series, or even quality 2D platformers, really.

I do hope that your little cousins possess some serious skillz and have the patience of saints though; DKCR could well eat them alive and spit out their mangled bones.

Watchers
29-12-2010, 04:20 PM
Just beat the final boss. Cheap ****s, not giving me Diddy each time I died.

Overall, I found the game more frustrating than fun. Super Meat Boy is an example of super challenging, but still fun - this game just annoyed me. There were some brilliant levels and the level design was super, generally, but not fun enough for me to want to go back and collect everything or play mirror mode.

I managed to get most of the KONG letters, with only two of the last levels being missed. Namely, the last rocket barrel level (was dying repeatedly trying to get O, said '**** it', deliberately missed all the letters and finished it on my first attempt) and some bullshit one where there was lava pushing me up the screen and I had to blast from barrel to barrel quickly and missed G (just before hitting the End of Level barrel straight after it, could NOT be bothered replaying the level). Managed to clear the first few K levels, but they weren't overly enjoyable and I don't think I'll bother with the rest.

Decent game, could've been better. Too old-school for its own good imo.

Slurry Murray
30-12-2010, 11:48 AM
Just beat the final boss. Cheap ****s, not giving me Diddy each time I died.

Overall, I found the game more frustrating than fun. Super Meat Boy is an example of super challenging, but still fun - this game just annoyed me. There were some brilliant levels and the level design was super, generally, but not fun enough for me to want to go back and collect everything or play mirror mode.

I managed to get most of the KONG letters, with only two of the last levels being missed. Namely, the last rocket barrel level (was dying repeatedly trying to get O, said '**** it', deliberately missed all the letters and finished it on my first attempt) and some bullshit one where there was lava pushing me up the screen and I had to blast from barrel to barrel quickly and missed G (just before hitting the End of Level barrel straight after it, could NOT be bothered replaying the level). Managed to clear the first few K levels, but they weren't overly enjoyable and I don't think I'll bother with the rest.

Decent game, could've been better. Too old-school for its own good imo.

And here I thought I was the only one around here who thought it wasn't that great.

Definitely far more frustrating than fun. I doubt I'll be giving it a second play through when I get around to finishing it. I just find it a bit too cheap; I often find I just unfairly die (I still think the collision detection and movement are gimped in this game), not due to lack of skill but just... cheapness.

BB2K
30-12-2010, 01:33 PM
I played through the first world. It seems to be a good game, but it's really not for me, aswell.

MacGuyver
30-12-2010, 01:56 PM
I'm up to the cliffs world at the moment and up until this point I've really enjoyed the game but it is starting to get a bit annoying in places. I've found myself in a few situations where it's not clear what's going to happen next so either I get lucky and make my way through the section or I die, figure out what I'm supposed to do and then die several times more trying to actually do it!

Oh and I hate having to recollect all of the KONG letters if I die.

SOX
30-12-2010, 02:05 PM
Just beat the final boss. Cheap ****s, not giving me Diddy each time I died.

Overall, I found the game more frustrating than fun. Super Meat Boy is an example of super challenging, but still fun - this game just annoyed me. There were some brilliant levels and the level design was super, generally, but not fun enough for me to want to go back and collect everything or play mirror mode.

I managed to get most of the KONG letters, with only two of the last levels being missed. Namely, the last rocket barrel level (was dying repeatedly trying to get O, said '**** it', deliberately missed all the letters and finished it on my first attempt) and some bullshit one where there was lava pushing me up the screen and I had to blast from barrel to barrel quickly and missed G (just before hitting the End of Level barrel straight after it, could NOT be bothered replaying the level). Managed to clear the first few K levels, but they weren't overly enjoyable and I don't think I'll bother with the rest.

Decent game, could've been better. Too old-school for its own good imo.

****ing casuals. ;P

Natrak
30-12-2010, 02:22 PM
Go buy some banana juice or something, if you're finding the game too "cheap" there are lengths you can take to make the game easier.

Knuckle Children
30-12-2010, 03:08 PM
****ing casuals. ;P

http://i636.photobucket.com/albums/uu90/vanessa68_2009/Macros%20and%20gifs/1078584.gif

DKCR is a tough, but fair game. It's not for everyone, but if you die it's because you ****ed up, not because of broken mechanics. It's old school, you die a lot, you get frustrated and you have to memorise levels, but I love it that way.

banjoeskimo
30-12-2010, 06:25 PM
What Knuckle said. I will say I wish that for time trial mode it would just restart you from scratch any time you f--- up, and for the insane amount of rolling you do in that mode I wish there was a roll button instead of a gesture, but the game mechanics are solid.

BB2K
30-12-2010, 07:37 PM
It could use a rewind button for when you make tiny stuff ups and have to repeat half the level.

Watchers
01-01-2011, 08:13 PM
DKCR is a tough, but fair game. It's not for everyone, but if you die it's because you ****ed up, not because of broken mechanics. It's old school, you die a lot, you get frustrated and you have to memorise levels, but I love it that way.

This is pretty much what I said, except I said I didn't love it for being old-school...

VanAce
09-01-2011, 08:17 PM
The game had some pretty kick ass concept art.

http://24.media.tumblr.com/tumblr_leplsomBwG1qzj5ggo1_500.jpg

http://25.media.tumblr.com/tumblr_leplkphNtR1qzj5ggo1_500.jpg

http://26.media.tumblr.com/tumblr_lepivu5mFi1qzj5ggo1_r1_500.jpg

SpearrO
09-01-2011, 10:46 PM
gorgeous. where'd you get those?

VanAce
09-01-2011, 10:51 PM
A blog called http://gameandgraphics.com/

VanAce
12-01-2011, 12:08 PM
Found more of them here

http://conceptart.org/forums/showthread.php?t=201409

Natrak
12-01-2011, 02:04 PM
So goddamn awesome.

Fenrir
12-01-2011, 06:06 PM
I do hope that your little cousins possess some serious skillz and have the patience of saints though; DKCR could well eat them alive and spit out their mangled bones.
Bah, they could probably use a good hazing. I'll start gifting them old Zeldas on VC soon enough, too.

Also, I'm probably not going to get this game myself unless I run into a pile of money, new Zelda's supposedly landing soon and it's the main thing I'm hanging out for. I'm curious, as usual, though, as to what's next in the Retro pipeline - like I was before DKCR was announced, but when you're keen to see the Metroid Prime developers' stab at a new IP come to fruition, Donkey Kong doesn't really cut it.

Nic Xtreme
12-01-2011, 09:13 PM
A pirate-themed DKCRII will be next ;)

Knuckle Children
13-01-2011, 02:30 PM
A pirate-themed DKCRII will be next ;)

Shit, I hope not.

Slurry Murray
13-01-2011, 09:25 PM
Shit, I hope not.

What.

It was the best of the original trilogy!

Knuckle Children
13-01-2011, 10:49 PM
DKC2 was the best in that series, for sure. It had nothing to do with the pirate theme though; not for me, anyway. Pirates are way overrated.

Natrak
13-01-2011, 11:00 PM
Yeah, don't really need to see Retro rehash any more than they already have - outside of some returning animals or enemies.

Nic Xtreme
14-01-2011, 12:10 AM
After successfully rebooting two Nintendo franchises, Retro Studios have announced "Star Fox Academy"; a tale of Fox's early years in flight training.

SHOOT through hundreds of missions over dozens of planets.

FISTBUMP with your dorm buddies Peppy, Slippy, Falco and Wolf.

DATE either sexy furries from your dorm or your flight instructors.

MANAGE your time in between classes and missions with a 24-hour cycle.

EXPERIENCE the beginning of the Star Fox series.

Star Fox Academy, coming exclusively to the NINTENDO WII this holiday season.

9warbane
14-01-2011, 12:19 AM
Slippy isn't my 'buddy'.

SpearrO
14-01-2011, 06:03 AM
After successfully rebooting two Nintendo franchises, Retro Studios have announced "Star Fox Academy"; a tale of Fox's early years in flight training.

SHOOT through hundreds of missions over dozens of planets.

FISTBUMP with your dorm buddies Peppy, Slippy, Falco and Wolf.

DATE either sexy furries from your dorm or your flight instructors.

MANAGE your time in between classes and missions with a 24-hour cycle.

EXPERIENCE the beginning of the Star Fox series.

Star Fox Academy, coming exclusively to the NINTENDO WII this holiday season.

UNFORTUNATELY Nintendo have decided not to release this locally

ireadtabloids
14-01-2011, 08:10 PM
UNFORTUNATELY Nintendo have decided not to release this locally

Are you saying this isn't a joke?
Cos I'm just gonna keep assuming this was a mean joke played on all of us hoping for a decent sequel to Lylat Wars :)

http://www.fanfiction.net/s/1906320/6/Lylat_Chronicles

Nic Xtreme
14-01-2011, 08:57 PM
Are you saying this isn't a joke?
Cos I'm just gonna keep assuming this was a mean joke played on all of us hoping for a decent sequel to Lylat Wars :)

http://www.fanfiction.net/s/1906320/6/Lylat_Chronicles

My ideas aren't based on fan fiction! It came to me after viewing the recent Star Trek film.

Jickle
14-01-2011, 09:12 PM
Yeah, don't really need to see Retro rehash any more than they already have - outside of some returning animals or enemies.

And Funky Kong. Don't forget Funky Kong.


....maybe not Candy Kong though.

TSplodey
14-01-2011, 09:14 PM
How does the Kong family line work anyway. From what I understand Cranky is the previous generations Donkey Kong. I also seem to recall them alluding to Wrinkly being an aged Candy, who died between DKC3 and DK64.

Or the whole above paragraph was stupid.

Nic Xtreme
14-01-2011, 09:16 PM
WTF Candy is DK's age. Wrinkly can't be Candy.

Jickle
14-01-2011, 09:17 PM
I think Cranky is current Donkey's grandfather, and father to Donkey Kong Jnr. Unless current DK is a new one and Cranky in Returns is from DKC/64.

It's probably best not to think about it though, lest I die alone.

borgster101
14-01-2011, 09:20 PM
Cranky Kong is indeed the original Donkey Kong from the Arcade. The rest not so sure :p

SpearrO
14-01-2011, 09:22 PM
I think Cranky is current Donkey's grandfather, and father to Donkey Kong Jnr. Unless current DK is a new one and Cranky in Returns is from DKC/64.

It's probably best not to think about it though, lest I die alone.

It's starting to sound a bit like a Bioware game :D

TSplodey
14-01-2011, 09:33 PM
WTF Candy is DK's age. Wrinkly can't be Candy.
Except its a new Candy and DK every generation, maybe. Wrinkly and Cranky are the previous generation of Candy and DK I think.

I should write Nintendo about this.

Nic Xtreme
14-01-2011, 09:59 PM
Yeah, but there was no Candy in the previous generation of Donkey Kong (where Cranky was!), so Wrinkly is...

Pauline?

VanAce
14-01-2011, 11:48 PM
This might sort out any confusion.

http://donkeykong.wikia.com/wiki/Kong_Family

Knuckle Children
15-01-2011, 01:30 AM
Shit dudes. If any of you are ever wondering why you're not getting enough sex in your lives, re-read the last half a dozen or so posts. Sheeeiit.

Debating. The mother****ing. Donkey Kong. Family. Tree.

Jickle
15-01-2011, 01:48 AM
If you can come up with a topic of conversation more important than this one I'd like to hear it!

AranchineD
15-01-2011, 01:53 AM
Shit dudes. If any of you are ever wondering why you're not getting enough sex in your lives, re-read the last half a dozen or so posts. Sheeeiit.

Well I didn't take part in this debate at all, so your proposition is quite flawed.

Jay
15-01-2011, 09:26 AM
Shit dudes. If any of you are ever wondering why you're not getting enough sex in your lives, re-read the last half a dozen or so posts. Sheeeiit.

MassDebating. The mother****ing. Donkey Kong. Family. Tree.

Fixed. They don't need sex in their lives.

Nic Xtreme
15-01-2011, 09:46 AM
Shit dudes. If any of you are ever wondering why you're not getting enough sex in your lives, re-read the last half a dozen or so posts. Sheeeiit.

Debating. The mother****ing. Donkey Kong. Family. Tree.

Based on this frustration and the manner in which you've linked a discussion on Donkey Kong to sex (Candy Kong?), I'm thinking that of out all of us who have posted in this thread, you're the only one who isn't getting any :p

Stevorooni
15-01-2011, 10:44 PM
Cranky is the original
Current Donkey Kong is his grandson
Donkey Kong Junior is Cranky's son and DKC DK's Dad
Knuckle Children has had sex with all of them.

Natrak
16-01-2011, 12:17 AM
Donkey Kong Jr. is the Donkey Kong in DKC.

SOX
17-01-2011, 09:35 PM
I didn't realise until Giantbomb pointed it out but it makes total sense that Diddy Kong is adopted.

texta
11-02-2011, 11:45 AM
Bought this game yesterday. It's pretty good except Adelaide gets upset when I kill the frogs.