View Full Version : The Nintendo 64 Appreciation Thread.
Jickle
13-09-2005, 06:43 PM
As this generation winds to an end, I can't help but think back and remember how much fun I had on my N64. Sure, a lot of the games on the N64 received brilliant next-gen updates, but it was still a wonderful series that just about everyone I knew had.
I don't have my N64 anymore, but I still have my memories of some of the system's best.
Perfect Dark
The odd thing about Perfect Dark is that it had a ton of amazing features that have barely been touched since. Allowing for eight different, highly customizable bots in the multiplayer was a masterstroke, the fact that every gun had a second function lead to better variety, if the dizziness system had been tweaked a bit it would have been really cool and despite the crappiness of the final level, the single player mode was generally brilliant. Basically, I loved this game a whole lot.
Goldeneye
An obvious choice, so much has been said over the years about the game that to try and add more would be stupid.
Super Smash Bros.
At the time, this was an absolute revelation. The N64 was never the system for fighting fans, but this one game managed to innovate the genre and make it perfect for a person like me.
Banjo-Kazooie
Nevermind Tooie, Kazooie was really cool. The hub level was pretty poorly designed, but everything else about the game was beautiful and the game was crammed with innovative moves and cool levels.
San Franciso Rush
I once stayed up with a friend til past 4 a.m. when I was 11 or so playing this game. The same things happened with Rush 2 and 2049. Seemed to be a heavy influence on the Burnout series, but with some brilliant shortcuts.
Super Mario 64
There's nothing more I need to say on this one, right?
There were TONS of other great games, which I'll leave it to others to bring up. So, discuss this wonderful machine.
Man I played my mate's N64 that other day, wow. What a blast from the past. I remember being a master at the controller but as I held it in my hand I felt so damned uncomfortable! All those games you mentioned were absolute gold class in every form.
Perfect Dark tops my list - just because it brought the first person genre to new heights on any console, duel-wielding with like what you mentioned secondary function, spy elements (read: cam spy/drug spy), amazing AI for it's time (even with swearing! I couldn't believe my ears when an enemy fell to the floor screaming "You bitch!").
Also other notable mentions include Snowboard Kids, Wave Race, 1080 & who could forget, OoT. I don't think I need to go on about this masterpiece. :D
But yeah, I miss my N64 everyday. I actually sold it to another Hyper member waayyy back during the old-school Hyper days. But thanks to the Revo, we can all finally relive the awesomeness that was the Nintendo 64
http://www.richterscale.org/consoles/n64shot.jpg
I SALUTE YOU!!!
ChaotiX
13-09-2005, 07:08 PM
The n64 is a hard machine to like if Nintendo's Characters don't interest you, or 3rd person platformers. I want to like the n64 but Mario and crew dont do anything for me unfortunately, and the majority of A titles are first party. That said, there is 1 nintendo IP i enjoy, and thats Starfox :)
Everything about Starfox (erm, lylat wars 64) is classy on the n64- the entertaining radio chatter (SLIPPYYYYY NOOOOOOOO!!!!), the cool wave effects when you fly low to the ground, and the planet rankings system was neat too (better score means harder planets). Its a shame they put that stupid submarine level, which is ruined by n64 fog syndrome.
Squato
13-09-2005, 08:14 PM
I still own mine, & sometimes pull it out & my mates comeover.
Drunken Goldeye & Perfect Dark, hard to top.
AranchineD
13-09-2005, 08:24 PM
Ocarina of Time was an excellent game. Also still pull out SSB once a week or something and play a few rounds with the computer on hardest. Oh yeah.
I should borrow some more games off my mates. Tryin to get Conker's Bad Fur Day off one of them.
________
Kawasaki BN125 (http://www.cyclechaos.com/wiki/Kawasaki_BN125)
Johnny360
13-09-2005, 08:38 PM
Ahhh the Nintendo 64. One of my all time favourite consoles. Although I didn't own one since launch, I remember really being a PSX fanboy (Along with alot of other people at school) and baggin out the only person I knew in my class who had a N64. A couple of months later when I ended up getting an 64 as a suprise present I was best friends with the guy who had the 64. :10: LOL! I remember getting bagged out so much for that, Being called a "Trader" and a loser. LMAO, But I laughed it off and enjoyed all the great games. I really enjoyed Zelda OoT, SSBM, Goldeneye and Super Mario 64. There are alot of others but I won't name them all. I would have to say my best memory with the 64 would have to be having all my mates together to play 4-player Goldeneye.
R.I.P Nintendo 64.....You will live in my heart forever!
But thanks to the Revo, we can all finally relive the awesomeness that was the Nintendo 64
Assuming you're happy to be restricted to first-party titles (which'll most likely cost similarly to the actual cartridge).
Anyway, enough Revolution anti-hype. :shady:
The N64 is my equal favourite system (along with the Dreamcast), however, unlike the DC, it's quite a poorly designed console. The cartridge format held it back and the controller really could've been better designed. Memory cards fail easily and the joysticks break with ease.
So why do I love this console? The games. Despite it's many drawbacks, what was done with the N64 was magnificent and it produced the majority of the best games from the 32/64 era.
My favourites include:
Top Gear Rally - One of the best racers on the console, once you get accustomed to the controls.
GoldenEye 007 - The game that set the precedent for all console FPS's to this day. I still play it and enjoy it thoroughly.
San Francisco Rush - The best arcade racer on the console and absolutely miles ahead of it's horrendous PlayStation port.
Super Mario 64 - My favourite 3D platformer of all time, and the last one I ever really enjoyed.
Mario Kart 64 - Best multiplayer game on the console.
Blast Corps - One of the best and most unique games ever made. Pity it was over too quickly - OH HOW I LONG FOR A SEQUEL!
The Legend of Zelda: Ocarina of Time - The greatest 3D adventure title of all time.
Perfect Dark - My favourite N64 game and my second-favourite game of all time.
Re-Volt - The most realistic RC sim there is. Spot on controls, cool cars and excellent track design. I've finished this game about 5 times and I still come back for more.
World Driver Championship - After some really average attempts at a realistic N64 racer (GT64, V-Rally), WDC comes up with the goods and then some.
Vigilante 8 - Great single player and unbelievably awesome multiplayer. Definitely best with friends. Don't touch it's sequel with a ten foot pole though.
Mario Party 2 - Just as fun as the first, but gets rid of the joystick destroying mini-games. My favourite in this overly long series.
Lylat Wars - My second favourite game on the system. Whilst it lacked the 'dark' edge of the original, it's gameplay more than compensates. The best 3D shooter I've ever played.
Honourable mentions: F-1 World Grand Prix, Jet Force Gemini, Star Wars: Rogue Squadron, Wave Race 64, Wipeout 64 and Yoshi's Story.
Jickle
13-09-2005, 11:02 PM
Fantastic list, Ezri, although I'm not sure about Revolt.....
Acclaim really were a lot better back then, mind.
craptest
13-09-2005, 11:08 PM
The N64 is my equal favourite system (along with the Dreamcast), however, unlike the DC, it's quite a poorly designed console. The cartridge format held it back and the controller really could've been better designed. Memory cards fail easily and the joysticks break with ease. I've never had a broken N64 joystick or memory card. The only reason PSX analogue sticks seem to last longer is that theyre rarely used :p The N64 stick was & is a superior instrument of control. Maybe lay off Mario Party?
I still love the N64 controller. Its like a delicate flower.... lol
I also dont think its fair to say that the N64 was poorly designed. Sure Nintendo made choices which were particularly costly in terms of 3rd party support. But the actual capabilities of the system were pretty amazing at the time. I for one dont miss the (now) cruddy compressed FMV that accompanies most PSX games. All harware is about compromise & cost. I think the N64 is a pretty good piece of kit back in the day. Returning to the system now Im even more sure of it.
The N64 is aging very gracefully. The lack of ram and the resulting sparse textures means a lot of the games look cleaner - compared to those on PSX. The over use of dithering and the n64 blurry look aint the best but Id rather that to the pixelated mess that characterise many games on the PSX.
http://i16.photobucket.com/albums/b8/craptest/nintendo.jpg
craptest
13-09-2005, 11:11 PM
I currently own 42+ N64 games & 4 consoles (2 NTSC thru lovely s-video )
Craptest's N64 Highlights.........
Top tier
Super Mario 64
Wave Race 64
Pilot Wings 64
Goldeneye
Zelda Ocarina of Time
Sin & Punishment (makes starfox look slow & uninspired)
Mario Golf
Banjo Kazooie (I actually liked the hub world)
Paper Mario
2nd Tier
F-Zero X
Lylat Wars (nowhere near as good as S&P but still great)
Mario Kart 64 (battle mode's 2 best maps still delight)
Diddy Kong Racing (back when racers running at 12fps were fun)
Excitebike 64
Mario Tennis
Zelda Majora's Mask
SSB
1080 Snowboarding
Bangai-oh
Beetle Adventure Racing (fond memories - need to replay cause it might suck LOL)
Worst game I own = Killer Instinct (Rare). S-H-I-T
Most overrated game: CBFD (ask an XBOX owner) & Perfect Dark (A good game but not the Uber classic everyone claims it is. Give me goldeneye any day. Elvis must die).
Most underrated game: Sin & Punishment - cause noone here owns it (apart from Lobster me, and naclj ... the Punishment Club!!!)
*Waits for Ezri and Stompy to disagree*
http://i16.photobucket.com/albums/b8/craptest/007.jpg
Meh, the only thing I will take issue with is the GE over PD.
The only reason I see GE mostly preferred over PD is the nostalgia element. PD is by all accounts, the far superior game.
Sure, the Bond schtick was awesome, but the better graphics, levels, missions, audio, multiplayer, and just sheer size and scale of PD outstrip Goldeneye by a long shot.
Lazlow
14-09-2005, 03:07 AM
The N64 is aging very gracefully. The lack of ram and the resulting sparse textures means a lot of the games look cleaner - compared to those on PSX. The over use of dithering and the n64 blurry look aint the best but Id rather that to the pixelated mess that characterise many games on the PSX.
Different strokes. I hated the washed out and flat look of N64 games.... that said Wrestlemania 2000 was the best wrestling game.
The only reason PSX analogue sticks seem to last longer is that theyre rarely used
er.... come again?
Squato
14-09-2005, 05:23 AM
Sure, the Bond schtick was awesome, but the better graphics, levels, missions, audio, multiplayer, and just sheer size and scale of PD outstrip Goldeneye by a long shot.
Thank you, I get sick of the number of people who say that Goldereye is the better game because it had everything that PD wasn't.
PD was the one to rule them all, nuff said in my eyes.
KickyFunkFresh
14-09-2005, 08:29 AM
The good ol N64, oh how I loved thee. I remember getting mine 1 week after launch with the awesome Mario 64 (which I was so in love with I didn't buy another game until 6 months later). For some stupid reason I had a very hard time actually trying to prove to my mates that I owned one, but then one day I took it round to one of their houses and they were like OMG!
Highlights were.
Super Mario 64 - nuff said
Banjo Kazooie - Added a lot of character to the platforming genre as well as quite a few new gameplay ideas. Banjo Tooie, while fun, complicated things a bit too much with the inter-level puzzles.
Blast Corps - a mate and I stayed up all night playing this on a few occasions, I should go back to it and try and get those few remaining platinum medals.
Conkers Bad Fur Day - While it may not hold up as well today, when it was released it was like a revelation, never before had i seen such adult (and funny) content in a video game. Sadly it was only funny for the first couple play throughs.
F-Zero X - Sure it didn't look much, but the shear amount of speed and racing through a pack of 29 other racers was breathtaking at the time.
Goldeneye - Brought about many a game night that my mates and I had
HSV/Beatle Adventure Racing - THE BEST racing game on the system.
Jet Force Gemini - Sif I have to state why this game was so awesome :p
Perfect Dark - Took GE's multiplayer up a notch. BAM! My mates and I used to almost religiously play on the Car Park map, setting up bases and bouncing grenade guantlets.
These are all I can think of right now.
craptest
14-09-2005, 11:14 AM
The only reason I see GE mostly preferred over PD is the nostalgia element. PD is by all accounts, the far superior game.
Sure, the Bond schtick was awesome, but the better graphics, levels, missions, audio, multiplayer, and just sheer size and scale of PD outstrip Goldeneye by a long shot.
Well I have more nostalgia for Goldeneye cause I spent more time playing it. The 2 disappointing weeks I spent with PD didnt leave me with many 'I love this game' memories. All that hype and all the promises. I couldnt help but be disappointed with the final product. Just as I'd been disappointed with JFG (that shit was released before PD right? - let me guess. You love that too? LOL)
Better graphics? Have you gone back and compared the 2 games recently? PD is an example of Rare trying to push the N64 too far. They could have gone for rock solid frame rates but they tried to bump everything up and all we got is one ugly game with some of the worst textures Ive ever seen on the N64. Aesthetically I'd rate Goldeneye over PD. PD is trying to do more but it doesnt pull it off. U-G-L-Y
Better levels & multiplayer? No way. Goldeney maps were brilliant. PD maps were way too big & boring. Again. The fun was easily with Goldeneye. PD had teh bots and all the choices under the sun - but Goldeneye did it better and years earlier.
And what about character design? The story and characters in Perfect Dark are terrible. Elvis would have to be one of the worst videogame personalities of recent memory. No imagination and as irritating as all hell. While Goldeneye still remains one of the best uses of a film licence in videogames. Playing as James Bond beats playing as some slapper in tights. The Bond schtick adds a lot to the experience and shouldnt be dismissed as window dressing.
I guess we'll have to agree to disagree. Arguments rarely change opinions. But Im not alone in my views regarding GE vs PD. Eveyone I knew who played both back in the day agreed with me. But lets move on. How about we discuss how Top Gear Rally sux ? :p
er.... come again?
Lazlow - I was being sarcastic. The N64 stick is a great mechanism that unfortunately doesnt last forever. The PSX sticks were never my thing. Ive adjusted to using the PS2 knobs - but theyre my least favourite even today (though better than the Apple IIE joysticks :p ).
I will combat your subjectivity with my own!
Well I have more nostalgia for Goldeneye cause I spent more time playing it. The 2 disappointing weeks I spent with PD didnt leave me with many 'I love this game' memories. All that hype and all the promises. I couldnt help but be disappointed with the final product. Just as I'd been disappointed with JFG (that shit was released before PD right? - let me guess. You love that too? LOL)
PD lived up to all the hype and then some. As for JFG? It's good, but has it's problems. The best thing about it is the music. Best soundtrack on the N64.
Better graphics? Have you gone back and compared the 2 games recently? PD is an example of Rare trying to push the N64 too far. They could have gone for rock solid frame rates but they tried to bump everything up and all we got is one ugly game with some of the worst textures Ive ever seen on the N64. Aesthetically I'd rate Goldeneye over PD. PD is trying to do more but it doesnt pull it off. U-G-L-Y
I'm sorry, I really don't see it. I'm comparing the two games as we speak and PD is so very pretty (with the exception of the buildings outside the DataDyne building). Not to say GE is ugly, as it's still a good looker - but PD takes it up a notch. I love the whole graphical style and Rare really took things up a notch (in regards to architectural and visual design) in later levels such as Deep Sea and Skedar Ruins).
Better levels & multiplayer? No way. Goldeney maps were brilliant. PD maps were way too big & boring. Again. The fun was easily with Goldeneye. PD had teh bots and all the choices under the sun - but Goldeneye did it better and years earlier.
Y'see this is where I find a lot of people's bitches about PD come to a head - "there's too much!" Well oh no! Heaven forbid the developer actually put in all the improvements that everyone wanted for after GoldenEye. PD's deep multiplayer is what gives it's longevity, even for solo players! The combat missions were awesome and the computer bots really added to the experience, something which FPS's need (I'm looking at you Halo). True, I think it started to outpace the N64 (4 players + 8 simulants = uh oh) but it's commendable that they managed to pull it off.
And what about character design? The story and characters in Perfect Dark are terrible. Elvis would have to be one of the worst videogame personalities of recent memory. No imagination and as irritating as all hell. While Goldeneye still remains one of the best uses of a film licence in videogames. Playing as James Bond beats playing as some slapper in tights. The Bond schtick adds a lot to the experience and shouldnt be dismissed as window dressing.
True, Elvis is lame, though I admit to laughing at the line: "With a head this big that's no joke!" But aside from that, I found the story and characters excellent. Unlike GE, the story was more cohesively interwoven into the gameplay, and finding more and more about the plot just compelled me to play on. Things got really creepy too once we found out what Mr. Blonde really was. Also clones, creepy aliens, government conspiracy - all the ingredients of a great sci-fi plot!
I guess we'll have to agree to disagree.
I don't agree to that.
Arguments rarely change opinions. But Im not alone in my views regarding GE vs PD. Eveyone I knew who played both back in the day agreed with me.
And everyone I knew left GoldenEye to collect dust and all we ever played and talked about was Perfect Dark.
But lets move on. How about we discuss how Top Gear Rally sux ? :p
*drives over craptest with pin-point accuracy because Ezri took the time to master the controls*
craptest
14-09-2005, 12:37 PM
And everyone I knew left GoldenEye to collect dust and all we ever played and talked about was Perfect Dark. Everyone you knew? So what's that like 2 people? :p
Y'see this is where I find a lot of people's bitches about PD come to a head - "there's too much!" Well oh no! Heaven forbid the developer actually put in all the improvements that everyone wanted for after GoldenEye. I dont think that's a fair representation of what I was saying. My point was - all the choices in the world dont add up to much if the fundamentals fall short. For me the PD multiplayer maps were naff. Sure I could play them with a side order of beef and a sprinkling of crutons - but it didnt fix the problem.
And you LIKED the story in Perfect Dark? My god.... Worst neighbourhood in cliche city.
But enough PD bashing.
Anyone played Megaman 64? Is it worth getting?
StompBrother
14-09-2005, 04:37 PM
Perfect Dark superceded Goldeneye in many MANY ways. It's single player was a LOT more engaging that GE in terms of structure, pacing and objectives. I did not find that the graphics were pushing the N64 too far at all, with the exception of the 5fps co-op mode, but hey it was nice to see Rare putting in that mode for those who loves headaches. And anyone who thinks that the multiplayer sucked in PD needs to rethink what they say, because it is still the most comprehensive multiplayer I have seen up to this point in a FPS. And the maps were too big and boring? Then play on the GE maps that were included, and you can't tell me that the Grid, Skedar and Villa were bad maps.
Anyway...
My left-field choices for great N64 games:
Space Station Silicon Valley
Oe of the best 3D platformers available. An old skool feel to it's platforming sprinkled with fresh ideas and an animal system that Darwin would be proud of. Essential N64 purchase.
Body Harvest
Somewhat a blueprint for the GTA3 games. Gigantic maps with vehicles galore and tonnes upon tonnes of gigantic Starship Trooper-esque aliens. Epic in everyway and intense blasting action.
StarCraft 64
Who would have thought that StarCraft would come to a console, let alone the N64? It was a bad idea by default but Angel Studio's pulled it off. The first gripe was the control scheme. It actually worked perfectly. Still no substitute for a mouse and keyboard but damn did they do a good job. The entire campaign and expansion pack is included, minus all the fmv cut-scenes. The aussie version was the very first version of the game to come out until 6 months later when the US got it with all fmv's included that was left out of the aussie version. Technical marvel on the N64 along with RE2.
Mystical Ninja Starring Goemon
Way before Ocarina Of Time released Konami served us a hilarious game that would clue us in on how the 3D Zelda would be like. Completely nuts in it's story (a bunch of baddies wanting to turn Japan into a stage musical) with song numbers, gigantic food and gyrating men in speedos. Let's not forget IMPACT! DASH DASH DASH!
Mischief Makers
A Treasure platformer. Creative and zany with lots of action and platforming puzzles to think thru. Also contains perhaps the best bosses in gaming history.
Fighters Destiny
Still one of my favorite fighters. The points system gave the game a totally different dynamic to the 3D fighting genre. It actually felt like a Judo match with points awarded for particular executions of move. Sadly the sequel never got a PAL release.
Jet Force Gemini
The blueprint for Halo. Large sweeping environments. Lots of explosions and bug guts. Smart, swarming enemies and one of the best soundtracks in a 64 game ever. Rare pushed the N64 so far.
Pokemon Puzzle League
Another Panel De Pon reiteration in a new skin. Still the best versus puzzler I have ever played. This time around with all the love em or absolutely hate em Pokemons in tow. One of my obsessive favorites on the SNES (Tetris Attack) and am hoping for a DS version with stylus control. It's inevitable.
Honourable mentions:
Banjo-Tooie, Forsaken 64, Hybrid Heaven, Quake, Top Gear Rally 2, Mario Party 3, RE2.
-Stompy64
And anyone who thinks that the multiplayer sucked in PD needs to rethink what they say, because it is still the most comprehensive multiplayer I have seen up to this point in a FPS.
-Stompy64
I'm sorry I can't let you get away with that :)
Everyone you knew? So what's that like 2 people? :p
Oh, thanks for resorting to personal insults.
You're entitled to your opinion and free to prefer GE over PD for the reasons you've stated (though I don't think they're very good ones).
But so far, I think you've lost this one - although the GE vs PD sales would probably illustrate the general gaming public's preference for the Bond experience.
On another topic - I don't understand the love for Beetle/HSV Adventure racing. I rented it back in the day and my brother also has it, so I've had quite a fair amount of play time on it. Whilst it's by no means a bad game, it certainly doesn't come off as more than average to me. The multiplayer is good, but the single player feels a bit shallow. Not to mention the actual racing experience being slightly on the dull side.
Can anyone explain what this game did that other N64 racers didn't?
StompBrother
14-09-2005, 05:43 PM
I'm sorry I can't let you get away with that :)
Haha. Fair enough, but I still stand on my view. Well I guess I am being a bit too excited, but seeing the options in recent FPS games makes me laugh. PD just has so much possible variations. But I know you love your Halo 2. My love for FPS games ended after 2001.
As for Beetle/HSV Racing.... it's a very pretty game. Rattles along at a decent speed and is quite fun, but even I have to admit that it wasn't anyhing too special. I enjoyed it a lot but not enough to keep, I remember selling it thru ebay before the GC launched and it was the highest bidding game I had out of the lot I was selling.
-Stompy
craptest
14-09-2005, 05:48 PM
Jet Force Gemini
The blueprint for Halo. Large sweeping environments. Lots of explosions and bug guts. Smart, swarming enemies and one of the best soundtracks in a 64 game ever. Rare pushed the N64 so far.
The blueprint for Halo!? You've gotta be kidding. LMAO
And only a non PSX playing N64 owner could pretend to rate Fighters Destiny. That game is slow-mo tedium. Maybe the NTSC version would be better - but I assume you're talking about the PAL release.
I do agree though that the 'point system' was cool.
Actually, that's not as ridiculous as it sounds.
Halo originally started as a third-person shooter and the early development footage I saw did remind me a little of Jet Force Gemini.
Though which came first? Wasn't Halo in production long before JFG?
StompBrother
14-09-2005, 06:03 PM
Oh please, you made your opinion heard now don't ridicule others. Play thru the entire Jet Force Gemini then tell us what you really think. That's if you can beat the last boss.
Halo was in development for that long? Wow! Still I stand on my view. But the real succesor to JFG is Metal Arms. The similarities with JFG in that game is blatant at times. You even get a small propellor powered little sidekick that shoots. Oh Metal Arms is a top game too.
-Stompy
fishonthecarpet
14-09-2005, 06:05 PM
Haha. Fair enough, but I still stand on my view. Well I guess I am being a bit too excited, but seeing the options in recent FPS games makes me laugh. PD just has so much possible variations.
-Stompy
Beautiful... you are too right. No other FPS has matched it yet. I honestly wouldn't be surprised if PDZero has less options than PD.
And only a non PSX playing N64 owner could pretend to rate Fighters Destiny. That game is slow-mo tedium. Maybe the NTSC version would be better - but I assume you're talking about the PAL release.
I do agree though that the 'point system' was cool.
Fighters Destiny is pretty fun and kinda unique. I don't find it too slow, compared to other 3D fighters of the time - though I am playing the NTSC-U version.
mantis*ant
14-09-2005, 06:30 PM
Let's not forget IMPACT! DASH DASH DASH!
Best. Song. Ever. I'm listening to it right now :D
Looking back, the finest moments on the 64 were probably the little things:
- Koopa boarding (Mario 64)
- lift-queue bouncing (Snowboard Kids)
- stocking an entire level with Maian bots and slaughtering them competitively (PD)
- Toad's Humpy-Boat Dance (Mario Party 2)
Pretty much all my faves have been covered so far, but nobody's really given Pilotwings 64 props for it's gigantic (for their time) non-linear environments. I don't think I ever completed the damn thing, but a mate and I spent a ridiculous amount of time driving across Little States and attempting to get the most spectacular glitch crashes possible. Gee-f******-gee PW64 *salutes*
KickyFunkFresh
14-09-2005, 07:44 PM
Cannonball mode in Pilotwings = Best insane fun ever! Possibly.
I think the freedom was a part of the problem with PW64. Sure it was a lot of fun, but I never felt compelled to complete any objectives and then I slowly got bored of the environments anyway.
Haha. Fair enough, but I still stand on my view. Well I guess I am being a bit too excited, but seeing the options in recent FPS games makes me laugh. PD just has so much possible variations. But I know you love your Halo 2. My love for FPS games ended after 2001.
-Stompy
Not just Halo2 though, consider the mod community for Half life and Unreal tournament. Heaps of games support more than 4 players, and add vehicles and all the weapons and rule sets, I really doubt PD has the most multiplayer options. Good for its time definately, but things have changed.
I'm not talking about games I like or whatever, just pointing out teh facts :razz:
ChaotiX
14-09-2005, 07:52 PM
Surely even Timesplitters/TS2 better PD in multiplayer options. Although I havent actually played PD.......
StompBrother
14-09-2005, 10:43 PM
I'm sorry to say guys, but PD actually does have a ridiculous amount of options. If I could I would love to demonstrate it's versatility with some scenario's I've made. And having played TS2 and TS3, no PD still have 3000% more options in it's multiplayer. Although the mapmaker is good in TS2/3.
-Stompy
Jickle
14-09-2005, 10:55 PM
I agree with Stompy, nothing has come close to matching the options of Perfect Dark. I especially loved the way you could put Shigsy's head on the bots.
I really don't like TimeSplitters multiplayer. It's far too manic and feels more like Unreal Tournament. Great for speed and action, but no opportunities for stealth.
GE and PD's multiplayer offered the best of both worlds.
craptest
14-09-2005, 11:28 PM
PD still have 3000% more options in it's multiplayer
I've told you a million times not to exaggerate
craptest
15-09-2005, 10:37 PM
Hey. Just wondering. What would be the worst PAL N64 conversions looking back?
From what Ive played 'Wave Race 64' (PAL) takes the cake for its major slowdown compared to NTSC
I guess most PAL n64 games (apart from the RARE titles) were slightly compromised. But can you think of the ones like Wave Race 64 that were serverly effected?
oVerCaffeinated
15-09-2005, 11:07 PM
Wayne Gretzky's 3D Hockey + 4 Players = No Sleep
Hey. Just wondering. What would be the worst PAL N64 conversions looking back?
From what Ive played 'Wave Race 64' (PAL) takes the cake for its major slowdown compared to NTSC
I guess most PAL n64 games (apart from the RARE titles) were slightly compromised. But can you think of the ones like Wave Race 64 that were serverly effected?
*hugs NTSC Wave Race and N64*
PAL Pilotwings 64 was a pretty poor conversion - huge borders.
craptest
15-09-2005, 11:21 PM
*hugs NTSC Wave Race and N64*
PAL Pilotwings 64 was a pretty poor conversion - huge borders.
Yeah. Same developers did that game I know you love (Beetle Adventure Racing) which also featured huge borders locally.
I dont have Mario Tennis here with me - off the top of your head(s) what's the PAL conversion like?
StompBrother
16-09-2005, 04:26 AM
Mario Tennis was optimized quite well. As with later first party games they are all optimized. Nintendo can't play second fiddle to Rare's fantastic PAL versions of their games.
=============================================
STOMPY'S 64-SPOT™: BOMBERMAN 64
Also worth noting was Bomberman 64. The single player campaign had some interesting 3D puzzles involving stacking bombs and bouncing them along said stacks. Some ingenious puzzles abound and required a lot of patience and lateral thinking. The bosses were very impressive too, requiring ingenious ways to kill them off.
The multiplayer as big a departure it was, was actually REALLY fun. Totally different philosophy to the original Bomberman multi but oh so much fun and was very solid. Pumping up bombs and the constant hot potato like to and froing of bombs kicked and punched about was very manic and makes for some very thrilling multiplayer matches. The well designed arena's allowed for balconies to drop bombs from, ramps to kick bombs up and down on and plenty of tiered surfaces.
=============================================
THE N64 FIRST PERSON SHOOTERS
The 64 was also home to plenty of First Person shooters. The stick and c-button set up allowed for precision aiming with the stick and strafing with the c-buttons. It worked extremely well, but there is still a group of hardcore Classic Goldeneye control freaks out there. Besides the giants, Goldeneye and Perfect Dark, the N64 was home to a whole host of other FPS games.
Turok 1-3 offered some epic adventures, albeit covered in dense fog and some framerate issues. It had massive weapons that were nuclear in effect. The multiplayer specific Rage Wars was ok, but still no match for Perfect Darks comprehensive set. Featured some of the best graphics during the early days of the N64 and Turok 2 hosted the arrival of the Expansion Pak for some hi-res goodness. Turok 3 featured some impressive facial modelling during it's cutscenes.
Then there were the PC ports. All the more made difficult since you cannot save anywhere but only between levels. So dying meant restarting a level. Duke Nukem 64 offered the full Duke experience with a few new levels added and a 3D remodelling of the final boss. The third person Duke Nukem was also quite good, albeit n third person but totally played like a FPS. Doom64 offered brand new maps with revamped graphics and sounds. Hexen had an awful port which was very muddy and pixelated. Utterly forgettable. Quake 1 and Quake 2 also had ports and both were excellent. In particular, Quake 1 was excellent, with some new coloured lighting effects and a few alterations to levels and a few new ones added. Armorines offered some average but bug blasting fun. The later bond games tried to recreate and ride the bandwagon that Rare started, but still falling short. Some rare FPS games such as Daikatana surfaced, but in limited numbers, although wasn't really any good from reports. There were some forgettable efforts such as the South Park game and some of the more obscure ones such as Forsaken 64 and Rainbow Six.
Overall the N64 shooters were a decent lot. I actually tried to collect the whole lot but came up short on a handful of games. Highlights are definately Goldeneye, Perfect Dark, Quake 1, Duke Nukem Zero Hour and Duke Nukem.
-Stompy
StorminNorman
16-09-2005, 08:27 AM
I need to get my hands on a copy of Mischief Makers. The moment I finally get an N64 set up and running, EB removes their used N64 section, and my local GameTraders doesn't have it. :cry:
Also might have to hunt down Sin & Punishment: Successor To The Earth. How easy is it to run Japanese games on a PAL N64?
Flock
16-09-2005, 08:40 AM
n64 is the gen i misssed out most on, i hugely regret it but i stopped paying alot of attention to it once i got a playstation :(. now i want to get alot of good games i didnt, but i dont think i'll worry. i'lll wait for rev to download some classics!
craptest
16-09-2005, 09:47 AM
Also might have to hunt down Sin & Punishment: Successor To The Earth. How easy is it to run Japanese games on a PAL N64?
Both lik-sang and play-asia sell the Passport Plus III. About $19 USD and another $5 for shipping. U need one PAL game (preferebkly one that uses a memery card to save & that you hate) to use the Passport plus III. Ask Lobster for details as he still uses one.
The other alternative is a cheap US console off ebay. Buy the deck only to save money and to reduce shipping weight. Then get a power drill and remove those bumps to make it an international NTSC machine :p
Or....you could get a Japanese N64? :-?
Munky
18-09-2005, 01:33 PM
I owned 30+ games on the N64.
My Faves
Perfect Dark
Goldeneye
Lylat Wars
ISS64 (best shooting in a soccer game ever)
Zelda: OOT
Rouge Squadron
Mario kart 64
The least played game I owned was Wipout 64, I bought it off a friend for $10 and played it for about 15 minutes before never touching it again.
I seriously think that if Perfect Dark was remade with better graphics and Live support for XBox it would be the best console FPS bar Halo/Halo 2.
BillyFarrington
24-09-2005, 11:50 PM
The best console ever created. Yeah, Sega got the better shmups and fighters, but the sheer amount of amazing games for the 64, that are still a good as current gen games(and in many cases, better) makes this the single greatest console to grace our planet. I can't even recall the amount of games I enjoyed, but I'll try
Goldeneye 64
Sanfransisco Rush
Internation Superstar Soccer 99
Super Mario 64
Blast Corps
Re-volt
Lylat Wars
Perfect Dark
Forsaken 64
Turok
Turok 2
Extreme G
Mario Kart 64
Diddy Kong racing
Donkey King 64
Banjo Kazooi
The Legend Of Zelda- The Ocarina of Time
The Legend Of Zelda- Majoras Mask
Pilotwings 64
WWF World Wresting
Yoshi's Story
Killer Instinct Gold
Mace
Tony Hawks Pro Skater 2
Rogue Squadron
Wave Race 64
1080 Snowboarding
Snowboard Kids
Tom Clanceys Rainbow 6
Wayne Gretskys 3D Hockey
If you can give me a list of great games that big for any other console, I will kiss your shoes
*InFiNiTe*
26-09-2005, 05:22 PM
well in truth the games i played most on N64 would have been... StarCraft, Perfect dark and goldeneye
( now a 1337 StarCraft gamer on battlenet now )
craptest
26-09-2005, 07:47 PM
Or....you could get a Japanese N64? :-?
Of course. A Japanese N64 is ideal. But theyre generally more expensive on ebay. While U.S N64s are a dime a dozen and no different after some power drilling :p
Either way. Buy Sin & Punishment. One of the best on-rail shooters ...ever.
And BillyFarrington - you should be ashamed for mentioning Killer Instinct Gold as an N64 highlight. Really. No ice cream for you!
Forsaken 64, Turok, Turok 2, Extreme G & Mace are also very forgettable titles. Turok 1 was okay at the time but now nothing more than a history lesson. And not a particularly enjoyable one.
The only value of Killer Instinct Gold is seeing how broken the game engine is by juggling your opponent for 15 minutes straight.
Ultimate_Survivor
27-09-2005, 09:11 AM
The N64 was a good console, but it was the one that slowly started the downfall of nintendo.. :(
BillyFarrington
27-09-2005, 06:24 PM
I freaking loved Killer Instinct Gold, and I was some sort of God at playing it. Owning my mates with 128 hit combos, and yes, we had a no juggle policy. I think it was a great game, and it crapped all over Mortal Kombat. The combo system was brilliant, yet most people just didn't get it
Forsaken 64 was and still is one of my most played games. Shame on YOU for being part of the horde whom underrated this classic. Turok 2 holds a nostalgic place in my heart, as does Extreme G, for being the first game I got on the console. The sense of speed was amazing, and the courses were actually really well done
craptest
27-09-2005, 07:12 PM
Forsaken 64 was and still is one of my most played games. Shame on YOU for being part of the horde whom underrated this classic.
Forsaken is not a 'classic'. It's a forgettable blip in videogame history that few will remember and even fewer will talk about. It was hardly an important title upon release and it had little influence on titles that followed.
Im sure you like it. If you could find another 12 who agreed with you maybe it could acquire 'cult status'. But as it stands Forsaken is largely unloved. For good reason. A bland one note game with iffy controls and no soul. A prime example of a 'non classic' imo
I won Forsaken in a Hyper comp! Anyway, Forsaken was great fun multiplayer, for a while, but I soon forgot about it when I got goldeneye.
StompBrother
28-09-2005, 02:08 AM
Hah so much for an appreciation thread. All you guys do is find negatives in what people like.
-Stompy
Squato
28-09-2005, 04:05 AM
Hah so much for an appreciation thread. All you guys do is find negatives in what people like.
-Stompy
Stompy is a girls name.
:grin:
Happy now?
Jickle
28-09-2005, 09:04 PM
So, Midway Arcade Treasures 3 has San Franciso Rush 2047 on it. I loved that game on N64.
I love all the Rush games. The first is the most memorable, but the four player mode introduced in 2049 is awesome (though I have the superior Dreamcast version of it).
*InFiNiTe*
29-09-2005, 02:15 AM
The N64 was a good console, but it was the one that slowly started the downfall of nintendo.. :(
i dunno man, the 64 was pretty damn popular, if it wasnt a late entry it might beaten ps1 ya never know, it was the gamecube lets be honest its got awesome games n shit but in terms of being the most popular it doesnt have a chance for two simple reasons
1. no DVD player for casual gamers
2. no online play for the more hardcore audience
The Nintendo 64 sold 28 million consoles worldwide, making it the 5th highest selling games console in history (PS2 and XB haven't been counted yet).
I don't call that unpopular. ;-)
i was reading this and it's the best topic on the n64 that ive seen in a while.
Super Mario 64: The game that made the N64 stand up on two feet. Fantastic stuff.
Banjo Kazooie: Yet another great 3D Platformer that suprised all gamers and gave them something to cheer for.
Goldeneye: 1 player or 4 players.. regardless this game is one of the best fps shootem ups that the N64 has. You can also have mini games within the game on 4 players :).
Duke Nukem 3D: Dated graphics, great fun. The scenery and levels and the range of monsters to kill was awesome. Grab your rocket launcher and blast away. Great fun too. :)
Turok series: Dinosaur hunter, Turok, has gone through many rounds of ammo to assure that this game is the no#1 shootem up/action game. It has always been a classic this one.
The rest of the pack: Some games were good, some we didnt even look at, but most of the other games sucked. It's a shame that Half Life was never developed for the N64, although there were early rumours on this game. Long Live the N64.
craptest
29-09-2005, 06:37 PM
The rest of the pack: Some games were good, some we didnt even look at, but most of the other games sucked. Mmm... Could you please qualify your statement. Cause your list is small and your claim that 'most of the other games sucked' is rather harsh. Which games sucked exactly? And how many N64 games would you say you've played?
It's a shame that Half Life was never developed for the N64, although there were early rumours on this game. Long Live the N64. Half Life on the N64?? :o That would have been awful. 'Unreal' was an early promise from what I remember. Again - a bad idea that was thankfully dropped.
Yeah, Half-Life barely worked on the Dreamcast - let alone N64.
The rest of the pack: Some games were good, some we didnt even look at, but most of the other games sucked.
I would say that N64 has one of the best library of games of any console. Trust me, I've got over 50 N64 games, and I'd only ditch a few of them.
Quatters
30-09-2005, 03:37 AM
The N64 still ahs the greatest wrestling game of all time, WWF: No Mercy.
None of the PS2, GCN or Xbox ones have surpassed it in playability.
I always found THQ's N64 wrestlers to be the most fun. My friends and I spent hours rolling on the floor laughing (ROFL'ing?) whilst playing WCW vs. nWo: World Tour.
Acclaim's wrestlers tried to be more realistic and detailed, but came off less fun.
craptest
30-09-2005, 10:48 PM
OMG. People actually buy those wrestling games :o
I agree with you Ezri. Though I dont own 50 N64 games (Ive only got 46 of them :( ) all the ones I do own are plenty playable (with one exception). 10-15 I'd rate as fantastic. 5 are legendary.
All consoles have dud games. Th N64 had its fair share. But even so - what a catelogue of amazing, memorable software. All hail the fog machine!!!
Quatters
01-10-2005, 10:21 PM
I always found THQ's N64 wrestlers to be the most fun. My friends and I spent hours rolling on the floor laughing (ROFL'ing?) whilst playing WCW vs. nWo: World Tour.
Acclaim's wrestlers tried to be more realistic and detailed, but came off less fun.
No Mercy was THQ.
The Acclaim games tried to but looked less realistic because they used crappy models.
So standing still, the Acclaim games looked good.
But as soon as they started moving the wrestlers look like they had poles up their arses and both arms and elgs were broken.
The THQ games OWNED them because of the superior movement of the character models.
That's why I want THQ to remake No Mercy, add some new features, updated roster and release it on DS!
Tukenstein
03-10-2005, 08:43 AM
I remember playing a wrestling game with a guy who looked like he was out of a purple faction of the KKK. That game was friggin awesome!
StorminNorman
03-10-2005, 10:21 AM
Picked up Mischief Makers the other day. It is made from pure awesome.
craptest
08-10-2005, 08:06 AM
I had Evangelion for the N64. Rather naff gameplay. Good sound, okay visuals but barely a 'game' at all. As Im not a fan of the show keeping it made no sense. Selling it did. Made a small profit if I remember correctly. Gotta love die hard fans (of anything). Always willing to buy licenced crap ...at high prices :p
http://i3.ebayimg.com/04/i/05/1f/c4/a0_1_b.JPG
Char Aznable
08-10-2005, 05:57 PM
OMG. People actually buy those wrestling games :o
I agree with you Ezri. Though I dont own 50 N64 games (Ive only got 46 of them :( ) all the ones I do own are plenty playable (with one exception). 10-15 I'd rate as fantastic. 5 are legendary.
All consoles have dud games. Th N64 had its fair share. But even so - what a catelogue of amazing, memorable software. All hail the fog machine!!!
You tease! List the shitty game, the fantastic ones and the legendary ones, STAT.
DekarTyphon
08-10-2005, 06:29 PM
I had Evangelion for the N64. Rather naff gameplay. Good sound, okay visuals but barely a 'game' at all. As Im not a fan of the show keeping it made no sense. Selling it did. Made a small profit if I remember correctly. Gotta love die hard fans (of anything). Always willing to buy licenced crap ...at high prices :p
http://i3.ebayimg.com/04/i/05/1f/c4/a0_1_b.JPG
OH MAN, I WOULD HAVE TOTALLY BOUGHT THAT! AT A HIGH PRICE!
I mean...it's OK. I guess. >_>
craptest
10-10-2005, 07:16 PM
Well u can. That photo is a current ebay auction. It was posted for reference. Mine actually looked a lot nicer :p
Klaus
10-10-2005, 07:54 PM
I played Eva 64, through unmentionable means, I thought it had some pretty good ideas considering the license. Although in essence it is just a bunch of mini-game, I quite enjoyed it. Except for the occaisional expletive when I got killed again with Misato yelling: "shinji-kun...Shinji-Kun...SHINJI-KUN!"
craptest
13-10-2005, 10:45 AM
I was just thinking - who was the best 3rd party developer on the N64? For a system not known for its 3rd party support it can't be that hard a question.
Now RARE is a 2nd party developer right (at the time)? So theyre not eligible.
What about Camelot (Mario Tennis & Mario Golf)? Are they a 3rd party developer for hire or partly owned by Nintendo? Cause as a 3rd party they have 2 amazing N64 titles under their belt.
Paradigm (Pilotwings 64, Beetle Adventure Racing).
Treasure was also a pretty fab N64 3rd party. Mischief Makers, Bangai-O and Sin & Punishment.
Konami had little to show for themselves beyound the ISS64 games. Castlevania 64 (shudders)
Capcom had um..... Megaman 64? Who developed RE2? Wasnt them was it.
Namco? RR64? Did they even develop it?
Get Lost
27-12-2005, 10:58 AM
Having got a Nintendo 64 a couple of months ago, and slowly purchasing most of the 'must have' titles, I'm already having about 10 times more fun that I did with the Cube. And there's just one reason for that - Banjo Kazooie.
Banjo Kazooie is absolute class. The ultra kidsy theme is very lame, but the huge number of gameplay moves and varied levels makes it easily my favourite platformer of all time. My major gripe with Super Mario 64 and Super Mario Sunshine were the sometimes crap, samey, and undefined level objectives, whereas Banjo Kazooie makes for a much more non-linear and thus less confusing platforming experience. Banjo Kazooie shows Super Mario Sunshine's level design to be very dated. It is the first game in ages, probably since the original Resident Evil, in which I've sat down and lost two hours without even noticing. Genius.
mrmaestro
28-12-2005, 05:41 PM
I still love my 64. Still buying games for it. I am a little ashamed to say that i still do not own Mario Kart or PD. *Sigh*. I will get em eventually. My favourite games in order are:
GoldenEye - best multiplayer, ultimate replayability, love hooking the 64 up to a projector and playing with friends - nothing beats it.
Perfect Dark - awesome graphics, great single player, for some reason haven't gotten into muiltplayer, but doesn't have the replay value of GoldenEye.
Mario Kart - great multiplayer, haven't played it as much as i'd like to.
Pilotwings 64 - I love this game, the graphics were cute and colourful, and just screwing around is really great, great music too.
The World Is Not Enough - great graphics, good single play and multiplayer, but not quite as good as GoldenEye, weapons and AI were cooler.
Nagano Winter Olympics '98 - good for some quick fun, i loved the sounds and the colours, you almost feel like you're in snow.
I made the stupid decision of selling my SNES a few years back... how i wish i had it now. I loved the origninal Mario Kart and especially Super Mario World. I won't make the same mistake with my 64.
Kaiser
09-01-2006, 02:21 PM
I love my N64 above all my other consoles for some strange reason. It has never let me down and the games are going cheap nowdays. I still have a long way to go to complete my collection, but I think it's worth it.
obsolete
12-01-2006, 03:01 AM
I was thinking about buying 007 Golden eye for n64 for $20 with the box and stuff is it worth it
Quatters
12-01-2006, 06:53 AM
Hell yes!
Goldeneye PWNS!
Zinnwaldite
12-01-2006, 07:47 AM
It was Majoras Mask, CBFD, Banjo Kazooie, and Perfect Dark that made the N64 era awesome for me i'd say. Also the querky titles like Xena Warrior Princess and Sub-Zero Mythologies or whatever it was called were pretty cool.
I missed out on games like OoT and M64 since I got my N64 a year or so after release. But I always got to play them at friend's places and such.
For me, the peak of the N64 would of been when everybody was into Perfect Dark multiplayer. There were so many awesome multiplayer sessions.
Recently however I have sold my N64 and collection to some retro games store near where I live for a pretty crap price. But I was never really playing it and when I did play it, it wasn't that great. I doubt i would sell the Cube if i bought Revolution though. Wind Waker, Metroid Prime and (rest) are too damn cool.
Also the querky titles like Xena Warrior Princess and Sub-Zero Mythologies or whatever it was called were pretty cool.
By quirky do you mean awful? :-P
I missed out on games like OoT and M64 since I got my N64 a year or so after release. But I always got to play them at friend's places and such.
How can you 'miss out' on games? Ocarina and Mario 64 were two of the most popular games on the system and they were ALWAYS available - at a budget price. Besides, if you got your N64 a year after it's March 1997 release, that would be about March 1998 - Ocarina of Time didn't even get released until December 1998.
I doubt i would sell the Cube if i bought Revolution though. Wind Waker, Metroid Prime and (rest) are too damn cool.
Err, you do know that the Revolution is planned to be backwards compatible with GCN games?
Although I'd take an N64 over a GCN anyday.
Jickle
12-01-2006, 01:29 PM
Man, I miss my N64. I was forced to sell it a few years back when we were low on cash, but damn was it a fine machine. It still stuns me that no FPS has matched some of the innovations from Perfect Dark. Was there a single game released this generation where you could shoot the guns out of enemies hands and watch them cower?
sleepyboy..
12-01-2006, 03:01 PM
Never owned a 64, was always the PS fanboy, but always, always played it at mates and loved it. Went out and bought a Controller, a Game and 64 for $20 at EB.. Bargain!
Sucha great console.. Mario Kart, Mario Party, Mario Tennis and Super Smash brothers are the funnest games ive ever played with friends.. So many good times.. Still play it all the time. :)
MacGuyver
12-01-2006, 03:13 PM
I actually still bust out the 64 during multiplayer sessions with my brothers. Perfect Dark is always gets a look in, but I reckon a little of the shine has worn off. I hate the dizzy effect, how you can be paaaaaaanched, get dizzy and die only to still be dizzy when you respawn! And I reckon selecting between weapons is too slow now days. And the blurriness of it all! But still despite all these issues it still is an awesome game, still gaming genius. Back in the day nothing on consoles came close and it still rocks today.
Butters: "I have to get to South Park. If you give me a ride, I can pay you the four dollars I made at the titty bar."
dcking1981
12-01-2006, 05:13 PM
I bought a 64 and Mario at launch and was hooked till the dreamcast came out.My favourite N64 experience would be Goldeneye multiplayer set on 1 shot kills with only pistols, the school holidays that goldeneye came out me and my mates must of played it at least 12 hours a day. To this day i have not played a game as much as i played GE. Other honourable mentions must go to :
Mischeif Makers, Yoshis Story, Lylat Wars, both Banjos, Blast Corps, perfect dark, donkey kong 64 and Zelda.
Alas my 64 and games were stolen and i have never bothered to start collecting again.
Zinnwaldite
12-01-2006, 06:57 PM
By quirky do you mean awful? :-P
How can you 'miss out' on games? Ocarina and Mario 64 were two of the most popular games on the system and they were ALWAYS available - at a budget price. Besides, if you got your N64 a year after it's March 1997 release, that would be about March 1998 - Ocarina of Time didn't even get released until December 1998.
I don't know exactly when I got my N64 but I assumed it was a year. I must of got it later than that eh?.
Err, you do know that the Revolution is planned to be backwards compatible with GCN games?
Although I'd take an N64 over a GCN anyday.
1. No really. I found Xena to have a reasonable fighting system and the lameness of it made it more enjoyable and humourous.
I have a thing for MK games... I borrowed it off a friend for a couple of days and thought it was pretty cool. This was back in the day when I was 11 mind you.:P I haven't played it lately though.
2. I didn't really care for Mario 64 and OoT at the time because I played them at friend's places so I chose different games.
I realised later that OoT was a classic that I should have bought and experienced. Majoras Mask half made up for that though. Now I own OoT on Cube though. As for Mario 64 I didn't really miss out on that. I just didn't think it was that great.
3. I'm aware of the Revo being capable of playing GCN games but i'd like to keep the Cube for another room like the living room. I could also take the Cube to friend's places and not be paranoid about breaking or getting it stolen.
Man, I miss my N64. I was forced to sell it a few years back when we were low on cash, but damn was it a fine machine. It still stuns me that no FPS has matched some of the innovations from Perfect Dark. Was there a single game released this generation where you could shoot the guns out of enemies hands and watch them cower?
I don't think so. But I also don't think there were many games this, or any other, generation as slow as Perfect Dark. For the most part, the game cranked along at about 10fp/s, if we were lucky.
It was a great game, but I'd almost call it bloatware. If they'd stripped out half the crap - and made the deathmatch menus a little less confusing while they were at it - it'd be quite solid.
As it is, I dunno what the expansion pack did for it, because it didn't look markedly better than Goldeneye, and it certainly didn't play better. That N64 Gamer saw fit to award the game 101% is a travesty
dcking1981
18-01-2006, 05:33 PM
By quirky do you mean awful? :-P
Awful does not even begin to describe how bad Sub Zero: Mythologies. After reading the differing opinions on this game i went to play it at a mates house because i knew he had it. Anyway i goes over there and he's using the cart as a table level and i could see why. How did this game get released there are hombrew games on the dreamcast that are light years ahead of this game in every way.TOTAL CRAP.
Jickle
18-01-2006, 06:11 PM
I don't think so. But I also don't think there were many games this, or any other, generation as slow as Perfect Dark. For the most part, the game cranked along at about 10fp/s, if we were lucky.
It was a great game, but I'd almost call it bloatware. If they'd stripped out half the crap - and made the deathmatch menus a little less confusing while they were at it - it'd be quite solid.
As it is, I dunno what the expansion pack did for it, because it didn't look markedly better than Goldeneye, and it certainly didn't play better. That N64 Gamer saw fit to award the game 101% is a travesty
To be honest, I only ever noticed it being slow when I pumped up the bots in multiplayer. As far as 'stripping out the crap' goes, all I would have lost would be the drowziness effect from the dart gun and karate chops- it were cool at first, but I felt the game would be better without it.
As it is, I dunno what the expansion pack did for it, because it didn't look markedly better than Goldeneye, and it certainly didn't play better. That N64 Gamer saw fit to award the game 101% is a travesty
The game probably wasn't playable on the N64 without an Expansion Pak. Remember, PD made a lot of improvments that weren't always readily visible. Better AI for a start, larger more complex levels and so on.
Plus it was running in high resolution - GE didn't.
PD deserved all the praise it could get and set many standards for console FPS's.
craptest
19-01-2006, 08:04 PM
Problem is when companies like RARE used the expansion pack it wasnt to improve what they alread were doing - like locking down framerates etc. They decided to push the platform even further. So instead of getting better looking , smoother running games we got lots more complex lighting & environments, more enemies, more textures .......and everything looked friggin yuk (just my opinion :P).
I find looking back now that these 'expansion pack' games arent as aesthetically pleasing as games that came before them. The butt ugly textures that they used in PD and ZMM didnt help matters (Id rather blurry than crappy)
MacGuyver
20-01-2006, 10:25 AM
You needed to have the expansion pack to play a lot of what Perfect Dark had to offer, but yeah I've never actually tried to play the game with out the pack and see if there is any differences in graphics or framerates. Maybe now we are just so used to the speeds of modern day FPS? I swear Perfect Dark wasn't that slow when I used to play it with 4 mates + 8 bots and if it was very slow, I think I was a lot more forgiving back then. Keep in mind that I never played a lot of FPS on PC at that time.
About 65% of Perfect Dark's content wasn't playable without an Expansion Pak. Single player, 4-player, hi-res and a few other modes/features were not available without an Expansion Pak installed.
EDIT: Found the table featured on the back of the box.
http://www.rareshooters.com/pdshotexpak.gif
craptest
20-01-2006, 01:12 PM
Noice work Ezri.
Geez. When you look at that why would you buy the expansion pak :p
How much of DK64 was playable without it? It was 0% with ZeldaMM right?
Excitebike 64 used the expansion pak. What a friggin great game!! NOt sure if I played in hi-res mode though as the frame rate got NASTY. (jots down 'must play Excitebike 64' in his 'games to play soon' diary)
Donkey Kong 64 and Majora's Mask won't run without an Expansion Pak installed.
ookii_saru
31-01-2006, 02:28 PM
But DK came with the expansion pack.
Chilli
31-01-2006, 02:40 PM
Yeah true, but now people are picking it up second hand, it may not always have the expansion pack with it, especially if it is just a loose cart. :idea: :p
mantis*ant
31-01-2006, 04:38 PM
Good point. I sure as hell didn't pass my expansion pack on when I got rid of Collectathon64 (was still engrossed in PD at the time).
Tom The Bomb
31-01-2006, 06:04 PM
My fav games would be Goldeneye and SSB. I played both them for counless hours, i also have a N64 goal keepers jumper XD
craptest
07-02-2006, 08:32 PM
I was thinking today how cool it would have been if Namco or Capcom had given the N64 a big fighting game. Maybe if Soul Blade had been an N64 title. Id just love to have seen how it would have looked and played. But alas...
I think Namco's decision to release SoulBlade exclusively on the PSX was based on:
1. Getting it onto the market ASAP. The N64 was still not out yet - ergo:
2. Most powerful console avaliable (which is why there was no Saturn release). Same reason Soul Calibur was a DC exclusive.
craptest
08-02-2006, 09:19 PM
I wasnt really asking about the 'why'. Namco's decision to release a game like Soul Blade on the PSX made perfect sense. I was just wishing out loud.
The PSX may have pushed more polygons and thus been 'more powerful in that sense - but slap me silly if N64 games dont look a whole lot better.
Top Tier N64 > top tier PSX in the looks department. More so now than ever.
J-Unit
19-02-2006, 06:14 PM
I believe that the N64 would have lasted a little bit longer if Ninty even bothered to realease the 64DD outside of Japan. And they REALLY could have the analouge stick alot stronger too, just about every controller I see in a second-hand shop nowadays has a buggered stick.
Anywho, lets get to the point. My fave games were:
Mario 64 - The first game made on the system and one of the greatest of all time. No other platformer released on the 64 ever equalled it.
Goldeneye - This masterpiece broke the FPS mould that Doom and Quake had set before it. And what did Sony do because of pure jealousy? They released the monstrosities Syphon Filter and Tomorrow Never Dies on the PS1. :lol: Do I really need to say more? :evillaug:
Mario-Kart 64 - This classic showed us all that a game doesn't have to have alot of things in order to be great.
Diddy Kong Racing - this game was the exact opposite of M.K. because it had a very impressive single-player with a whole lot of items, levels, magic codes, characters (Drumstick and T.T.) and an extra worlto unlock and 3 types of vehicles at your disposal. Although most these features were carried over into multi-player mode, I still found the multi-player arenas a little dissapointing.
Zelda OoT - :worshipl: Do I really need to say anything about this game? Seriously?
Bomberman 64 - I know that alot of people will most likely disagree with me on this one but it took everything the SNES and Megadrive titles had and made them better, I mean, how challenging was the adventure mode?
Perfect Dark - Took everything that made Goldeneye great and added a whole lot more to make it even better. Woot.
Mario Tennis - Tennis games featuring real-life players? BOOOOOORRRRIING!!! This classic was all about one thing... SUPER HAPPY MULTI-PLAYER!!!!!!
I also give honourable mentions to Starcraft 64, Mario Party 1, 2 and 3, Lylat Wars, ReVolt (there should have really been a sequel to this), Vigilante 8 1 & 2, Jet Force Gemini, Blast Corps, Zelda Majora's Mask, Mario Golf, San Fransisco Rush, Rush 2, Tetrisphere, The New Tetris, Dr. Mario 64 (Does anyone actually own this game? Please sell it to me NOW!!!!), Pokemon Puzzle League, Pokemon Stadium 1 & 2, Super Smash Bros, Wave Race 64, Yoshi's Story, Ogre Battle 64, F-Zero X, NBA Hang-Time and a whole lot more.
Anywho, BYE!!!
mantis*ant
19-02-2006, 06:40 PM
ReVolt (there should have really been a sequel to this)I'm sure Ezri mentioned something about there being one on the PS2... and failing to live up to the original. Ah, here we go! (http://forums.hyperactive.com.au/showpost.php?p=198930&postcount=24) :D
OmegaPirate
19-02-2006, 06:45 PM
Mario 64 - The first game made on the system and one of the greatest of all time. No other platformer released on the 64 ever equalled it.
'Cept Banjo-Kazooie/Tooie
And Conker's Bad Fur Day
These even bettered Mario 64 in many aspects.
mantis*ant
19-02-2006, 06:52 PM
'Cept Banjo-Kazooie/Tooie
And Conker's Bad Fur Day
These even bettered Mario 64 in many aspects.How, in particular? Personally I thought it was linear to the nth degree, an excuse for a proccession of toilet humour (of subjective quality) and that it had very niggling control and camera issues; not a patch on Mario 64 in other words. Not trying to beat you down - I'm just curious of how you came to that conclusion.
craptest
19-02-2006, 09:13 PM
Yeah I also wouldnt put Kazooie, Tooie or CBFD in the same category as Mario 64. Epsecially now with the benefit of hindsight. Been playing Kazooie and M64 again due to my nephew (needing help. He's only 5). Mario's brilliance shines thru. You can tell where all those years of development went.
Super Mario 64 is the last platformer I ever truly enjoyed, because it's PLATFORMER. Banjo-Kazooie introduced the adventurous aspect to the genre, something I personally didn't find welcome. If I wanted a 3D adventure game, I'd play Ocarina of Time. Super Mario 64 is essentially Super Mario Bros. in the third dimension - pure, core platforming. Nothing more, nothing less.
Which is why I find it an infinitely replayable title - replayability being (to me at least) the single most important aspect to a game's appeal.
OmegaPirate
02-03-2006, 04:45 PM
Well technically it was superior, included lot of high quality voice, better graphics, the characters were 'of character' where the chracters in Mario 64 all seemed quite dull when compared...
It was linear but that is how the games story was made to be played out.
Like, you move on to different parody segments.
I had no real camera issues that i remember (bar the bomb run part)
Super Mario 64's camera wasn't perfect and could have been improved, even the developers wanted more from it. It was annoying not being able to turn the camera for certain times in certain ways that i wanted to go.
They had better game mechanism in you didn't have to collect something and then exit the world only to have to go back to an area near where you just were.
I know thats how Mario 64 was made to be played but i perfered CBFDs way and Banjo's of not exiting you from the level.
If that happened Mario 64 would have been a very short game/experience.
The levels were larger in Tooie which i liked a lot and were alot more interesting in Tooie too.
Yes Conker had bucketloads of humorus speech.
Mario 64 as it was a small cart had re-used Bowsers speech for the Ghost Boos...all they did was speed it up.
The music in the games were also of much better quailty. Not saying Marios weren't good or catchy, (they reused songs on some levels which was i thought was bad)
I had more of a challenge in these games than i got from Mario also.
Marios 64s Ending was a let down to...
while i really enjoyed the others endings.
Finally alot of the characters and ablities in the 2D Marios, that i wanted to see in 3D were not included in Mario 64.
craptest
02-03-2006, 04:57 PM
Marios 64s Ending was a let down to...
You obviously dont like cake.
watkinzez
02-03-2006, 07:23 PM
Of what I saw, no one mentioned Rayman 2.
:cry:
Hide & Reason
02-03-2006, 07:38 PM
Perfect Dark was clunky, bloated and cluttered.
It really was Michaelangelo's David with a pair of Levi's on. Looks a bit cooler at expense to elegant simplicity.
Marios 64s Ending was a let down to...
Yeah, because Mario games of course have had a long history of varied, in depth and profound endings.
SMB1: "LOL, we found the princess!"
Lost Levels: "LOL, we found the princess!"
SMB2: "All a dream!"
SMB3: "LOL, we found the princess!"
SMW: "LOL, we found the princess!"
SMW2: "Family reunited!" (probably the most complex Mario ending."
I'm sorry, but SM64's princess + cake isn't exactly out of style of the games, and that's why I like it. The game doesn't try and pretend to be something else, or something more (unlike the woeful Super Mario Sunshine).
Hide & Reason
02-03-2006, 07:50 PM
Super Mario Let's Clean Up the Detroit Slums With Progressive Social Policy and Funding
Fyuusii
06-03-2006, 07:00 PM
Perfect Dark was clunky, bloated and cluttered.
In what sense/s, exactly? I really don't understand this appraisal... :?
Cerebral
06-03-2006, 09:48 PM
Most likely what has already been explained earlier. The graphics were too ambitious for the game's own good. Levels like the Carrington Villa were near unplayable in co-op mode due to the framerate, and parts of levels such as the Pelagic II were a downright eyesore due to undercooked (or overcooked, as the case may be) light sources. The plethora of objects and colours on the screen at a time showed a level of detail the resolution of the game was nowhere near the required dimensions to appreciate.
That said, I appreciate Perfect Dark, and it stands as one of if not my favourite game of all time. Over fourty-thousand multiplayer kills can attest to that.
Hide & Reason
06-03-2006, 09:51 PM
^^^
Yep.TENCHAR
That said, I appreciate Perfect Dark, and it stands as one of if not my favourite game of all time. Over fourty-thousand multiplayer kills can attest to that.
Same - I do recognise that PD overextended itself, but it just has way too many improvements that do work, that are unignorable.
Methinks Rare should've included a re-made Perfect Dark along with Xbox 360 Perfect Dark Zero, just so we could see the N64 classic running at a constant 60fps.
Of course there's always N64 emulation for those of us willing to wrangle with it. ;-)
Fyuusii
07-03-2006, 08:52 PM
Most likely what has already been explained earlier. The graphics were too ambitious for the game's own good. Levels like the Carrington Villa were near unplayable in co-op mode due to the framerate, and parts of levels such as the Pelagic II were a downright eyesore due to undercooked (or overcooked, as the case may be) light sources. The plethora of objects and colours on the screen at a time showed a level of detail the resolution of the game was nowhere near the required dimensions to appreciate.
That said, I appreciate Perfect Dark, and it stands as one of if not my favourite game of all time. Over fourty-thousand multiplayer kills can attest to that.
Sounds fair. It's been a while since I gave the game a good run, so such elements don't really stand out in my mind.
Travi_D
07-03-2006, 11:08 PM
n64 = multiplayer mayhem and bitter rivalries.
I have never had as much fun as I did on my 64. Me and my mates were suckers for a good game of:
Any thq wrestling game ie wcw vs nwo(world tour and revenge), wwf wrestlemania and wwf no mercy. These games cause so many bitter hate matches and almost some amazing upsets. I have very rarely yelled at the top of my lungs about a game, but this did it to me.
Goldeneye/Perfect Dark: Moreso the former; these games were dominated by one of our friends, Daniel. His insane ability to kill you wherever you were on the map was frustrating and belittling. He could tell where you were going to spawn and bang, screen filled with blood. Highly entertaining though.
Mario Kart: With one of my friends in the lead on Choco Mountain, just before the finish, he gets harrased by three different shells. He gets smashed as he goes to take off, spins out, then hits a banana peel layed in front of him by the new second place. Finally, the current last place mushrooms past him to clinch third. Leaving him with last. All this takes place about 2 metres from the finish. Gold.
Snowboard Kids and Diddy Kong Racing with my brother and sister. Such great bonding sessions as we frying panned our way through many multiplayer romps.
Ahh the memories *wipes a tear*. Where did the years go....
craptest
07-03-2006, 11:39 PM
Methinks Rare should've included a re-made Perfect Dark along with Xbox 360 Perfect Dark Zero, just so we could see the N64 classic running at a constant 60fps.
Good idea. An unlockable Goldeneye 64 with improvements wouldve been ace as well.
Travi_D
08-03-2006, 12:34 PM
Good idea. An unlockable Goldeneye 64 with improvements wouldve been ace as well.
Umm, I'm not sure if Nintendo would think it was such a good idea. Even though it was made by Rare, Nintendo still have some ownership of it.
craptest
08-03-2006, 12:49 PM
Umm, I'm not sure if Nintendo would think it was such a good idea. Even though it was made by Rare, Nintendo still have some ownership of it. They do? I figured those with the rights to 007 may have something to say about it. But I thought Goldeneye 64 would be like CBFD and PD - Rare's to do with as they pleased.
No it isn't. The problem is the James Bond license. Shortly after GoldenEye, Rareware attempted to secure the rights yet again for a sequel, unfortunately, MGM gave the rights to their in-house developer, MGM Interactive. Thus, the next James Bond game, Tomorrow Never Dies, was released under the MGM moniker, and exclusively on the PSX. In hindsight, it was probably a good thing for the game, as if it were on the N64, it horrendous mediocrity would've been even more obvious. :-P
As such, Rareware had to create a sequel to GE, that wasn't GE - hence Perfect Dark.
After that, Electronic Arts secured the rights to develop James Bond games, and since then all James Bond games have been developed by EA (World is Not Enough, 007 Racing, Agent Under Fire, NightFire, Everything or Nothing, GoldenEye: Rogue Agent, From Russia With Love).
And knowing EA, it's unlikely that they'll ever relinquish the rights to a major cash-cow for them.
So, the chances of a GE remake by Rareware = slim at best.
Um, so in summation - neither Nintendo or Rareware own any rights to the GoldenEye name.
craptest
08-03-2006, 01:19 PM
EA sux. Those Dreamcast killing BASTARDS!!
Queenie
17-03-2006, 10:20 PM
You could check out the Half-life 2 goldeneye mod and hope they do an SP conversion.
Yeah, the GE CSS mod is a close as we're likely to get to a remake - and damn the fact I can't get it to work!!! :doh:
Cerebral
24-03-2006, 07:51 AM
PD:Source ftw imo.
>_>
OmegaPirate
03-04-2006, 11:43 PM
Heh the kid in this video gets the best present a kid could hope for.
Nintendo Sixty-FOOOOOOOOOOUR
http://youtube.com/watch?v=pFlcqWQVVuU
The slow-motion sequences in that video - priceless.
enker_man
06-04-2006, 08:25 AM
I was, am and always will be a ninty fan boy. I have uh... 18 games for my n64. My favourites: SSB, F-zero x (recently aquired :-D ) Extreme g 1 and 2, Lylat wars, OoT and MM, Jet force gemini and the mystical ninja starring goemon games.
The only problem I've ever had with my 64 is a busted yellow plug on my AV cable, but a replacement only set me back $6. One of the Funniest things I heard about the 64 was a song called: "I lost my girlfriend to a 64 controller"
Stunner
06-04-2006, 10:14 AM
I have one game for my 64, CONKERS :D
Gutsman Heavy
07-04-2006, 12:15 PM
The N64 while not being my fav' 3D console (that goes to the almighty DC), it was the console that convinced me that 3D was the go. I was only a wee young lad when the dawn of 3D gaming hit and I was very unimpressed I didn't have a shred of technical know-how about consoles and didn't care, I was in it for the games. Anyways I had seen and played the Saturn and PSX I hated it, I much preferred my Mega Drive. The games just looked ugly to me I liked my smoothly drawn 2D sprites and the dawn of 3D coughed up blocky worlds that warped as you moved around and characters that looked like retarded scarecrows, however my biggest problem with them was I hated controlling them, I just couldn't get to grips with it.
But one day the N64 came out and I got to play a demo unit with Mario 64, I was blown away by a 3D world that looked great and Mario was so easy to control, it didn't take me long to be running around and jumping on goombas like a pro. I got one for my birthday and I was happy as a pig in shit.
My heart will always belong to Sega but I owe Nintendo for convincing me to go the next step.
Gutsman Heavy's fav' N64 games;
Banjo-Kazooie (best N64 and rare game)
Mario 64
Diddy Kong Racing
Mario Kart
Turok 2
Shadowman
Lylat Wars
Castlevania
Duke Nukem 64
Super Smash Bros
Travi_D
12-04-2006, 11:36 AM
Mystical Ninja!!! What an awesome game!!! The robot fights were the bomb and the idea of 2 player co-op was a dream come true. It was truely a great gaming experience. Fairly hard though...
Yipee 200 posts!!
I've only played through the first Mystical Ninja game and it was pretty awesome (if a bit short).
But how fun is controlling the giant robot on rollerblades with the hell obscure song. Good times :D
Zinnwaldite
28-04-2006, 08:50 PM
I've said it once before but I actually ENJOYED Mortal Kombat Mythologies or whatever. It kicked ass; challenging as shit, but it was an awesome, awesome game for an 11-year-old.
Other games I enjoyed during that era were: Xena (hilarious fighting game for all the wrong reasons), Banjo Kazooie: magical stuff that one, Conkers (so much excitement and anticipation for this one, and it Lived up to it too).
Completely by-passed the goldeneye and mario 64 eras due to not owning a 64 at the time.
I also bought a little game called Perfect Dark thinking it wouldn't be that great; boy did that one show me, hey.
Still, GameCube peaked harder with RE4. :P
Moggo
28-04-2006, 10:48 PM
The Nintendo 64 was, in my opinion, the greatest console yet seen, gamewise.
All my most fond gaming memories revolve around the N64. I pined for months for it, and when I got it, it NEVER dissapointed.
My favourite games? In order:
Perfect Dark
Goldeneye
Conker's Bad Fur Day
Banjo Kazooie
Donkey Kong 64.
Whilst Goldeneye set the benchmark, Perfect Dark surpassed even that. PD is a much better game, in all senses of the word.
On ANZAC Day I took it out for a spin (first time in a year) and immediately fell in love again. I stuck on my favourite Scenario (Temple, Deathmatch, Bots) and played for hours and hours. Besides my dodgy controller, this was such a fantastic gaming experience. Any game that holds up like PD does, with all the modern-day competition, deserves praise.
You can downplay PD's importance, but it has achieved things that have yet to be bettered.
Still the best FPS ever made. Deal with it. :P
Str8JaktJim
01-05-2006, 10:02 AM
I've had a copy of Perfect Dark for N64 sitting on my self for years, but I've never actually pulled it out to play it. Wel,, after finishing Perfect Dark Zero on the Xbox360, I decided to give it a whirl. They are very similar games gameplay-wise. The main difference between them is the graphics and a few control upgrades, but the game is still very similar to its N64 predesessor. I'll admit the strafing did take a bit of getting used to, but once I was used to it, it played very similar to the prequel.
Whilst Goldeneye set the benchmark, Perfect Dark surpassed even that. PD is a much better game, in all senses of the word.
Damn right.
I get sick and tired of people who say GE is better than PD. Not by a long shot.
That said, I've been having a lot of fun with GoldenEye and my recently acquired Action Replay cartridge. I used it to:
- Go to the Island in Dam
- Play Cradle and Statue in multiplayer
- Play the FULL Caverns, Archives and Facility levels in multiplayer
- Have a look around the infamous unfinished Citadel level.
And a few other wacky things. :-D
On the Perfect Dark front, I've been trying to pass the Maian SOS level on Perfect Agent, without success unfortunately. :(
PD waaaaassssss better than GE for all the things it did better but I just didn't enjoy it as much - and I know exactly why.
Bots.
The addition of these (admittedly cool) AI hugely changed the way I got to play multiplayer. No longer was I able to just challenge my friends to a game like in GoldenEye, nope, I had to go on the same team and maim bots. Sure this is fun but its just not the same and for that reason I enjoyed GE a fair bit more.
It's not like anyone was twisting your arm to play bots. Sure we used them if it were just one or two human players, but we rarely used them if we had four humans. :-?
Well my friends would simply refuse to play if we weren't playing against bots coz they liked winning and I was a lot better than them :-?
And for that same reason they rarely ever wanted to play GE after PD came out. Obviously not everyone would of had this experience but thats why I have fonder memories of GE.
Hide & Reason
04-05-2006, 10:43 AM
I get sick and tired
GoldenEye is better than Perfect Dark.
Super Smash Bros. is better than Melee.
NES Battletoads is better than SNES Battle toads.
Age of Empires is better than Age of Empires II.
Starcraft is better than Warcraft 3 (let's not shit about with names; Blizzard love their copypasta).
GoldenEye is better than Perfect Dark.
Super Smash Bros. is better than Melee.
NES Battletoads is better than SNES Battle toads.
Age of Empires is better than Age of Empires II.
Starcraft is better than Warcraft 3 (let's not shit about with names; Blizzard love their copypasta).
True
False
True
True
True
Hide & Reason
04-05-2006, 11:12 AM
True
False
True
True
True
True
False
True
True
True
Well, if inferior predecessors tickles your fancy I can see why you would prefer GoldenEye and N64 Smash Bros. ;-)
Mario Kart: With one of my friends in the lead on Choco Mountain, just before the finish, he gets harrased by three different shells. He gets smashed as he goes to take off, spins out, then hits a banana peel layed in front of him by the new second place. Finally, the current last place mushrooms past him to clinch third. Leaving him with last. All this takes place about 2 metres from the finish. Gold.
Who says Mario Kart is cheap!? :)
Fenrir
08-05-2006, 03:00 PM
Nice to see the Nintendo 64 getting the love it deserves, best console ever :D
Well, if inferior predecessors tickles your fancy I can see why you would prefer GoldenEye and N64 Smash Bros. ;-)
N64 Smash Bros was AWESOME - sorry, but Melee screwed Yoshi up, and the original was so much "tighter".
For me, there were several highlights, and I'll probably come back and update this later.
The N64 FPS: Goldeneye & Turok
N64 oldies will distinctly recall two main "streams" of First Person Shooter games on the N64: Goldeneye007 and those that followed it, and Turok: Dinosaur Hunter and its sequels, etc. These two streams co-existed quite well, and despite being FPS games, were different enough to be considered separate experiences and often both turned up in multiplayer.
Oh, and then you had Quake, Duke Nukem etc, or in other words, the ports. Often great games, but not exactly the attention-whores Goldeneye and Turok were.
Obviously Turok: Dinosaur Hunter held up the adult image of the N64 in the early days. It in ways showed off standard PC-style FPS gaming, and in other ways it headed in its own dinosaur-hunting, bizarre super-weapon direction. Awesome gaming built on a solid foundation, basicly.
Then Rare's Goldeneye hit our consoles, and redefined the FPS across the board with new emphasis on stealth and gadgetry. N64 gamers were also pleasantly introduced to the multiplayer deathmatch in the form of splitscreen gaming, beckoning a new expectation from shooters and giving the Goldeneye stream a jump on Turok.
Not one to be beaten easily, Iguana produced the adventure of epic proportions known as Turok 2: Seeds of Evil, filled with action, intrigue and gore, and included an enjoyable little multiplayer. Iguana followed that up quickly with Turok: Rage Wars, a multiplayer-dedicated game, which introduced bots to the formula and made for a perfected transition of Turok to the multiplayer scene.
Meanwhile, the Bond license had been abused more than a kid spending the night at Michael Jackson's residence; but in the end a quality title by the name The World Is Not Enough graced the N64, and whilst not considered on the level of achievement of Rare's Bond shooter, it was a welcome addition to the Goldeneye stream.
Well, as the N64's life came to a close, Rare and Iguana worked tirelessly on ambitious projects onwhich to finish on for the generation. Rare's Perfect Dark, and Iguana's Turok 3: Shadow of Oblivion, were known as the height of the N64's killer apps.
Well, I guess you'd say these were a little over-ambitious - both were brilliant titles, though atleast a little overcooked, and they both pushed the humble N64 atleast a little too far. Perfect Dark was the Goldeneye++ of the era, essentially offering a shitload of gameplay and lasting appeal, not to mention taking the multiplayer trophy, though many aspects ran down the framerate, especially co-op and 8-bot multiplayer, and the story was overcooked; and Turok 3 was most overcooked of all, featuring a blown-out-of-proportion story, and a very bogged down framerate, but a huge quest featuring two paths and a specific character for each, and a quality multiplayer.
Overall most would say that the Goldeneye stream won out, and the Turok stream was too overly ambitious for its own good. Well, maybe the framerates can be helped out by overclocking my N64... ;)
Now that I've got the major stuff out of the way, a few other favourites:
Shadow Man
Well, this was released ahead of the Playstation version, and kicked the shit out of the Playstation version (seriously, if you played this on Playstation you would've hated it), and nobody cares about the PC version, so we'll call it a N64 exclusive.
And shit, this one coupled with Goldeneye/Perfect Dark and Turok really confirmed the N64 as the adult console of the generation, making Sony's console the kiddie console of the generation. :D
This game looked disturbing in a good way, and the graphical appearance of the game was remarkable. It took several good points of Zelda, the only good points of Tomb Raider, and added so much more to the formula to produce a killer app which didn't disappoint.
Kudos to Acclaim for their N64 support, with this and the Turok series.
WINBACK!!!!
OK, don't know how many of you guys knew this game - but it was a huge, intense game which deserved a better release and more publicity than it got. Sure kicked the shit out of Metal Gear Solid.
Rogue Squadron
The best air/spacecraft sim of the generation, hands down. Infact, I prefer the N64 classic to the GCN sequel Rogue Leader - back then RS didn't cover the main story, rather it went to battles which were never covered by the movie and presented several awesome levels. Emphasis on SEVERAL: Rogue Leader has less, a trade-off for being more action-packed. Oh, and the V-Wing > all, honestly I am pissed off that I never saw this aircraft in an RS title ever again.
Rayman 2: The Great Escape
Honestly, I liked this more than Mario. This one has an actual sense of adventure, which kicks the arse of the near story-less SM64 anyday. And the gameplay was alltogether different to that of Mario, Ubi Soft creating several solid gameplay elements for their platformer. I had a lot of fun finding my way through this game. Oh, and Rayman's visuals > Mario's.
I'll get into the rest of it later.
craptest
08-05-2006, 03:18 PM
Hey I have Winback. Wouldnt say it kicked Metal Gear Solid's arse though.
We seem to have a heated Perfect Dark Vs Goldeneye argument every few months (Im definately in the Goldeneye camp). Meanwhile lots of you SO CALLED (just teasing) N64 appreciators go on living without Sin & Punishment (Treasure developed/ Nintendo published). Shame on you!!!!! :razz: Who cares about PD & Goldeneye! You already own those. How about discussing why you're all happy existing without one of the N64s best games. There's always about 5 copies going on ebay at any one time. And all PAL owners need to play is a Passport Plus III convertor (see www.play-asia.com ).
REVIEW: http://www.insertcredit.com/reviews/sinpunish/index.html
There’s one particular level that always seems to gets mentioned in every Sin and Punishment review, and I apologize for being formulaic, but I just can’t pass by without talking about it. So surely, you’ve heard about the famous ‘aircraft carrier level’, right? Merely stated, this really can’t be possible on the Nintendo 64. It starts after the characters tear out a chunk of an aircraft carrier, where you’ll then levitate around on it, shooting down air and sea fleets, moving between planes, boats, and skipping along the ocean surface. It’s a mesmerizing, unbelievable level and it climaxes with a race against a gigantic missile, requiring you to shoot it down before it reaches its destination. Every decent game worth its name has at least one portion that absolves its asking price and this stage is it.http://www.insertcredit.com/reviews/sinpunish/img/sinpunishcover01.jpg
Ezri even has an NTSC N64 and he STILL hasnt bought S&P. And you call yourself a retro mod. The shame!!!!! ;)
Fenrir
08-05-2006, 03:36 PM
Hey I have Winback. Wouldnt say it kicked Metal Gear Solid's arse though.
How do you figure?
The N64 FPS: Goldeneye & Turok
Not one to be beaten easily, Iguana produced the adventure of epic proportions known as Turok 2: Seeds of Evil, filled with action, intrigue and gore, and included an enjoyable little multiplayer. Iguana followed that up quickly with Turok: Rage Wars, a multiplayer-dedicated game, which introduced bots to the formula and made for a perfected transition of Turok to the multiplayer scene.
Well, as the N64's life came to a close, Rare and Iguana worked tirelessly on ambitious projects onwhich to finish on for the generation. Rare's Perfect Dark, and Iguana's Turok 3: Shadow of Oblivion, were known as the height of the N64's killer apps.
Well, I guess you'd say these were a little over-ambitious - both were brilliant titles, though atleast a little overcooked, and they both pushed the humble N64 atleast a little too far. Perfect Dark was the Goldeneye++ of the era, essentially offering a shitload of gameplay and lasting appeal, not to mention taking the multiplayer trophy, though many aspects ran down the framerate, especially co-op and 8-bot multiplayer, and the story was overcooked; and Turok 3 was most overcooked of all, featuring a blown-out-of-proportion story, and a very bogged down framerate, but a huge quest featuring two paths and a specific character for each, and a quality multiplayer.
First of all sorry I hacked up your write up, I just wanted the relevant bits.
In my opinion Turok 2 was THE best Turok game. Rage Wars was not that interesting and Turok 3 was just lame in terms of atmosphere and excitement.
Turok 2 had the best looking visuals on the 64 (in my opinion) with the expansion pak in of course and it had great level design, interesting enemies, weapons, death sequences, I just loved it heaps. BUT having said that I think GE + PD were the better games but they owe a lot to Turok solely due to the control set-up. The c-buttons and analogue stick combo extended the life of my controllers by like double and was just awesome. Running, aiming and strafing were able to be done in unison and led to some ownage over my friends as they struggled with their one stick movement. Good times :P
Overall most would say that the Goldeneye stream won out, and the Turok stream was too overly ambitious for its own good. Well, maybe the framerates can be helped out by overclocking my N64... ;)
As long as you physically OWN the games you [can't] emulate them to see what they would be like if they were running like they should of. But honestly its not the same as the controls get lost in translation and the games just don't feel the same [plus its entirely illegal, kthx].
Outside of doing that, has anyone actually overclocked their 64 to any degree that made a noticeable difference?
Ezri even has an NTSC N64 and he STILL hasnt bought S&P. And you call yourself a retro mod. The shame!!!!! ;)
Question of time and expense.
My NTSC N64 is a US model, so I would need to modify it to run Jap games - and I don't have the tool to do so. Prices for the tool are approx $20, and I just can't justify that with my current $100/week income (most of which I haven't seen for months because I've been saving to go to on a trip to Melbourne and the rest on food).
The game itself isn't cheap either, (usually, around $50.00AU before shipping).
I just don't have money coming out of my ears like you do. Perhaps after I come back from Melbourne, and after I've repaid the $100 I owe my mum....then yes....MAYBE...I'll grab a copy. :roll:
Also, Turok = mediocrity.
a concerned citizen
08-05-2006, 06:31 PM
I still play my N64 and I still love Mario Kart, me and my friends used to play that game non stop. And Majora's Mask, one of the great games to grace my N64.
craptest
08-05-2006, 07:23 PM
My NTSC N64 is a US model, so I would need to modify it to run Jap games - and I don't have the tool to do so. Prices for the tool are approx $20, and I just can't justify that.... Id be happy to do it for you. Ive got both the console and cart opening tools. Of course then you'd need to pay shipping to Sydney & back. And no Im not willing to wash it in water for you! :razz:
The game itself isn't cheap either, (usually, around $50.00AU before shipping) Maybe for cart only. But a nice copy will be more like $80 after shipping. Sure. Not cheap. But people pay RRP for new games that arent half as good (and are nowhere near as collectable).
I hope you dont think I was having a go at you Ezri. Just teasing. We've discussed S&P before. Its a great game. Really is worth going out of your way to get. But yes. Pay your mum back.
And believe me I'm not rolling in money myself. Not at all. Im just very selective & I often go without things. I currently need new shoes. Did I buy them? (answer - go see my latest purchase in the retro acquisitions thread)
Everyone here should CONSIDER getting Sin & Punishment. If youre strapped for cash then try and get $100 together. $30 odd would go towards a Passport Plus III (to play NTSC games on youe PAL machine). The rest is for the game (US Ebay).
Everyone here claims to love the N64. I believe them. Thats why dont get why more here havent done whats needed to get Sin & Punishment. You'd be getting an N64 you've never played and one that you're nearly guaranteed to love. Put off that new game you want next month. Pay RRP for S&P. Its worth it.
Id be happy to do it for you. Ive got both the console and cart opening tools. Of course then you'd need to pay shipping to Sydney & back. And no Im not willing to wash it in water for you! :razz:
Maybe you should try to razz me in ways that make more sense. Why would I want you to clean my console? It's already clean. Why would pay shpping for something when I could spend that money on the tool itself!!!
Maybe for cart only. But a nice copy will be more like $80 after shipping. Sure. Not cheap. But people pay RRP for new games that arent half as good (and are nowhere near as collectable).
I can count on one hand the amount of games I've paid over $50 for, so yeah, for me it's pretty pricey. :-P
I hope you dont think I was having a go at you Ezri. Just teasing. We've discussed S&P before. Its a great game. Really is worth going out of your way to get. But yes. Pay your mum back.
No I didn't think you were having a go at me, I was just explaning why it's not really feasible at this time.
craptest
08-05-2006, 07:48 PM
Maybe you should try to razz me in ways that make more sense. Why would I want you to clean my console? It's already clean. Why would pay shpping for something when I could spend that money on the tool itself!!! I never said it was a good idea :)
The cleaning comment was because you said you liked to open up your old consoles and use water to clean all the parts. I assumed if you hadnt been able to open up your N64 & thus you'd want me to give it a bubble bath.
The Brett
08-05-2006, 08:00 PM
TO STEVEDORE, WHO HAD HIS THREAD CLOSED:
People might recommend Goldeneye, but that's only because it was incredible in the day. It's very dated now, but worth a go if you're interested. Personally, I'd recommend:
- Ogre Battle 64: Very interested fantasy turn-based strategy game. Sort of like Final Fantasy Tactics, if that's your thing.
- Blast Corps: Insanely fun smash em up, heavy machinery game.
- Rayman 2: Still holding up, emphasised by the DS port recently.
- Donkey Kong 64: Great if you've played Donkey Kong Country but might be passable if you don't hold many fond memories of the series. Still alot of fun though, but a bit by-the-numbers.
- Wave Race 64: One of my most-played 64 games. So realistic, and very addictive. Occasionally quite frustrating, though.
- Mario Kart 64: The best racing game I've probably ever played, except Gran Turismo 3 (at the time).
- Star Wars Episode I Racer: Definately out of left field. Pod-racing at around 1000 kilometres per hour is probably one of my fondest 64 memories.
- Lylat Wars: If you can put up with the dated graphics, you'll find a very deep flight shooter underneath it.
- Forsaken 64: Only if you plan on playing multiplayer.
- Diddy Kong Racing: Gave Mario Kart a run for its money, not in terms of production values, but course design is amazing.
Out of this list, I'm going to say that Episode I Racer, Mario Kart 64, Blast Corps and Diddy Kong Racing are probably the best in terms of unique gaming experiences even during the current generation.
craptest
08-05-2006, 08:11 PM
Brett. Episode 1 Racer isnt 'left of field', your taste is.
The Brett
08-05-2006, 08:15 PM
This was by no means intended as an exhaustive list, crappy. I've merely mentioned a few more mainstream titles that would be a good start for a 64 owner before delving into a few of the more interesting and innovative releases.
leagues11
08-05-2006, 08:16 PM
I have Ogre Battle 64, and it's totally deep.
Stevedore
08-05-2006, 08:23 PM
Thanks Brett.
"Look through the appreciation thread" he says, Bah! Like I have time for that.
I have Diddy Kong Racing. I actually had no intention of even using the console until I had some other games because DKR looked shitty, but if you say it's alright I'll boot 'er up soon.
The Brett
08-05-2006, 08:27 PM
Most of the fun comes from multiplayer. I know everyone will disagree with me, but the 64 is best enjoyed as a multiplayer console. This even includes "sharing" the Ocarina of Time experience as friends watch while you play or vice versa.
My memory is a just a bit hazy about DKR, but I remember it being pretty cool merely for the fact you get to drive cars, fly planes and also drive boats. I was just coming off a Mario Kart obsession, so it was like a whole new playing field, in a familiar environment.
craptest
08-05-2006, 08:28 PM
This was by no means intended as an exhaustive list, crappy. I've merely mentioned a few more mainstream titles that would be a good start for a 64 owner before delving into a few of the more interesting and innovative releases.
I understand that. But if someone missed out on the N64 and is now wanting advice about what games to seek out to get the ultimate N64 experience ......Episode 1 Racer is not a title that comes to mind.
I never said it was a good idea :)
The cleaning comment was because you said you liked to open up your old consoles and use water to clean all the parts. I assumed if you hadnt been able to open up your N64 & thus you'd want me to give it a bubble bath.
Well, it's only the plastics that I clean in water and last time I checked, plastic wasn't susceptible to damage by water. :-P
As long as you physically OWN the games you can emulate them
A common misconception in Australia.
In the US, their software is sold under a fair use policy, meaning the original owner of the software has the right to ONE copy.
This does not apply in Australia - ALL copies of software, even if you own it, are entirely illegal.
A common misconception in Australia.
In the US, their software is sold under a fair use policy, meaning the original owner of the software has the right to ONE copy.
This does not apply in Australia - ALL copies of software, even if you own it, are entirely illegal.
My bad, I will edit my post to reflect this new found knowledge. Sorry, I was pretty unsure about hitting the post button earlier and as it turns out, for good reason.
Sorry again. :(
Don't stress! Just thought I'd set the legality record straight. ;-)
Besides, I think the American legislation is superior anyway. :shady:
Fenrir
15-05-2006, 10:52 AM
Also, Turok = mediocrity.
I don't know what console you're talking about, but it can't be the N64. Turok dominated.
Oh, and I second Episode 1: Racer, that game was quality.
craptest
15-05-2006, 01:52 PM
I don't know what console you're talking about, but it can't be the N64. Turok dominated.
Oh, and I second Episode 1: Racer, that game was quality.
I think you forgot to add the -> :rolleyes: <- emoticon after both of those statements.
Fenrir
15-05-2006, 03:54 PM
I think you forgot to add the -> :rolleyes: <- emoticon after both of those statements.
I think you forgot to add the -> :rolleyes: <- emoticon after that statement.
craptest
15-05-2006, 05:06 PM
I think you forgot to add the -> :rolleyes: <- emoticon after that statement.
My dad's taller than your dad :razz:
Realising people like SW Racer and Turok goes some way to explain why games like ICO dont sell.
Fenrir
15-05-2006, 06:45 PM
My dad's taller than your dad :razz:
Realising people like SW Racer and Turok goes some way to explain why games like ICO dont sell.
I've never actually bought a Sony console in my life, blame the Playstation crowd for not buying ICO or the developers who didn't port it.
Racer was a suprisingly well-built game which rivalled racing titles of its time - it included a well-designed single-player career mode which focused on the condition of your pod and upgrading it with funds won from previous races (you could even set the stakes at the start of the race to gives the places a reward or pool all the cash into first place). The game looked great and challenged the player throughout, and the tracks were diverse well designed.
Racer was a NFS killer, definately a good experience.
As for Turok - too big and challenging for you?
Turok games were epic adventures made up of spectacular worlds and nasty foes. Players who made their way through to the end had to navigate the gigantic environments and waste through swarms of enemies - the people who put shit on Turok were just sour because they couldn't handle the combination of challenge and atmosphere that the games were so rich in.
Seriously grow some balls and become a real gamer, or back down.
The Brett
15-05-2006, 06:55 PM
I'd just like to point out that Ico is a first-party Sony title.
craptest
15-05-2006, 10:28 PM
Seriously grow some balls and become a real gamer, or back down. That's what I said to my sister only last week.
As for Turok - too big and challenging for you? Well I finished Turok 1. Some fairly sparse foggy levels, and it got a bit dodgy later on. At the time it was rather special. Good death animations. There really wasnt another console FPS to compare it to. But as soon as Goldeneye arrived Turok became Prehistoric (boom-tish. Try the veal). Playing it now is painful. It wasnt that fun back then either now I think of it.
Turok 2 I bought on realease after EDGE magazine gave it a 9/10 (they would later apologized for getting it so wrong). Again it started off well but soon went down hill. Level design was piss poor.
Turok 2 was one of my favourite 64 games. I think it was well deserving of the 9/10 score. Turok 1 was pretty average especially after GoldenEye but Turok 2 could definetly hold its own.
craptest
15-05-2006, 10:58 PM
Turok 2 was one of my favourite 64 games. I think it was well deserving of the 9/10 score. Turok 1 was pretty average especially after GoldenEye but Turok 2 could definetly hold its own. I know its all a matter of taste but Im really surprised Turok 2 has fans (and celine dion can fill stadiums.OMG!)
Hey. We all like a good listing. How about we all post our TOP 30 N64 GAMES (in no particular order). Maybe add comments when you feel compelled ("Turok 2 rocks").
This is assuming most here have played at least 30 N64 games (with some of you rating SW Racer & Turok 2 Im not so sure :razz: ). I you havent then head to ebay and buy more!!!!!!!
My top 30 list:
1. Perfect Dark
2. GoldenEye
3. The Legend of Zelda: Ocarina of Time
4. The Legend of Zelda: Majora's Mask
5. Banjo-Kazooie
6. Snowboard Kids (this game f***en rocks)
7. Turok 2: Seeds of Evil
8. Shadow Man
9. Mario Kart 64
10. 1080 Snowboarding
11. Jet Force Gemini
12. Gauntlet Legends
13. Conker's Bad Fur Day
14. StarCraft 64 (great co-op)
15. Super Mario 64
16. Lylat Wars
17. Resident Evil 2
18. Paper Mario
19. Star Wars: Shadows of the Empire (my first console game)
20. Space Station Silicon Valley (pretty clever little platformer)
21. F-Zero X
22. Mortal Kombat 4
23. NBA Hangtime
24. Super Smash Bros
25. Rush II Extreme Racing (only here for the stunt mode)
26. Pilot Wings
27. Blast Corps
28. Bomberman 64 (the 4 player was really really fun)
29. FIFA 99
30. ExciteBike 64
Thats pretty much my top thirty, the order is about right too.
Fenrir
16-05-2006, 12:22 PM
That's what I said to my sister only last week.
Well I finished Turok 1. Some fairly sparse foggy levels, and it got a bit dodgy later on. At the time it was rather special. Good death animations. There really wasnt another console FPS to compare it to. But as soon as Goldeneye arrived Turok became Prehistoric (boom-tish. Try the veal). Playing it now is painful. It wasnt that fun back then either now I think of it.
Turok 2 I bought on realease after EDGE magazine gave it a 9/10 (they would later apologized for getting it so wrong). Again it started off well but soon went down hill. Level design was piss poor.
:eyebrow:
What didn't you like about the level design? It wasn't as linear as, say, Goldeneye, and maybe it forced you to re-traverse old ground unlike, say, Goldeneye, but that's only something I hear Goldeneye nuts bitching about.
Turok 2 > Goldeneye.
Goldeneye was a fun and challenging game, but all immersion was sucked out of it when you got kicked back into the menu after each level. Turok 2 was the N64's great epic FPS.
Oh, and what about SW: Racer? Can't seem to level a bad comment against it? Perhaps you didn't play it, and figured that any game based on the pod racing of Star Wars must be a shitty little gimmick game? Thus far you don't seem like much of a N64 gamer to me. Even my Playstation playing friends got their hands on Mario and Goldeneye.
My list:
1. Perfect Dark
Everything you could want out of this title, including the choice as to whether or not to sacrifice framerate for game options, all in one package. Definately worth the 101 N64 Gamer gave it.This one definately ended up on top as I said before; shame Turok 3 didn't see the same outcome.
2. Zelda: Ocarina of Time
The original N64 adventure had me glued to the screen for days on end. Even if MM excites me more these days, this one still comes first.
3. Zelda: Majora's Mask
What it lacked in main game length it made up for in side-quests, the variety of masks, the phenomenal load of gameplay types offered, the interesting world and the 3 repeated days you spent each time checking the place out. Not to mention the replay value, just go back to day 1 and all the bosses are back!
4. Turok 2: Seeds of Evil
The enemies were big and ugly; the weapons were sweet and experimental; the gameplay often a hectic slaughter, other times emphasising exploration; said it before, but this was the ultimate, most daunting epic quest that ever came to be on the N64.
5. Star Wars: Rogue Squadron
We had pretty much the best offerings of SW goodness of the consoles of the time; but RS took the cake. Arguably the best flying action game of its time, this one offewred variety and challenge in the perfect doses. I only wish that the V-Wing carried on into Rogue Leader...
6. Turok: Rage Wars (Turok translated to simple, awesome multiplayer)
7. Goldeneye
8. Mario Kart 64
9. Shadow Man
10. Banjo-Kazooie
11. Diddy Kong Racing
12. Winback
13. Rayman 2: The Great Escape
14. Mario Party (maybe even worth the ****ed control sticks?)
15. Super Smash Bros (Melee may be the bigger game, but the original still kicks ass)
16. Turok 3: Shadow of Oblivion (had its merits, it was just bogged down)
17. Turok: Dinosaur Hunte
18. F-Zero X
19. Donkey Kong 64
20. Super Mario 64 (most overrated platformer ever, good game though)
21. SW: Racer (****ing loved this game)
22. Star Wars: Shadows of the Empire (I soon discovered this to be worth the cash outlay, suprisingly)
23. Snowboard Kids 2 (bit more polished version of the original)
24. Quake 2
25. Conker's Bad Fur Day
26. San Francisco Rush 2049
27. Extreme-G (preferrably the sequel if you care to overclock your N64)
28. Tony Hawk Pro Skater 2 (not ashamed to admit that Sony fanboys had this over us for a while)
29. Resident Evil 2 (same comment as above)
30. WWF No Mercy
There're a lot I've forgotten (expecting a Banjo nut to slam me for not including Tooie now), and a lot ofwhich I've discovered were good games once you got past the control hurtles that reviewers often didn't (Carmageddon 64 anyone?), and hell, there's no need to list countless essentially similar sequels (Mario Party ;) ), I just picked what I thought was the best one and went with it.
Truth is, making an unflawed list in this respect would take a lot more time and effort than I just put in (a few Google/Wiki/IGN searches to refresh my memory?), so obviously it's far from perfect. There were a lot of quality titles out there, something which a certain mass-marketed competing console lacked...the N64 definately wins my award for best console ever.
Top 30 in no particular order
Lylat Wars - one of the best 3D shooters ever (up there with Panzer Dragoon and Sin & Punishment)
Top Gear Rally - one of the best racers on the system
GoldenEye 007 - one of the top 5 console FPS's
San Francisco Rush - awesomely fun arcade racer
Super Mario 64 - needs no introduction
Pilotwings 64 - wonderful flight sim
F-1 World Grand Prix II - polished up it's excellent predecessor
Mario Kart 64 - best multiplayer game on the N64
Blast Corps - one of the most unique and unemulated games of all time
The Legend of Zelda: Ocarina of Time - 'nuff said
Jet Force Gemini - flawed, but beautiful and very sci-fi
Perfect Dark - FPS ahead of it's itme
Re-Volt - building on the mini-cars sub-genre of racing games, this is one of the best iterations, right up there with Micro Machines 2: TT and V3
Star Wars: Shadows of the Empire - flawed, but a great deal of fun
Star Wars: Rogue Squadron - better levels than it's sequel
Mischief Makers - 2D Treasure yummy
World Driver Championship - best racing 'sim' on the N64
Wipeout 64 - better than it's PSX counterparts imo
Fighters Destiny - best fighter on the console (not that it had much competition)
Yoshi's Story - adorable, fun and pretty
Pokemon Stadium 2 - ridiculous expansion of the original PS with loads of content
Mario Party 2 - best Mario Party
Wave Race 64 - better than Blue Storm, I don't know why
Vigilante 8 - best vehicular combat game of the era, beating Interstate 76, 82, Twisted Metal and Carmageddon at their own games.
Mario Golf - PSX Everybody's Golf with Mario veneer. Players of EG will know this a good thing.
F-Zero X - Fast and hectic, if a little basic.
The Legend of Zelda: Majora's Mask - dark and entralling sequel.
Star Wars: Episode I Racer - face it, it's fun enough, especially in two-player, and it's the only pod-racer game yet.
Tetrisphere - great 3D puzzler, if a little repetitive.
Wetrix - best puzzler from this generation.
craptest
17-05-2006, 04:44 PM
Perfect Dark - FPS ahead of it's time Perfect Dark Zero - a FPS 2 generations behind the times :rolleyes:
Wave Race 64 - better than Blue Storm, I don't know why I do. Beacuse the original didnt needlessly complicate the controls.
There were a lot of quality titles out there, something which a certain mass-marketed competing console lacked...the N64 definately wins my award for best console ever. Im a big fan of the N64 as well (I own 5 N64s, 40+ games and 12 controllers to give you an idea of my blind love) and I have no problem with fans declaring it the 'greatest system ever made'. HOWEVER. I dont see why its necessary to blindly discredit the Playstation 1 at the same time.
You said in a post earlier Raptoid - you've never actually owned a SONY console. Well as someoen who still does I can safely say that the system is home to a good number of quality AAA titles. Something you'd come to realise if you stopped bagging SONY and just let yourself enjoy the games.
...and if being 'massmarket' is a sin then its a sin Nintendo Nintendo is equally guilty of.
KickyFunkFresh
17-05-2006, 05:01 PM
Vigilante 8 - best vehicular combat game of the era, beating Interstate 76
Interstate 76 > All
Fenrir
17-05-2006, 06:13 PM
Im a big fan of the N64 as well (I own 5 N64s and 12 controllers to give you an idea of my blind love) and I have no problem with fans declaring it the 'greatest system ever made' however I dont see why its necessary to blindly discredit the Playstation 1 at the same time.
You said in a post earlier Raptoid - you've never actually owned a SONY console. Well as someoen who still does I can safely say that the system is home to a good number of quality AAA titles. Something you'd come to realise if you stopped bagging SONY and just let yourself enjoy the games.
The vast majority of games in the Playstation library were shit, often employing a cheap gimmick or movie license to sell. Back in the day, a random game purchase for Sony's platform would more than likely disappoint (as compared to Nintendo's console, where a far better percentage of games were commendable).
The PS1 had a few gems, ofcourse, but I'm doubtful that there were ever enough to overthrow the N64. Even the best PS1 games I ever played lacked the polish of a quality N64 game.
craptest
17-05-2006, 07:49 PM
Back in the day, a random game purchase for Sony's platform would more than likely disappoint (as compared to Nintendo's console, where a far better percentage of games were commendable). Well personally I never RANDOMLY purchase games so thats not really a problem for me. Noone's arguing that the PS1 didnt have a lot of bad games. Im saying it also had plenty of good ones. The small number of 3rd party N64 games werent exactly crash hot either in my opinion.
Randomly purchasing games ....... at least that explains how you bought Star Wars Racer.
Anyway. We should stop thsi PSX vs N64 talk. Its called the N64 appreciatio thread so I'll go back to appreciating it. Maybe check out the PSX appreciation thread I just started to see what people consider the PSX best.
Enough with the Ep1 Racer hate. It was quite a lot of fun, and worth the $19.95 budget price it dropped to in early 2000.
Fenrir
17-05-2006, 08:33 PM
Well personally I never RANDOMLY purchase games so thats not really a problem for me. Noone's arguing that the PS1 didnt have a lot of bad games. Im saying it also had plenty of good ones. The small number of 3rd party N64 games werent exactly crash hot either in my opinion.
Randomly purchasing games ....... at least that explains how you bought Star Wars Racer.
Anyway. We should stop thsi PSX vs N64 talk. Its called the N64 appreciatio thread so I'll go back to appreciating it. Maybe check out the PSX appreciation thread I just started to see what people consider the PSX best.
Most of my games purchases were planned, though I like the fact that most hired games I picked up randomly were quality.
I'll check the PSX appreciation thread if I get the chance.
As for Racer, you still haven't told me what's wrong with it yet.
craptest
17-05-2006, 08:49 PM
As for Racer, you still haven't told me what's wrong with it yet. Well I hired it once and my mate owned it. So I was forced to play it a handful of times. To be honest Im rather vague on the details as it was a number of years ago. I just recall that I was thoroughly unimpressed. And as far as racers go on the N64 I can think of plenty of other 'better' titles. F-Zero X being a personal fav (love the fact that u can shave seconds of best lap records when you put in the work).
If anyone wants to lend me their copy of SW Racer Id be happy to replay it. Of course my pride being what it is I'd likely make myself hate it no matter what :razz:
So no. Sorry Raptoid. IM able to take potshots at SW Racer but as far as meaningful discussion on its game mechanics go Im not going to be of much use. But please let me continue with the snide SW Racer remarks!! It's all i have!!!
Not Matt
17-05-2006, 09:12 PM
I don't know why a lot of you are bagging those that like/bought Ep1 Racer.... Hyper gave it something like a 91 if I remember, I swear it got the big rubber stamp.
craptest
17-05-2006, 09:17 PM
I don't know why a lot of you are bagging those that like/bought Ep1 Racer.... Hyper gave it something like a 91 if I remember, I swear it got the big rubber stamp. And HYPER is always spot on :roll:
Anyways. Enogh SW Racer talk. Honestly. Ill stop bagging it as long as we all agree not to discuss it :razz:
Lets talk about Dual Heroes instead!!!
LOL Hyper.
Besides: Wipeout 64 > F-Zero X > Star Wars: Episode I Racer > Aero Gauge (haha)
And HYPER is always spot on :roll:
Anyways. Enogh SW Racer talk. Honestly. Ill stop bagging it as long as we all agree not to discuss it :razz:
Lets talk about Dual Heroes instead!!!
Now Dual Heroes that was a great game...
Not that I'd actually know though. I've never played it. I almost did once when I went down to the video store and hired it out (I hadn't read any reviews for it) but as I was leaving I had this really bad feeling come over me so I went back in and switched it for Yoshi's Story. True story.
Fenrir
17-05-2006, 09:37 PM
Now Dual Heroes that was a great game...
Not that I'd actually know though. I've never played it. I almost did once when I went down to the video store and hired it out (I hadn't read any reviews for it) but as I was leaving I had this really bad feeling come over me so I went back in and switched it for Yoshi's Story. True story.
I thought Yoshi's Story was a solid game, for being 2D and all. Probably one of the last quality 2D console releases...and for some reason I was a Yoshi fan when I was 10? :shrug:
craptest
17-05-2006, 09:40 PM
........but as I was leaving I had this really bad feeling come over me so I went back in and switched it for Yoshi's Story. True story. Wow. You have a real Yoshi's Story story there OSXJunkie :razz:
Besides: Wipeout 64 > F-Zero X > Star Wars: Episode I Racer > Aero Gauge (haha) No way. U rate Wipeout 64 over F-Zero X? Blasphemy!!!! :yikes:
Ive always prefered F-Zero's gameplay over Wipeout (long live Psygnosis and Shadow of the Beast!!!). I hope Nintendo release a good DS F-Zero after 2 mediocre GBA sequals.
The problem with F-Zero X was that it was too big, and too samey. 30 cars and 30 tracks which didn't feel much different from each other. Sure, there were a few stand out courses like Big Blue and Sand Ocean 1, but it's like they ran out of ideas, and you really felt like you were racing on the same course. It became highly repetitive and boring. The cars again, all felt the same and physics too basic.
Wipeout 64 was a much smaller game, but contained more variety and each car and course was VERY individual, and it was enjoyable trying to find the best car.track combination. Also the option to play with weapons added a new dynamic and the mission was VERY challenging, and VERY fun.
The only thing I feel F-Zero X has going for it is the 60 frames-per-second, which is nice and all, but the boring, drab graphics 16-bit-era backgrounds make the game a bore to look at. Wipeout 64's lower, but constant 30fps graphics allowed for MUCH more detailed and interesting vehicles and tracks. Remember, in racing games it's the consistency of the frame rate which matters, not the speed. This is why Sega Rally 2 on the Dreamcast appears jerk because it's constantly jumping between 30 and 50 fps.
Back in the day I was a massice F-Zero X devotee. I rented it, and it became my favourite game on the system, and then subsequently bought. But then after a couple weeks, it's like it died for me. With over 50% of the game still to complete, I just didn't want to do it, as it would be the same boring tracks and boring cars again and again and again and again.
I rented Wipeout 64 back in the day and hated it. I found it vastly inferior fo FZX and couldn't understand all the hype. About 18 months ago I found a cheap NTSC copy, and bought it for the hell of it. I was pleasantly suprised to find that for some reason, I now loved the game and finished it several times over.
craptest
17-05-2006, 11:46 PM
Back in the day I was a massice F-Zero X devotee. I rented it, and it became my favourite game on the system, and then subsequently bought. But then after a couple weeks, it's like it died for me. With over 50% of the game still to complete, I just didn't want to do it, as it would be the same boring tracks and boring cars again and again and again and again.
Well I finsihed it 100% I really got in to the whole rivalry thing. Hating certain opponents was enough to keep me playing. I enjoyed the tacks and to me they never felt samey. Same with the cars, I definately had a few favs, vehicles I could push further for better times.
For me F-Zero X was the only serious racing experience I had on the N64 (I got pretty competitive with Waverace 64 but never to the same extent). While PSX owners raved about the realisim of Gran Turismo and bumped their way around corners with some car they fixed up to be way too powerful - I put hours into F-Zero X perfecting my racing lines. Pushing my chosen vehicle to its gripping limits. At my peak (lol) Id have put money on my F-Zero X racing abilities. My track records were uber impressive. Id spend hours trying to beat the ghost Id saved last week. F-Zero X's somewhat dry, meat & pototoes gameplay only rewards those who get competitive within its limits. I enjoyed the fact I could put in an honest days work and have something to show for it.
At the time the Wipeout series wiped (pun) the floor with F-Zero visually. The PSX version had fantastic soundtracks also. But the game always seemed like a tech demo to me. I couldnt sink my teeth into it. I wasnt so much racing as admiring the visuals. F-Zero on the other hand felt like a 16-bit throwback. Decidedly oldschool and hardcore.
Meh, discussion is null because F-Zero GX wins all the prizes.
The best part is it's Sega showin' Ninty how itz done bitches. :-P
craptest
18-05-2006, 03:02 PM
Meh, discussion is null because F-Zero GX wins all the prizes.
The best part is it's Sega showin' Ninty how itz done bitches. :-P Well not sure how this fits into the N64 discussion. I suppose you sega fans have to find something to be proud of. Not much 'Sega power' these days ;)
When Sega's last decent game was Project Rub, it's not hard to determine why I've lost faith in them.
craptest
21-05-2006, 10:47 PM
This is for Raptoid. Love craptest
http://i40.photobucket.com/albums/e244/craptest/turok_poo.jpg
And one of my fav N64 games....
http://i40.photobucket.com/albums/e244/craptest/wr64.jpg
Last but not least (least was Turok 2 :) )
http://i40.photobucket.com/albums/e244/craptest/excitebike.jpg
Reviews are from the wonderful EDGE magazine.
I was actually playing ExciteBike 64 on the weekend, I definetly didn't give this game the love it deserved back in the day :(
Fenrir
22-05-2006, 12:22 PM
Well I finsihed it 100% I really got in to the whole rivalry thing. Hating certain opponents was enough to keep me playing. I enjoyed the tacks and to me they never felt samey. Same with the cars, I definately had a few favs, vehicles I could push further for better times.
For me F-Zero X was the only serious racing experience I had on the N64 (I got pretty competitive with Waverace 64 but never to the same extent). While PSX owners raved about the realisim of Gran Turismo and bumped their way around corners with some car they fixed up to be way too powerful - I put hours into F-Zero X perfecting my racing lines. Pushing my chosen vehicle to its gripping limits. At my peak (lol) Id have put money on my F-Zero X racing abilities. My track records were uber impressive. Id spend hours trying to beat the ghost Id saved last week. F-Zero X's somewhat dry, meat & pototoes gameplay only rewards those who get competitive within its limits. I enjoyed the fact I could put in an honest days work and have something to show for it.
At the time the Wipeout series wiped (pun) the floor with F-Zero visually. The PSX version had fantastic soundtracks also. But the game always seemed like a tech demo to me. I couldnt sink my teeth into it. I wasnt so much racing as admiring the visuals. F-Zero on the other hand felt like a 16-bit throwback. Decidedly oldschool and hardcore.
Uhh, I liked Extreme G. Though the developers were a bit overly ambitious, ultimately causing the framerate to suffer badly. :(
Moggo
22-05-2006, 01:41 PM
I don't know why a lot of you are bagging those that like/bought Ep1 Racer.... Hyper gave it something like a 91 if I remember, I swear it got the big rubber stamp.
Oh, that's rich. The ignorance of youth, eh?
Not Matt
22-05-2006, 03:14 PM
Oh, that's rich. The ignorance of youth, eh?
I'm not saying that makes a good game... I'm saying that it recieved good reviews all around which is why a lot of people picked it up and felt it was a good game. It also came in the Racer console bundle which is why a lot of people have it. Myself? I don't even own a 64.
Besides, ignorance of youth? I think I'm the same age or older than you.
craptest
22-05-2006, 04:29 PM
I had a dream. That one day we would have a N64 appreciation thread that's not dominated by Episode 1 Racer discussions and/ or PD Vs Goldeneye arguments every 5 pages*. :roll:
(*I told you a million times not to exaggerate)
http://i40.photobucket.com/albums/e244/craptest/64dd.jpg
http://i40.photobucket.com/albums/e244/craptest/n64guts.jpg
Dr Skinnybones
23-05-2006, 01:43 PM
http://i40.photobucket.com/albums/e244/craptest/n64guts.jpg
Oh I had that issue of Next Generation which I've since lost/disposed. Shame cos those interior shots are pretty sweet. The Saturn internals aren't pretty to look at.
Anyone here at Hyper actually own a 64DD?
I want one solely for the F-Zero X add-on they made for it.
craptest
23-05-2006, 02:26 PM
Anyone here at Hyper actually own a 64DD?
I want one solely for the F-Zero X add-on they made for it.Not me.
If you really want a 64DD Id have thought you would need a japanese N64 ...which it just so happens Im selling :razz:
64DD's also work with US N64's.
Not me.
If you really want a 64DD Id have thought you would need a japanese N64 ...which it just so happens Im selling :razz:
Well I'm not going to get a Japanese 64 before I get a 64DD (if ever). I would think half of them sold on ebay or whatever would come with the console anyway. And how could you not want the F-Zero X expansion? Theres like a track editor that can hold 100 tracks and also a primitive vehicle creator!!
Plus it would make your 64 look like it could crush anything and everything except maybe an xbox.
craptest
23-05-2006, 02:40 PM
The 64DD Ive seen on ebay are always sold by themselves. The 64DD themselves are pretty pricey. Given the failure of the DD format I could never convince myself it was worth the cost. Im not a big fan of mario paint
Ill stop trying to push my JPN N64 onto you OSXJunkie. Of course you could always layby it. Pay it off in installments :razz:
The 64DD Ive seen on ebay are always sold by themselves. The 64DD themselves are pretty pricey. Given the failure of the DD format I could never convince myself it was worth the cost. Im not a big fan of mario paint
I've seen 64DD dev kits on ebay that people ask incredibly insane amounts of money for - which is stupid as they don't even play the games. But I was pretty sure I had seen a 64DD with a console at one stage or another - could be wrong though.
Ill stop trying to push my JPN N64 onto you OSXJunkie. Of course you could always layby it. Pay it off in installments :razz:
Yeah, I've pretty much cancelled any thoughts of picking it up, with the gas and electricity bill picking up my loose change for the week. Plus I wanna pick up Metroid Prime: Hunters now that I have WiFi so your going to have to find some other innocent to push onto :-P
craptest
24-05-2006, 03:18 PM
Hey. Pics are a little on the large side but they needed to be big enough to read & I dont post links as its against my religion.....
N64 Extreme Racing Trilogy
The Nintendo 64 is not remembered as a great console for racing games, much like the Super Famicom wasnt known for its shooters. However fans of both consoles would tell you otherwise.
Waverace 64 ---- 1080 Snowboarding ---- Excitebike 64
3 games seemingly unrelated. However looking at them together you see an extreme sports trilogy that has no peer. Great graphics, plenty of challenge and perfect analogue control.
Yes the N64 was not a fighters console. But if you loved a good race it had you covered!!!
http://i40.photobucket.com/albums/e244/craptest/part1.jpg
http://i40.photobucket.com/albums/e244/craptest/part2.jpg
Wave Race 64 is awesome. I didn't like 1080 Snowboarding at all and I haven't played Excitebike 64 much at all.
craptest
24-05-2006, 03:41 PM
Excitebike 64 is uber good. Hard as nails too. Has cool extras like the original excitebike and a 3D version of the original excitebike.
I wouldnt say i disliked 1080, however I'd agree that its the weakest of the 3 games. In comparison to other snowboarding games at the time though it was amazing.
1080 was awesome, it was easily the best snowboarding game of that generation. I only managed to actually pull off a 1080 like twice though.
ch0pzta
27-05-2006, 04:46 PM
1080 rocked, i managed to do a 1080 only ONCE :(
KickyFunkFresh
27-05-2006, 05:03 PM
The 1080 move was rather easy to pull off. My mates hated that I could do it so easily.
Wave Race was an awesome game but I didnt actually own a copy of it until about a year ago.
Excitebike. I never did end up finishing the game (It got bloody hard), but much gaming time was spent playing Hill Climb and Soccer.
I can do 1080s off flat ground, 5000+ point moves on any jump, and on deadly fall I once got a 500,000+ point combo. Go me >_>
DS Demon
29-05-2006, 12:56 PM
Just got a copy of Mario Golf.
A lot of fun, I reckon I'll be playing this a while unlocking all the characters and courses.
craptest
29-05-2006, 04:42 PM
Just got a copy of Mario Golf.
A lot of fun, I reckon I'll be playing this a while unlocking all the characters and courses. N64 game is so much better than the GCN update. Would you agree?
GCN Mario Golf is pretty awful - it panders too much to kids with too many assists and the courses aren't as fun.
N64 Mario Golf is built on Everybody's Golf - probably the most fun golf game ever made.
craptest
30-05-2006, 11:29 AM
Anyone fancy a cart only copy of Sin & Punsihment for about $46 AUD (that includes shipping)
See link: http://cgi.ebay.com/N64-SIN-AND-PUNISHMENT-JP-IMPORT_W0QQitemZ8289381590QQcategoryZ62053QQssPage NameZWDVWQQrdZ1QQcmdZViewItem
Its a buy it now so you dont have to wait. No box, but I know some of you just want to play games not stare at them. All youd need after the game woudl be a US/JPN console or a Passport Plus III from www.play-asia.com for about $28 AUD.
Will crappy ever stop pushing people to buy S&P?? Unlikely.
No box, but I know some of you just want to play games not stare at them.
Yeah, but if I'm paying as much as $46 for an old game I expect to be getting it in complete condition.
If it were half the price then sure. But at that price....not a chance.
craptest
30-05-2006, 11:46 AM
Yeah, but if I'm paying as much as $46 for an old game I expect to be getting it in complete condition.
If it were half the price then sure. But at that price....not a chance. Well $70 ish (after shipping) will get you a boxed copy.
As much as $46 for an old game? Rather that than $110 for an XBOX 360 game.
Not sure how likely a $23 AUD S&P cart is Ezri. Minus shipping that woudl make the actual game about $12 AUD. Even 1080 Snowboarding (PAL) sometimes goes for that on Aussue ebay. LOL.
Keep searching cash converters. Im sure a boxed copy of S&P is out there somewhere :roll:
Well $70 ish (after shipping) will get you a boxed copy.
As much as $46 for an old game? Rather that than $110 for an XBOX 360 game.
Coz you know, I've paid more than $50 each for all my current-gen games....oh wait I haven't. :roll:
I refuse to pay that much for brand new current stuff, let alone anything older.
Keep searching cash converters. Im sure a boxed copy of S&P is out there somewhere :roll:
No, I don't expect to find one in Cashies, and when I have that much disposable money, I'll consider it. There's no need to be a smart-arse.
You do realise that if I ever do end up playing it I'll most likely be disappointed, considering all the hype you've given it.
dcking1981
30-05-2006, 12:00 PM
Keep searching cash converters. Im sure a boxed copy of S&P is out there somewhere :roll:
LOL yeah it's sitting next to a sealed PAL copy of Paper Mario.
Do the Passport Plus III work with every game? I am looking at getting a US copy of Paper Mario and Ogre Battle 64. Will it work with these?
craptest
30-05-2006, 12:08 PM
Sorry Ezri I wasnt trying to be a smart arse (I simply cant help it). And I doubt you'd be disappointed.
Do the Passport Plus III work with every game? I am looking at getting a US copy of Paper Mario and Ogre Battle 64. Will it work with these? Its not 100% compatible, but it shoudl be good. You also need to put in codes for games (theyre saved to the passport plus III).
I still have a Japanese N64 I was thinking of selling if youre intersted :p In uber great condition. U can use your pal power AC and cords with it. 100% compatible with both US and JPN games (once you remove two plastic cart lock out tabs on the system. A painless procedure)
dcking1981
30-05-2006, 12:16 PM
Sorry Ezri I wasnt trying to be a smart arse (I simply cant help it). And I doubt you'd be disappointed.
Its not 100% compatible, but it shoudl be good. You also need to put in codes for games (theyre saved to the passport plus III).
I still have a Japanese N64 I was thinking of selling if youre intersted :p In uber great condition. U can use your pal power AC and cords with it. 100% compatible with both US and JPN games (once you remove two plastic cart lock out tabs on the system. A painless procedure)
Let me think about it. Whats your asking price with shipping?
Fenrir
30-05-2006, 01:43 PM
Anyone fancy a cart only copy of Sin & Punsihment for about $46 AUD (that includes shipping)
See link: http://cgi.ebay.com/N64-SIN-AND-PUNISHMENT-JP-IMPORT_W0QQitemZ8289381590QQcategoryZ62053QQssPage NameZWDVWQQrdZ1QQcmdZViewItem
Its a buy it now so you dont have to wait. No box, but I know some of you just want to play games not stare at them. All youd need after the game woudl be a US/JPN console or a Passport Plus III from www.play-asia.com for about $28 AUD.
Will crappy ever stop pushing people to buy S&P?? Unlikely.
I'd buy it, but I'm poor at the moment :(
Find me this kinda stuff in 3 months time, I might even buy a Killer Instinct arcade machine at that point :-P
Gutsman Heavy
30-05-2006, 02:01 PM
Did anyone ever play Mischief Makers? god I loved that game. I hope it will be on Wii VC.
Dr Skinnybones
30-05-2006, 02:21 PM
I missed Mischief Makers myself. Treasure produce some wonderful games and I'd track them down if they weren't all so damn expensive (looking at you Sin & Punishment, Radiant Silvergun, Silouette Mirage)
dcking1981
30-05-2006, 02:26 PM
I picked up Mischeif Makers about 2 months ago having owned it when it first came out. It's not as good as i remember but still alot of fun definately worth the purchase.
I've got Mischief Makers, and although a little underwhelmed by it, it does grow on you after a while.
Not up there with Treasure's big games like Gunstar Heroes, Ikaruga or Radiant Silvergun, but definitely one of the better ones.
craptest
30-05-2006, 03:34 PM
Not up there with Treasure's big games like Gunstar Heroes, Ikaruga or Radiant Silvergun, but definitely one of the better ones. You neglected to add Sin & Punishment to the TREASURE big guns list.
Dr Skinnybones
30-05-2006, 04:20 PM
Ezri, you've played Radiant Silvergun!? Don't tell me you own it.
craptest
30-05-2006, 04:30 PM
Ezri, you've played Radiant Silvergun!? Don't tell me you own it. Im pretty sure he doesnt as he put it as his Holy Grail item in the RETRo-NUT thread.
Dr Skinnybones
30-05-2006, 04:51 PM
Ah yes. Who has played it? I think that stormin normin owned it, but can anyone verify that it is that good? I suppose it did review well.
naclj
30-05-2006, 04:51 PM
Will crappy ever stop pushing people to buy S&P?? Unlikely.
yeah id doubt youd stop, except when it becomes availiable on virtual console on the Wii as then it might be a bit expensive buying it on cart.
i must admit that as good of a game as it is i havent played through it all that many times.
and you got me to pay $96 for it i think.
still a great game though.
craptest
30-05-2006, 05:08 PM
and you got me to pay $96 for it i think. Hey make a guy feel bad why dont you. :razZ: Noone was twisting your arm. And After I paid to have it shipped from Japan and then paid to ship it on to you in Perth thats what it cost. The only guy who made a profit was the Japanese seller who probably paid about $20 for it at his local.
Prices have come down on ebay since then. That was a few years back remember.
Ezri, you've played Radiant Silvergun!? Don't tell me you own it.
No, but I've seen it in action and if it's as good as Ikaruga, then it's still amazing.
And everyone who's played it says it's better than Ikaruga, so here we are.
naclj
31-05-2006, 01:18 AM
Hey make a guy feel bad why dont you. :razZ: Noone was twisting your arm. And After I paid to have it shipped from Japan and then paid to ship it on to you in Perth thats what it cost. The only guy who made a profit was the Japanese seller who probably paid about $20 for it at his local.
Prices have come down on ebay since then. That was a few years back remember.
sorry crapy
i wasnt complaining about the cost i was merely making a point at how persuasive you were hehehehe.
i dont regret the purchase and im definenately not saying you ripped me off or anything merely that you got me to buy it for 96 so im sure you can get someone else to buy it for a decent bit less.
and for the record the reason i dont play it more often (other than newer games) is that setting up my 64 and using the pasport adapter is too much hassel fro me most of the time.
plus if i ever feel treasury i boot up ikaruga and cringe at how rusty i have become
craptest
31-05-2006, 02:34 PM
plus if i ever feel treasury i boot up ikaruga and cringe at how rusty i have become I remember when you kicked Lobster's DC owning arse even with the GCN's homing missiles bug!!!
Ngamer4years
14-06-2006, 07:15 PM
N64 had Turok 1 & 2, don't anyone remember them anymore, I still play them more than any other N64 game. they were HUGE games Golden eye & PD were so follow the path to the end. I like them but Turok was my favourite series untill Turok3 came out.
Zinnwaldite
14-06-2006, 08:33 PM
I have fond memories of playing Turok at my friends place. I remember walking around the forest alot, and falling off many, many edges.
craptest
15-06-2006, 01:09 AM
Jesus. More Turok fans. What's happening to this place? :rolleyes:
You know what was an awesome game?
Aidyn Chronicles......
HA. Not really, its gayer than the ManCrushes thread in OffTopic.
woodyagw
15-06-2006, 02:07 PM
after having nothing to do at work one day I decided to read through some of these threads. This one inspired me to break out the old N64 - YAY!
much to my dismay I didn't have any games for it as they all got stolen years ago :(
I then went out and bought one of my favorite games - Blast Corps. Golded everything, platinum on a few and then gave up. I then got mario64 off ebay as well as tetrisphere which I remembered being a cool game
so now I am happily back in N64 land after being thoroughly bored by GT4 on PS2
Jesus. More Turok fans. What's happening to this place? :rolleyes:
Don't worry, I still think the series was overrated shite.
The day N64 Gamer gave it 10/10 was the day I stopped reading N64 gamer.
woodyagw
15-06-2006, 04:02 PM
You have to admit it though
Turok was the king of FOG on the fog machine
Ngamer4years
15-06-2006, 04:38 PM
Don't worry, I still think the series was overrated shite.
The day N64 Gamer gave it 10/10 was the day I stopped reading N64 gamer.
I thought Golden was crap, follow the line game to the end, i liked the Free roam aspect of Turok gave you.
You have to admit it though
Turok was the king of FOG on the fog machine
Turok1 was also one of the first games on the system & an early 1st person shooter,so they didnt have a good idea of the power of the N64 & PC wernt that powerfull then either. But Turok 2 solved the main problems of turok1
craptest
15-06-2006, 04:50 PM
Don't worry, I still think the series was overrated shite.
The day N64 Gamer gave it 10/10 was the day I stopped reading N64 gamer. Well EDGE gave Turok 2 a 9/10. Of course about a year later they apologized for getting it so wrong :razz:
Where's Raptoid? He can normally smell Turok talk a mile away.
I thought Golden was crap, follow the line game to the end, i liked the Free roam aspect of Turok gave you. LOL. "Free roaming" is a nice way to spin it. I prefer 'empty, meandering fog town' myself :razz:
Fenrir
15-06-2006, 05:14 PM
Well EDGE gave Turok 2 a 9/10. Of course about a year later they apologized for getting it so wrong :razz:
Too epic an undertaking to start another round, no doubt. I admit that Turok has an overall affect on the mind that initially deters you from wanting to play through again.
Hell, all good things suffer that - I can't stand pulling out my South Park boxsets, for example, because all the episodes seem so bland; but when I get into it they're awesome.
Where's Raptoid? He can normally smell Turok talk a mile away.
I'm ashamed to've affiliated with such a non-true N64 thread. Turok made a massive contribution to the N64 that all N64 gamers should recognise and respect.
Iguana and Acclaim produced two mature quests of epic proportions in massive worlds with a huge variety of opponents, weapons and gameplay types; and when the multiplayer of the second wasn't quite what it could've been they went out of their way to make a dedicated and truly admirable multiplayer game that held its own as a standalone title.
And we somehow have haters? There's no pleasing some people, not even extensive, exclusive and unquestioned devotion, with so much sweat and blood given up by Iguana, and an end result comparable to PC greats like Unreal and Quake.
You dare call yourselves fans of the Nintendo 64, and yet attack one of it's most vital supporting pillars? You make me sick.
LOL. "Free roaming" is a nice way to spin it. I prefer 'empty, meandering fog town' myself :razz:
I suppose you couldn't handle the scale of the games? :roll:
vBulletin® v3.7.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.